sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Xtaz

Hash Fellow
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Everything posted by Xtaz

  1. Hi William... Visiting my site you can check some models and images that I did in this years playing with A:M... click on the X in my signature ....
  2. I received the dog posed by David ( thank you very much )... I'm working on its cp weight.. I worked in the Sam lipsync in this weekend.. here is the beta 2... comments are welcome sam_dialog_2_1.mov
  3. Thanks Agep, kelley and gerry .... I noticed and fixed the problem with the tongue ... David, I started with the squetch rig... please check the finished action ( poseable )...
  4. Waiting to rig the dog I started to work in the lip sync (Sam) 1st test lipsync_test1_1.mov
  5. David ... my server ( web and e-mail ) is down for while ... can you send the files again to this e-mail..... xtaz @ live . com thanks
  6. thanks for your help David.... I'll use Squetch Rig... which files should I download? What is toe add-on?
  7. thank you very much fellows... I concepted and designed him in 1 hour what kind of rig do you sugest to him ??? rig isn´t my strongest side in A:M
  8. Hi friends ... I decided to participate in the 11second contest in this month... probably I'll use the Sam as main character, and the secondary character will be a dog. I modeled/textured the dog this morning and here is the result.
  9. very nice.... my little daughter love it.... she is 1 year old and danced like an egg ... congratulaion, the timing is very very nice
  10. Hi Spleen.... the video tutorial contains audio... check for codecs Here is the second part of the tutorial... 40 minutes sorry for my bad english friends.....if you don't understand sometihng in the tutorial please let me know tutorial_spleen_2.mov
  11. TUTORIAL 1/2 tutorial_spleen.mov
  12. Sorry for delay... Here is the first part ( 1/2 ) of the video tutorial..... 26 minutes
  13. Hi Spleen.... Modeling is an art as well as painting and sculpture. And the secret of the arts is the harmony, the modeling must follow this rule. Analyzing your model I can notice 2 big problems that are breaking the harmony 1- Lack of continuity in the splines. 2- A single control point as vertex for more than 4 patches. I'm producing a video tutorial right now, using your model to demonstrate how to fix it.. I'll upload it tomorrow....
  14. Hey .... I would love to participate in a project like this !!!! Anyone else ???
  15. Hi Gene ..... funny character .... we can help whit the cleaning up if you post a wire image...
  16. Hi Digman... nice use of splines .... congratulation ... you can save patchs if you use splines this way
  17. Xtaz

    AM 2008 rig

    only now I had time to test it, X-cellent work Mark.
  18. Much better Stian ... but the contact with the ground is very sharpened yet, if you follow the example proposed by Robert, the effect will be better
  19. Hi Stian ... they are amazing ... all of the effects are convincing except for the rainbow. are they full rigged ?? tsm2 ? squetch ? own ? I already have my favorite one, the Thor more 6 masterpieces
  20. beautiful model Stian ..... once again you are showing a modelling class
  21. Xtaz

    AM 2008 rig

    Hey Mark ... If you need more one beta tester ... I'm here
  22. Xtaz

    AM 2008 rig

    Hey Mark ... Nice test ... the model that you are using is gorgeus... nice textures.. Can we see some wires ?
  23. Amazing ... I'm speechless .... beautiful... ..bravo
  24. I have a character waiting for it too.... my entry in the Mascot's Contest... For while I used simple poses in its face.
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