sprockets Room with open light shining through window Perpendicular Normals gear brown shoe Purple Dinosaurs Yellow Duck tangerines
sprockets
Recent Posts | Unread Content | Previous Banner Topics
Jump to content
Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
  • Posts

    7,753
  • Joined

  • Last visited

  • Days Won

    203

Everything posted by johnl3d

  1. that is me I'm using my old guy voice..see birthdays posted tomorrow
  2. this might help http://www.hash.com/forums/index.php?showt...82&hl=wheel
  3. is pose showing in window for poses: if not click on lid and see if that helps
  4. NIcely done Matt the michelangelo of am
  5. I remember using the original version it worked well it wil be nice to have another tool on the tool belt.....now if I can just find my pants ..(says john trying to be funny like Vern)
  6. try creating a new animations based ont he revised layers
  7. Not sure what you are trying to do but here is something very simple using simple pose slider and gradient fire.mov -fire.zip
  8. yes imageready makes it easy
  9. http://www.google.com/search?sourceid=navc...ed+gif+producer check here
  10. I tried adding the light to a model in the model window then adding the rotoscope in the chor and it did not work, But using a separate light and attaching the light to a model in the chor with a constraints it worked fine using the image you posted
  11. try the light in an empty chor if you have it setup correctly you should see t on the ground if you aim it there... then if it works there.... trouble shoot in the other chor to see why it does not show..by folowing do you aimed at...
  12. just follow mtpeak's instructions along with Vern's suggestions on size face.mov
  13. reasonable water can be made with a simpl;e combiner use fo both color and displacement aniated in the chor here is a sample that is a lttle too quick WATERY.mov project v15c WATERY.zip
  14. Foe the darksim water material once you apply it and adjust the speed it animated as it renders here is a quick sample on which i applied the ocean material to a sphere and rendered with the default settings simwaterocean.mov the other is an old post from my now defunct web site showing water and ice darksim materials watersim.mov
  15. there was just a recent post showing how o use the plugin recently use the search in the upper right to look for it what you could also do is after you build a tree select it and do a copy flip attach and you can then adjust the mirrored model on the bottom for the roots quick example
  16. johnl3d

    cloud

    use the search feature and get tons of links/answers search for clouds http://www.hash.com/forums/index.php?act=S...ghlite=%2Bcloud
  17. johnl3d

    light

    look at this post http://www.hash.com/forums/index.php?showtopic=32227
  18. darktree textures that are animated should work if the animated option is on
  19. tools customize keyboard will show which key combinations are for what short cuts in current key window
  20. how about animated material on a plane mist_haze.mov mist.zip
  21. gravity turned off color changing over time simple streak test stre.mov streak.zip
  22. looks like streaks would do it
  23. look on here ftp://ftp.hash.com/pub/updates/windows/
×
×
  • Create New...