The problem turned out to be that I had lights all over the place.
I removed 4 from the ships and the station, then used the Rim and Key light, cut the render time down tremendously.
Nnow for some fine tuning.
Thanks for all the help guys.
station1.mov
station2.mov
You both are correct, there is interior lights.
The interior has two lights and the camera is seeing more interior than anything else.
attached is shot of the inside of the station with the decal.
So since you are both correct any suggestions on what to do?
Greetings all.
Well new question.
I have a model (space station) 2 ships approach and go inside. It renders a 3 sec clip in say 45 min.
Then I created a second chor. and placed the camera inside the station to view them as the ships come inside.
Wants to render in like 10 hours??????
so took the original chor. and placed the camera inside and tried again, still wants to render the final 25 frames in like 5 hours.
The station has a decal on it and is smaller in the original chor. but when inside the station the decal is huge. Would that have a difference on the render time?
I just don't understand why the inside shot takes longer to render than the outside shot.
Any ideas?
Welcome to the Gang
I just started about 3 yrs ago and I have to say that these folks here are wonderful.
You just ask and someone will be there to help you through it.
These are good folks.
So welcome and enjoy!
WOW Dude Wow,
Great job, model is hot, camera actions great, her walk awesome. I say that because I have been trying to get walk down for 2 years now.
Music great too!
Great job
Thanks for the input. The background was just something I found on the internet.
Rodney I don't have any force like wind in it but I have thought about it, makes me wonder how it would work.
Will probably try it next.