sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Xtaz

Hash Fellow
  • Posts

    1,835
  • Joined

  • Last visited

  • Days Won

    12

Xtaz last won the day on June 18

Xtaz had the most liked content!

Contact Methods

  • MSN
    xtaz@terra.com.br
  • ICQ
    1234671

Previous Fields

  • Interests
    3D, friends, design, war simulation, dogs
  • A:M version
    v18
  • Hardware Platform
    Windows
  • System Description
    PIV 3.0 Gh1Gb DDR2Fx5700 256 Mb
  • Self Assessment: Animation Skill
    Knowledgeable
  • Self Assessment: Modeling Skill
    Expert
  • Self Assessment: Rigging Skill
    Knowledgeable
  • Contests Won
    2010, 2012, 2013 Mascots!

Profile Information

  • Name
    Marcos Rezende
  • Location
    Campo Grande / MS / Brazil

Recent Profile Visitors

5,964 profile views

Xtaz's Achievements

Mentor

Mentor (7/10)

22

Reputation

  1. My son MUFOOF almost 20 years later 🥰 Its use is limitless. Beautiful use of it.
  2. Order in chaos.... I remembered of this topic https://forums.hash.com/topic/40681-real-time-drawing-system
  3. Hi there... The easier way is to export the OBJ then MDD from choreography relative to its action. I show the process here: https://youtu.be/PHy16vQANVA
  4. Amazing.... soul window.
  5. David.... your commitment to the development of this rig is remarkable.... you're a warrior, my deepest respect for your work.
  6. Amazing results.... Did you try animate it ?
  7. this topic remember me this effect that I created a long time ago butterfly.mov
  8. Definitely decal is the solution . I used them to weathering these models.
  9. Xtaz

    Hey there

    Welcome aboard...
  10. Do you really need this patches density on the landscape ?
  11. my attempt is to animating them individually until they join together... and then to use a new model created and rigged with the joined robots
×
×
  • Create New...