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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. Nor completely sure what you are asking but grabbed your images applied displacement map to to model then dropped color map into image folder so they matched and rendered
  2. Not sure how detailed you need this but a simple way if the character is always in front of the action is import qt then in chor right click and get new layer and choose qt to be on that layer . adjust this in the chor area then get the character and animate in front on the layer in the chor
  3. Eric I think V15 blobbies have a problem but I have not had time to check them Here's an old sprite thing I did that might be similar to what you are trying displace.mov displace.zip
  4. What did I say something wrong .you noticed the wink ..right Oh well I have to enter the next contest now were is my crystal hair ball to see what I can come up with johnl3d now spending 31.25% of his time at work each week
  5. I wonder if my link was blocking because I was logged in ..although it looks rather harmless Nancy no one would lock you out ...up maybe...but not out
  6. try here http://www.hash.com/stills/upload.php
  7. This was discovered in march Hair System, New Attribute color not showing? I guess its never been reported Caroline tested it then when Eric mentioned it
  8. work around apply material to model/group bake it use the color diffuse decal to control hair color ..will try to do tutorial when time allows or use any decal change from color to other add property diffuse color apply hair same results
  9. I believe this is a known issue its come up before
  10. Model window ..select cps to duplicate right click should look like this
  11. Looking interesting
  12. you can make a splice that will be the path as part of the model then shift select it when constraining to the spline as the path Could look something like this bp.mov v15 project bp.zip worked about 15 minutes so its not great but should point you the right way
  13. Nice job Mark
  14. Nicely done Paul
  15. see diagrams for a hint .. model tritube.zip this should be easy even for the artists to understand...like NG....
  16. did a quick attempt with a animated material on a sphere with a triangular mirror tube stuck into it with a light inside the tube along with the camera with the view clipped by a model disc with a hole in it. kal.mov layout
  17. Matt don't you mean "silly wabbit"
  18. that is me I'm using my old guy voice..see birthdays posted tomorrow
  19. this might help http://www.hash.com/forums/index.php?showt...82&hl=wheel
  20. is pose showing in window for poses: if not click on lid and see if that helps
  21. NIcely done Matt the michelangelo of am
  22. I remember using the original version it worked well it wil be nice to have another tool on the tool belt.....now if I can just find my pants ..(says john trying to be funny like Vern)
  23. try creating a new animations based ont he revised layers
  24. Not sure what you are trying to do but here is something very simple using simple pose slider and gradient fire.mov -fire.zip
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