jirard Posted February 3, 2009 Share Posted February 3, 2009 I have decided to upload some old models. Here is the first bigwheel.mdl Quote Link to comment Share on other sites More sharing options...
draagn Posted February 3, 2009 Share Posted February 3, 2009 Awesome Thanks for sharing Quote Link to comment Share on other sites More sharing options...
martin Posted February 3, 2009 Share Posted February 3, 2009 Cute, creative models, Jirad! Very gracious of you to offer them for others to get inspiration from. Did you ever animate any of them? Quote Link to comment Share on other sites More sharing options...
jirard Posted February 3, 2009 Author Share Posted February 3, 2009 Awesome Thanks for sharing Your welcome Here is another. sktr.mdl Quote Link to comment Share on other sites More sharing options...
jirard Posted February 3, 2009 Author Share Posted February 3, 2009 Cute, creative models, Jirad! Very gracious of you to offer them for others to get inspiration from. Did you ever animate any of them? Thanks I tried to animate all of them but I never seem to be able to find the time to take advantage of all the software has to offer or the principles of proper animation. Quote Link to comment Share on other sites More sharing options...
martin Posted February 3, 2009 Share Posted February 3, 2009 I tried to animate all of them but I never seem to be able to find the time to take advantage of all the software has to offer or the principles of proper animation. Your animation doesn't have to be "good," Jirad... When we got started on TWO, I thought I'd crawl into a hole and die - it seemed everyone was getting better than me (most did) but it's still better than nothing? Quote Link to comment Share on other sites More sharing options...
largento Posted February 3, 2009 Share Posted February 3, 2009 Hey Jirard! Really cool what you're doing, but I am disappointed to hear that you seem to be dropping the project. I was really looking forward to this. I actually think a stop-motion type, herky-jerky animation would work great with the look of your characters. They have such a cool claymation-like look. Maybe a music video? Quote Link to comment Share on other sites More sharing options...
jirard Posted February 3, 2009 Author Share Posted February 3, 2009 Hey Jirard! Really cool what you're doing, but I am disappointed to hear that you seem to be dropping the project. I was really looking forward to this. I actually think a stop-motion type, herky-jerky animation would work great with the look of your characters. They have such a cool claymation-like look. Maybe a music video? Thanks I remember watching an animated movie when I was a kid that was stop motion. I cant remember the name it was something like Monster Mash or something like that. I wanted to make them move like that (and Tim Burtons stuff also). dog.mdl hood.mdl Quote Link to comment Share on other sites More sharing options...
largento Posted February 3, 2009 Share Posted February 3, 2009 One thing I've noticed looking over one of your models (the skater) is that you don't have enough splines for the joints. Typically you want three spline rings at a joint (like at the elbow.) That way the two outer spline rings can hold the shapes of the upper and lower arm when the elbow is bent. Think of it like bending a straw. These extra rings are easily added and would help with making your models more animate-able. Quote Link to comment Share on other sites More sharing options...
jirard Posted February 3, 2009 Author Share Posted February 3, 2009 Most of them will need to be tweaked. I havent touched some in a a year or so. As far as arms and hands, here is a model that people can use. new_arm.mdl kid.mdl BALLERb.mdl Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted February 3, 2009 Admin Share Posted February 3, 2009 Jirard, These are outstanding resources. Anyone that downloads your models and studies how they are put together will learn a lot. I tried to animate all of them but I never seem to be able to find the time to take advantage of all the software has to offer or the principles of proper animation. You can't fool us. You've just been pacing yourself. Looks like you are already on the move to the next stage. Thanks for sharing your work with us. Quote Link to comment Share on other sites More sharing options...
jirard Posted February 4, 2009 Author Share Posted February 4, 2009 Thanks Rodney. The boots on the skates are modified from a KenH model. Thanks skates.mdl Quote Link to comment Share on other sites More sharing options...
cronos Posted February 4, 2009 Share Posted February 4, 2009 Thanks for sharing , great characters !!! Quote Link to comment Share on other sites More sharing options...
steve392 Posted February 4, 2009 Share Posted February 4, 2009 Thank;s a lot these are very nice models to study Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted February 4, 2009 Share Posted February 4, 2009 Thank you, and very cool style you have! Quote Link to comment Share on other sites More sharing options...
jirard Posted February 6, 2009 Author Share Posted February 6, 2009 Thanks guys Here are 3 faces. I will just edit the post from here on out. Just keep checking back if your intrested in more models sface.mdl 2heads.mdl Quote Link to comment Share on other sites More sharing options...
pixelplucker Posted February 6, 2009 Share Posted February 6, 2009 Awsome! I love the style! Quote Link to comment Share on other sites More sharing options...
martin Posted February 6, 2009 Share Posted February 6, 2009 If you aren't going to animate these, Jirard, at least compose them into a poster or some other scene graphic for your portfolio. (And A:M Stills.) Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 6, 2009 Hash Fellow Share Posted February 6, 2009 Those are great looking characters! Good examples of good splineage. Quote Link to comment Share on other sites More sharing options...
steve392 Posted February 6, 2009 Share Posted February 6, 2009 Thought I would show this ,One of Jirar's charectors I played around with Quote Link to comment Share on other sites More sharing options...
Nuba X Posted February 8, 2009 Share Posted February 8, 2009 COOL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Thanks A Lot Quote Link to comment Share on other sites More sharing options...
rusty Posted February 8, 2009 Share Posted February 8, 2009 Jirard, You have a unique style that is very cool and enough characters to launch a TV series. What would you call it? Rusty Quote Link to comment Share on other sites More sharing options...
jirard Posted February 10, 2009 Author Share Posted February 10, 2009 Thanks again Martin i will put something together for A:M stills Steve that model looks pretty cool. Here is one That Lee Anderson did using the same model prior to leaving on his mission. Rusty I started out making a caricature of one of my nephews and just kept making characters. I never really got further than that. blues.mdl Quote Link to comment Share on other sites More sharing options...
Paul Forwood Posted February 10, 2009 Share Posted February 10, 2009 Jirard, I agree with what most people here have said. Your characters have a distinct look and, even if you don't animate them, you could put together a comic strip in which you could speak your mind. Quote Link to comment Share on other sites More sharing options...
jirard Posted February 10, 2009 Author Share Posted February 10, 2009 Thanks Paul I never really thought of a comic strip. I suppose until i learned to animate the way I want to I could focus on that. Here is one I started working on last night. I am about 5 hours into it. I wont upload this one cuz I have not really finished it. I used Sir Nigels jacket and a hat and hands I had made previously. Oh and all the realistic ears were made by William Gaylord. thanks. I hate making ears! Quote Link to comment Share on other sites More sharing options...
steve392 Posted February 10, 2009 Share Posted February 10, 2009 Ha ha thats another graet looking charector ,you got a real nack with these Quote Link to comment Share on other sites More sharing options...
frosteternal Posted February 12, 2009 Share Posted February 12, 2009 Your designs are incredible - very strong style. You draw like this too? Consistently impressive work. Quote Link to comment Share on other sites More sharing options...
jirard Posted February 12, 2009 Author Share Posted February 12, 2009 Your designs are incredible - very strong style. You draw like this too? Consistently impressive work. Thanks A few life drawing classes at an art school and books on character design helped but the truth is I dont draw as well as I model. I have better control of construction lines using a computer. I do have a classic drawing book in pdf by Andrew Loomis that has been out of print for quite a while. If you want I can e-mail it to you. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted February 12, 2009 Admin Share Posted February 12, 2009 Jirard, I'm going to try to pry some more info out of you about these characters and your work. More than a few of us are very obviously interested in whats going on in your creative mind. How long does it take you to do one of these caricatures? Whats your general thought process with regard to identifying a person (for example your nephew) and translating them into 3D? Do you just find a face/personality you like and model them? Quote Link to comment Share on other sites More sharing options...
jirard Posted February 13, 2009 Author Share Posted February 13, 2009 Jirard, I'm going to try to pry some more info out of you about these characters and your work. More than a few of us are very obviously interested in whats going on in your creative mind. How long does it take you to do one of these caricatures? Whats your general thought process with regard to identifying a person (for example your nephew) and translating them into 3D? Do you just find a face/personality you like and model them? Hi Rodney The first model i ever finished is this one. It took me a couple of weeks to finish her from start to finish. I didnt really catch on to modeling in A:M until I did the exercises in T.A.O. and checked out this model by member macb for its splinemanship and low patchwork. and this model by member darklimit for 1: Its organic/mechanical design and 2: The proper way to use extrusions. After studying both of these models along with the exercises everything just clicked. Prior to that I couldnt even make an eyeball (seriously!) Now I feel I can make a character that is a lot better thought out with more appeal in maybe a day or 2. I usually need to look at someone else s work to get the creative juices flowing. Here are a few i check out This guy has a nice stylized look I this one for the urban design and tribal twist. This one is a great caricature artist also check out the links. I never have really tried to model anyone except my nephew and even then I was surprised it looked like him. Everytime I start a model about half way through I feel like giving up cuz it seems like things start to get away from me and I dont know if I can pull it all back together. Edit: Lee Anderson also gave me weekly tutorials before he left. Quote Link to comment Share on other sites More sharing options...
jirard Posted February 18, 2009 Author Share Posted February 18, 2009 Decided to add this one too. This will be the last one (There are more in some of my other post). I plan on reading all the tutorials that Homeslice has put on the board (thanks) for awhile so I can better understand all the features the software has. Steve392 I like what your doin with that head model. Its nice to see this stuff in action monk.mdl Quote Link to comment Share on other sites More sharing options...
itsjustme Posted February 18, 2009 Share Posted February 18, 2009 Very generous donations, Jirard! Very nice style. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted February 18, 2009 Admin Share Posted February 18, 2009 Jirard, Your work has inspired me today. I even did some quick rigging! (which is saying something as I can't remember the last time I rigged anything!) Over the years I've often drawn caricatures of co-workers and classmates and inevitably the focus of my attention falls on those that are moving on to a new installation or retiring from service. While I have used A:M to augment some of the going away presents from time to time, I have never attempted a 3D caricature of the individual. That won't change today either... but... one of your characters looks so much like my intended victim that I thought I should give it a try instead of stick to the 2D treatment. The Chief is a running machine. (My commander calls him a freak of nature) This character is a combination of two of your models with David Simmon's images from his eye pupil tutorial for the eyes. As a quick proof of concept it turned out okay I think. The final image will most likely combine him as a 3D character with photo background and 2D elements designed to trigger memories every time he sees the plaque. Thanks Jirard for making this even more fun than usual. Quote Link to comment Share on other sites More sharing options...
phatso Posted February 18, 2009 Share Posted February 18, 2009 Just a question, jirard - do stories occur to you? When you make these models, do you have a story line in mind? Do the models inspire stories? Have you ever tried writing a script, or showing these to someone you know who has scriptwriting talent? Or, on another track, have you ever envisioned yourself as a cartoonist? Are you naturally funny? Could you come up with a wry observation a week, or seven of them? Given the personality and attitude you build into your models, I bet it wouldn't be a stretch. Wouldn't that be cool, a nationally syndicated comic strip featuring these characters in toon shading. Or, come to think of it, not in toon shading. Yours would be the first real 3D strip. And you wouldn't have to animate, just pose. Mr. Jirard, the rich and famous cartoonist. Have you considered posing these kids, getting a print shop to do hi-res posters, and having a show? I'm serious. You use physical form to tell a story like few people I've ever seen. I really don't think you are aware of the potential of what you've got here. Quote Link to comment Share on other sites More sharing options...
jirard Posted February 24, 2009 Author Share Posted February 24, 2009 Thanks Phatso It looks like Martin gave me a Topic in the Special Projects section so I will give it a go. Looks good Rodney although I think you may have to flip the normals on the hand if your going to use sss. This is the last one I will be posting. I wanna get started on the project. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted February 24, 2009 Admin Share Posted February 24, 2009 Looks good Rodney although I think you may have to flip the normals on the hand if your going to use sss. I had a feeling some would think that was a rendering issue. Truth is he likes to run with black gloves. Go figure. That last image... thats intense! Quote Link to comment Share on other sites More sharing options...
jirard Posted February 24, 2009 Author Share Posted February 24, 2009 Looks good Rodney although I think you may have to flip the normals on the hand if your going to use sss. I had a feeling some would think that was a rendering issue. Truth is he likes to run with black gloves. Go figure. Haha! Quote Link to comment Share on other sites More sharing options...
largento Posted February 24, 2009 Share Posted February 24, 2009 This is the last one I will be posting. I wanna get started on the project. And I'm looking forward to seeing the new project take flight! Quote Link to comment Share on other sites More sharing options...
HomeSlice Posted February 24, 2009 Share Posted February 24, 2009 Those are some seriously awesome characters jirard. When you have your story together, I would be happy to help you rig three or four of your models. But write that script first! A script is important. Quote Link to comment Share on other sites More sharing options...
jirard Posted February 24, 2009 Author Share Posted February 24, 2009 Thanks Homeslice i would appreciate that. I am gonna need some serious help with this thing. here is another picture and the project file beardedman.prj Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted February 24, 2009 Share Posted February 24, 2009 Loving it! Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted February 26, 2009 Share Posted February 26, 2009 I love your style! Could be fun and yet I can see an evil side to each of em. Not sure if thats what your wanting. But I like it! Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted March 1, 2009 Admin Share Posted March 1, 2009 Jirard, I hope you don't mind me posting this here. As this little project of mine is using a few of your characters combined together I thought it might be okay. I can move it to another location if you prefer. Here is something of a proof of concept for that going away gift. The idea is to follow some of those images you see hanging all over the place at corporate headquarters etc. You know the type. The ones like "LOYALTY"... and they go on to quote some inspirational saying. In this case I added a few words which I thought might be appropriate from a military leader. There is much I would like to do with this image but I don't I'll have the time to devote to it before he leaves. For instance, the mountain he's running around the top of is Mt. Fuji. I'd like to make that a little more realistic. I'd also like to add a hint of a second trail desending into the clouds. The trail disappear into the clouds just this side of a Torii gate. (lower left of the image). The Chief himself is in the same pose multiple times around the epicenter. I'd like to make that look cyclic... like those zoetropes that have been mentioned. Thats about all I'd add to this except some detail in the Chief's running gear. That and perhaps make the character look just a little bit more like him. ...and of course! It'd be great fun to animate the whole thing with him running all the way up and around the top of Mt Fuji. But for this little project I think that'd be bit much. Don't you think? At any rate... wanted to say thanks again for the inspiration Jirard. I should try to be a little more prepared next time someone leaves. Edit: Updated the attachment to reflect newer more imperative wording. Quote Link to comment Share on other sites More sharing options...
Kamikaze Posted March 1, 2009 Share Posted March 1, 2009 These models are superb, I may have to scratch that itch again....very inspiring!!! Quote Link to comment Share on other sites More sharing options...
jirard Posted March 3, 2009 Author Share Posted March 3, 2009 Thanks Kamikaze Rodney I like it just the way it is. Animation would look good too though. Quote Link to comment Share on other sites More sharing options...
jirard Posted April 18, 2009 Author Share Posted April 18, 2009 Decided to post this one too. Like the rest of them it wasnt ever really finished E45.MDL Quote Link to comment Share on other sites More sharing options...
jirard Posted April 26, 2009 Author Share Posted April 26, 2009 I modeled the face.The body was taken from an upload by member name stormedfx. I still dont know who modeled the teeth. Ryo1.mdl Quote Link to comment Share on other sites More sharing options...
steve392 Posted April 26, 2009 Share Posted April 26, 2009 Oh I think the monstery one is graet ,got a real nasty streak in him,good modeling btw been emailing you trying to send you something Quote Link to comment Share on other sites More sharing options...
TheSpleen Posted April 26, 2009 Share Posted April 26, 2009 thanks again! Quote Link to comment Share on other sites More sharing options...
jirard Posted April 29, 2009 Author Share Posted April 29, 2009 Oh I think the monstery one is graet ,got a real nasty streak in him,good modeling btw been emailing you trying to send you something Hi Steve Try e-mailing me at jirard_freeman@yahoo.com. Thanks Spleen Quote Link to comment Share on other sites More sharing options...
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