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Hash, Inc. - Animation:Master

Xtaz

Hash Fellow
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Everything posted by Xtaz

  1. Yeah, the eyes are just a decal. Nice task to use animated decals
  2. I made a list of tools that I will use in the project: -Animation:Master - Modeling, Rigging, Animating, Render -A:M Track 2 - Face rigging -A:M Paint - Texture -Celtx - free, write scripts, storyboard scenes and sequences, sketch setups, develop characters, breakdown & tag elements, schedule productions -Cinefx - free, video editing, effects, and compositing suite. -Blog Trem do Pantanal - showing, comments, sugestions ( under construction ) Did I forget something?
  3. Matt, nice project... did you take red or blue pill ? visions ... I love them .... What software are you using to shade your image ? let me steal some comments of your post ... they will be useful for me too:)
  4. it must be finished in June 2012 ... that's why I wrote in the first post that the render worries me. Maybe I will work with 24 fps then I'll have 'only' 7200 frames ( 5 minutes ). The problem is .... I intend to use HDRI/IBL. AO in final shot which will increase the render time ( render a frame in 10 minutes in this condition is an optimistic claim ). If each frame taking 30 minutes to render, I'll take 5 months in this task If there are volunteers to render some frames for me that would be great.
  5. The story is designed and conceived, it will be a warning against deforestation and its consequences for the Pantanal and its inhabitants. As I say, the whole animation is on my head. I just need to externalize it Right now, I'm writing the script. I ask for your patience. because this project is in the background, as there is work, family, dog, cat to occupy me too:) the important thing is that I have a deadline ... June 2012 later I'll make a timeline showing how I intend to organize activities ( any tip here ? )
  6. Thanks Robert... the sound track ... I forgot it ... more one item on my list
  7. Thanks Matt I guess 5 minutes ... No dialogue .... not particular art style yet ...
  8. Hi Friends..... Today I start a project, I want to accomplish since last year. This is an animation project I want to conclude by June 2012, to be presented at the 12th edition of Animamundi. The project is called "Trem do Pantanal 2020" and, of course, will happen in 2020. In the state where I live, is the largest flooded area in the world, a sanctuary of natural life, which houses hundreds of birds, mammals and a myriad of insects, this place is called the Pantanal. Had in past years, a train coming out of Campo Grande (capital) and went through this huge area bound for Santa Cruz de la Sierra in Bolivia (1500 km), his name was "Trem do Pantanal". Many attempts to restore the rail line have already been made but, in fact, the "Trem do Pantanal" does not circulate beyond a few kilometers. The plot The year is 2020, a decade of progress and modernization provided in various industries. In a move of self-promotion, state governor inaugurated the most modern "Trem do Pantanal" of all time. The bullet train of Pantanal. The "shot" is a success, and the inaugural train arrives at its destination, where it is expected with the party, by the organizers. The central character is a foreign tourist who participates in the first trip of the new "Train of Pantanal" But some secrets are hiding behind this trip. Fact: There is today (2010) a stream of businessmen, industrialists who are mobilizing politically for vote a law that guarantees the installation of ethanol plants in the Pantanal region. Everything indicates that they managed this gap. ...and is using this fact, which is the secret project. THE PROJECT For now, the project exists only inside my head. I ask the help of masters / mistresses guiding me the best way to accomplish it. Initially my step by step is: script storyboard sketches (sets, props, characters) modeling texturing rigging animating rendering that's all .. only that is missing All I conceive I'll post here on this topic. A part that worries me is the rendering, but I know with time things will get clearer. I count on the help of all. Alea Jacta Est
  9. Let's get the bus rolling.! [2]
  10. what would be the blue, if everyone liked the red? This set is amazing ... and the bus stop note is perfect.
  11. I loved the new sign but...I liked it with black letters... the red one seems too hard
  12. What strikes me is the pole without texture ( that green is bothering me ), while all other objects have a very nice one. Try to apply the trash´s texture on it ( with a rusty base ). I agree with Robert.... about over-bright sidewalk.
  13. Dusan ....considering your talent, no matter the version used, I'm sure will be a masterpiece.
  14. perfect Mark ... now the pole isn't fit in the scene Is it a layer ??? it seems too flat and I can't see its shadow on the grass
  15. Mark ... Do we use the real set or just a rotoscope ? in the image above I adjusted the edge using clone tool ... if we use the real set you must create a gradient mask to the plant... Can you send me the set ? xtaz at r7 dot com
  16. Mark ... great set .... Maybe if you smooth the edge between sky and plant .....
  17. Hi .. Very nice project..... I noticed that you are using a soccer ball modeled by Yves. Recently I modeled one too, more accurated.. feel free to use it. Download it here
  18. Final? Final is great Robert !!!! I would like to know if each user will use his own render ( radiosity, AO, IBL ) or is there a specific render for all shots ?
  19. I'm IN ... what kind of render will we use ?
  20. The simplest way to do it is to put a decentralized ground above the object ( project attached ) ... the result is this .. ao.zip
  21. remember.... darksim is there to help you with nice metalic texture
  22. Nice project ....Did you try radiosity ?
  23. Xtaz

    3_03_01 Draft

    very very good .... Congratulation A:mers
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