Jump to content
Hash, Inc. Forums

Possible human head tutorial subject: Al Capone


Good Idea or Bad Idea?  

20 members have voted

You do not have permission to vote in this poll, or see the poll results. Please sign in or register to vote in this poll.

Recommended Posts

  • 1 month later...
  • 1 month later...

I've been trying out different skin colors and SSS settings on Al Capone.

 

I like the first one best so far. The dark lip line is not intentional. I guess you can't use groups to create different colors on the model, the edge of the group is always dark. I'll have to use a decal.

 

caponeSSSred322_0.jpg

 

caponeSSSred432_0.jpg

 

caponeSSStan0.jpg

 

caponeSSSgreen322_0.jpg

 

 

Wish I could do that, Great stuff.

 

I wish i could design characters like you.

Link to post
Share on other sites
Was just looking at the master splinesmanship on this... minimal and elegant! SHOULD animate well and easily... wondering what you are planning for the HAIR?

 

thanks, Matt!

 

 

Here's my first attempt at hair. That black I-talian hair is going to be tough to light to look good.

 

CaponeHair010.jpg

 

CaponeHair042.jpg

Link to post
Share on other sites
Start-over on the color map...

 

The eyebrows still look ghastly

 

What problem are you running into with eyebrows? Are you using a density map (decal) for the eyebrows? Are you having trouble combing them?

 

It's looking pretty good. But maybe that baby face could use some roughing up textures for more he-manliness ? ie pores, irregularities, scars, etc...unless you want him to look smooth.

Link to post
Share on other sites
Start-over on the color map...

 

The eyebrows still look ghastly

 

What problem are you running into with eyebrows? Are you using a density map (decal) for the eyebrows? Are you having trouble combing them?

 

thy are mapped and combed but they don't look like eyebrows to me

 

I also have a problem where the 5-point patches don't put hair where the map says it should be.

 

But maybe that baby face could use some roughing up textures for more he-manliness ? ie pores, irregularities, scars, etc...unless you want him to look smooth.
I want to add that. I'm still learning how to paint that.
Link to post
Share on other sites
I also have a problem where the 5-point patches don't put hair where the map says it should be.

Have you tried putting a denser mesh, made only of 4 point patches, just under the surface and have this as the hair emitter rather than using the actual surface of the head.

Might give you more control.

Link to post
Share on other sites
I also have a problem where the 5-point patches don't put hair where the map says it should be.

Have you tried putting a denser mesh, made only of 4 point patches, just under the surface and have this as the hair emitter rather than using the actual surface of the head.

Might give you more control.

 

Yeah. Maybe I can make them transparent and put them right level with the surface.

 

Here's what it looks like with the five-pointers at the top of the nose. It's like it wants to make a mono brow but not quite join them together. :angry:

 

eyebrows.JPG

Link to post
Share on other sites
I found you can adjust the map in the UV editor to fix the hair placement. Usually, the hair being out of place mean the decal is being stretched.

 

It's really pretty conventional in terms of placement:

 

eyebrow_map.JPG

Link to post
Share on other sites
  • 3 weeks later...

Just in case anyone missed my image contest entry, this is the state of the Capone so far...

 

headothemob.jpg

 

This is by far the minimalist patches for a realistic model of a head I have seen pulled off! I love it!

 

Thanks!

Link to post
Share on other sites

That's beautiful ! the modeling that is ..... not Capone ...... next..Baby Face Nelson, Dillinger, Bonnie and Clyde ..there must be more but that's all I come up with..

Link to post
Share on other sites
  • 2 months later...
Haha thats brilliant,thats a terific model Robert ,very real looking.did you use painter for that ,if so well done Ive never been able to use it

 

 

Thanks! I did use painter a little for the blushes on the cheeks and general coloring.

Link to post
Share on other sites
Rob,

 

Very well done. Did you use Painter for the facial stubble or A:M's hair particles?

 

The stubble is actual A:M hair, but I did very slightly paint some gray in that area too.

Link to post
Share on other sites
Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...