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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. its getting late but use the search in the upper right use more search options then search on johnl3d and key word material or whatever there are a lot of good material artists on the forum I just play ...tinker ...and post questions can be post in tinkering gnome workshop
  2. Spleen animating material is easy its the modeling ,rigging, and animating thats hard you can do a search on the forum for more of my stuff but be careful I post almost daily you can also check out my blog listed below which has a tutorial on material
  3. one last attempt rock3.mov rock3.zip
  4. here is another using a darktree simbiot material rock0.mov project file includes the darktree rock0.zip
  5. put this together a little rough rock1.mov rock1.zip
  6. Sorry to hear you are have a problem I meant to post this earlier but had to leave for work this turns on in 10 frames then stops again fluidstartstop.mov fluidstart.zip
  7. emission rate to 0 till frame you want it to stop be sure to set frae before to 0 also
  8. When you say material there are decals or the various combiners etc readily availlable in the Hash library by adjusting the settings you can get a variety of results http://www.hash.com/forums/index.php?showtopic=33985
  9. after importing the sequence you apply as a decal the first image in the chor/action the sequence should change per frame
  10. Rodney I already sent you the fan club card but I did post some snow stuff so you are correct
  11. this is from my old web page it shows one camera used for multiple views cameraview.mov cameraview.zip
  12. Eric do a search on the forum on fountain there were some examples earlier even some just with sprites that looked pretty good
  13. Nice work Matt
  14. you can use an expression to turn model active on or off with if statement here is an example this one with flare inside model that shows when model goes transparent and the other with just the on /off flicker the amount of flicker can be controled by changing the value in the pose used to add the expression on/off flash.mov flashnolight.mov v15d project flash.zip
  15. Fantastic modeling and rigging
  16. Reminds me of the sausage races they have at the Brewers games in Milwaukee. They have actual costumed characters racing but have an animation that can run on the scoreboard also
  17. if they are rigged the same.... in the shortcut to the model in the chor click by the name of your model and you should see a list of all the other models in the project that can be substituted..... even the ground plane which of course wil not animate the same way ..so as I said if they are rigged the same
  18. Not sure if this will help just a quick idea its quick so scroll it manually to get the idea....action applied to model ...in front of a light shadow.mov shadow.prj
  19. Sorry for not putting an explaination with the project...I always assume too much but it give Rodney something to do .....(just Kidding)
  20. I used one camera and moved it after setting it at the beginning and end of each period the same CAMOVE.mov CAM_OVE.prj
  21. gradient would do this too just set up hose as straght when setting up pose hoses.mov hose.prj
  22. Excellent work Caroline that took a lot of effort thank you
  23. how about a little fog yard.mov yard.prj
  24. Looks Great
  25. Okay Rodney here are two other ideas....remove the rabbit....actually delete groups and setup like the ice Or idea as originally asked added a little roughness to ice setup with was applied to a grid that as simcloth was dropped on the vehicle then simcloth material removed ..not really necesaary ...slightly adjusted and we get this
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