sprockets frosted donut medals buildings Rubik's Cube Nidaros Cathedral Tongue Sandwich A:M Composite
sprockets
Recent Posts | Unread Content | Previous Banner Topics
Jump to content
Hash, Inc. - Animation:Master

Xtaz

Hash Fellow
  • Posts

    1,836
  • Joined

  • Last visited

  • Days Won

    12

Everything posted by Xtaz

  1. Shortcut.... Press Q to enter in render mode then using right button mouse drag the rectangle around the area or... press SHIFT+Q to lock render mode ... so you can make adjustments while render is automatically updated. Both methods works in any view ( CHO / Objects / Action )
  2. Merry Christmas from Brazil to all Hash Community
  3. gorgeus model .... displacement maps ? wireframe ?
  4. indeed .... Nice clouds ... but I'll mantain this design for while .. thx John I accelerated it a bit too Is youtube confortable for you ??? Or do I attach the video in the post ?
  5. I really appreciate your support .... thank you very much.
  6. well.... finally I have my desktop again.. a powerful one ...so I'm back to the project. I believe that the seq01/scene01 is done ... fastAO from jenpy is rendering fine in 64bits now.. I'm impressed how fast it is. I got 6 sec/frame in this scene ( HD total 17min / 151 frames ) Check it in HD ( TDP2020 Youtube ) the cloudes were created in A:M and rendered separately then I used the image as rotoscope. C&C are welcome ( if you can comment on youtube channel )
  7. I did a simple rig for my BMW X5 model... I attached a video tutorial and the new model bmw_x5_rigged_II.zip bmw_rigged.mp4
  8. I'm using 1.02 I checked now and I'm outdated ( 1.03 is the last update )... and you are right ... jenpy said to use 1,3,5 passes ...I forgot this detail thanks Robert .... I didn't know about this bug. Did you test new 64bit version 1.03 ? I'm posting from my mobile... tomorrow I'll back to my desktop and install 32bit and try it again
  9. this opens new horizons ... a new splash screen is different than a new mascot, isn't it? I mean, a mascot can be a splash screen ...but every splash screen isn't necessarily a mascot..... and we are talking about a Mascot Contest... then .... Are we changing the course of the contest for a Splash Screen Contest ?
  10. this is the point at which I'd like to get ....
  11. I wondering if a splash screen must be obligatorily a character... Can it be an abstract image ? a car ? a tree ?
  12. Hi guys .... I bought the amazing Jenpy's Fake/Fast AO too, but I can't put it to work.. A:M is crashing when it's being aplied ( after softening pass ).. If I model a simple ball it renders correctly ... but A:M crashs using complex objects ( characters, cars...etc...etc ) Windows 7 64 bits A:M v16 beta 5 / 64 bits check the video... FIXED in 1.03 thanks Jenpy bmw.mp4
  13. Robert... You don't cease to amaze me. kudos. Do I must beg ? ..O ..|/ _\
  14. Finally I'm in the game again... My new desktop is running fast and furious: MB - EVGA X58 Processor - QuadCore Intel Core i7 950, 3051 MHz (8 threads) (overclocked to 4,0 Ghz) ( cooler Zalman X10 Extreme ) Memory - 24 Gb Corsais X3 DDR3 Graphic - GT 480 v16 64BIT beta 5: 4:14
  15. Last year I decided that the investment in tools for 3D design would be paid through funds obtained through 3D work .... I did some contracts that guaranteed the purchase of some hardware ( bamboo )/ software ( A:M Paint, A:M Track 2, ToonBoom storyboard ). But now the fund is over, aiming at the TDP 2020 project I still have some shopping to be done (- One year subscription / - Jenpy plugin ). Almost everything I know about A:M I learned here in this forum, and to give back many years and years of advice and guidance, I decided to make available for free all car models that I made during these years together with you. if you think I deserve it, make a donation of any amount in my PayPal account and help me continue with my projects. As you know, I am without my desktop so without access to the A:M. The available models were in a backup, so it is possible some of them come without some materials or decals. let me know. Download Page
  16. Nice model RS3D... i'll give it a try... so I mount my new desktop in this weekend.
  17. I loved it .... very good.... a cintiq is in my plans to the future
  18. Q1 -generally I use only one camera in choreography... then I use Interpolation methods to manipulate it. - unhide Timeline ( VIEW -> Timeline ) - manipulate the camera in the Choreography - select CAMERA ( PWS ) - select all frames in TIMELINE - right click then choose INTERPLOLATION METHOD -> HOLD this way the camera will "jump" suddenly from position to another
  19. Hey Gene... your models are becoming better and better .... keep going on....
  20. Happy birthday Will ... or should I say Magnum ( 44 )???
  21. this happens with all newbie ..... ... leaving jokes aside, have you tried to render it as an individual model ? Can you make problematic model available for download ? EDIT : I remember now ... I had the same problem when I rendered a model that had one of its cp's hidden
  22. Robert ... your rocket always amazes me .... excelent work ....
  23. Thanks Stian .... In the action ( of course ) I separated the bodywork side and then the roof and hood, then applied a single decal on them separately. I also had to increase the value/scale of the roughness (bodywork) . In the camera I used a default film grain ( Post Effect ). After rendered I applied some filters in Photo Paint to "warm" the color in the image then I worked in the shadows to balance lighting. only that simple and efficient... EDITED : I forgot to mention that I used a sun light ( DIFUSE = OFF / SPECULARITY = ON ) and increased specularity ( S=1000 / I=600 ) in the bodywork to match the bus specularity
  24. Woodstock .... yeah .... I took my axe and put my model on the road Stian .... could I use your post? well ... I've used;)
  25. HDRI would be great in this scene ... to be reflected in the waterdrops ....
×
×
  • Create New...