starving4rtist Posted April 7, 2005 Posted April 7, 2005 I'm making a logo animation for a company. Their logo includes a brain, so the animation is going to be centered around a brain mascot character. This is what I have so far. Quote
pancho simpson Posted April 7, 2005 Posted April 7, 2005 that's pretty good, did u model the creases or did u use displacement maps? (or the brand new v12 normal maps?) nice work though, i'm guessing it's not a final render (it's real time one right?). kep it up, bye Quote
Grubber Posted April 7, 2005 Posted April 7, 2005 Very interesting The hands are a little too big IMHO. Post some wire frames please Quote
Hash Fellow robcat2075 Posted April 7, 2005 Hash Fellow Posted April 7, 2005 I was hoping you cheated and used a displacement map or something but no, you actually modeled that in splines. Good job! Quote
NickHutson Posted April 7, 2005 Posted April 7, 2005 What are you.. What, what are you insane?! You could kill yourself with that kind'a detail! Quote
Mr. Jaqe Posted April 7, 2005 Posted April 7, 2005 More importantly: how much are you getting paid? : P Quote
Admin Rodney Posted April 8, 2005 Admin Posted April 8, 2005 A:M artists never cease to amaze me.... I guess floating eyeballs would be too strange. It'll be a test of your animating abilities to show emotion and character in this guy. Nice thus far! Quote
starving4rtist Posted April 8, 2005 Author Posted April 8, 2005 Thanks for the comments so far. I'm realizing now how plain the arms and legs are. Any suggestions to spice up the textures? Quote
Admin Rodney Posted April 8, 2005 Admin Posted April 8, 2005 Maybe you could give him socks? A lot might depend on what he's going to be doing. For instance... if he skateboarded around... hey... he's a walkin' brain... why can't he skateboard... knee and elbow pads might be neat. Quote
Tunames Posted April 8, 2005 Posted April 8, 2005 Be careful posing him in some postions the brain stem looks kinda...well you get the idea. Quote
Admin Rodney Posted April 8, 2005 Admin Posted April 8, 2005 Be careful posing him in some postions the brain stem looks kinda...well you get the idea. Maybe it could be made to look more like a tail? or give him pants? Quote
Mr. Jaqe Posted April 8, 2005 Posted April 8, 2005 Maybe it could be made to look more like a tail? or give him pants? Pants would be awsome! Small, brownish workerpants! Quote
starving4rtist Posted April 8, 2005 Author Posted April 8, 2005 Thanks for the comments and ideas. I can't put pants on him unfortunately, because at the end of the animation he needs to be just a brain, so I don't want to have too much dissapear (I already have to get rid of the arms and legs somehow) Update on texturing...I'll be working on the set soon. Quote
3DArtZ Posted April 8, 2005 Posted April 8, 2005 Could you darken the channels in the brain? Also, how about some slightly reddish veins? I think the one with the spec. shine was more brain looking... changes or not, looks great Mike Fitz www.3dartz.com Quote
agep Posted April 8, 2005 Posted April 8, 2005 Nice looking brain you got there How did you approach your splining? Like, when I starta model, I always have a hard time to figure out where to put the first spline Quote
williamgaylord Posted April 9, 2005 Posted April 9, 2005 It'll be a test of your animating abilities to show emotion and character in this guy. This should be very interesting. Animating characters with missing parts can be a great way to learn how to get more expressiveness out of the remaining parts. Hands can express a surprising amount of emotions. Bill Gaylord Quote
jfirestine Posted April 9, 2005 Posted April 9, 2005 Very Nice! I like the "splinage" and construction of the brain. Amazing work! Quote
steve392 Posted April 9, 2005 Posted April 9, 2005 That looks real good but if your looking to put extra in maybe some fingernails may help.I like him just the way he /she is Quote
Newbert_Zero Posted April 9, 2005 Posted April 9, 2005 i dont know whether your crazy or your just really determined. Quote
Admin Rodney Posted April 9, 2005 Admin Posted April 9, 2005 steve392 said: maybe some fingernails may help Eh? Fingernails on gloves? Quote
starving4rtist Posted April 9, 2005 Author Posted April 9, 2005 Thanks for all the comments guys. I'm really looking forward to finishing rigging this and moving on to set building and animation. EDIT: I fixed the problem..thanks to anybody that looked at it. Quote
Newbert_Zero Posted April 11, 2005 Posted April 11, 2005 wow that looks really good! great job! How did u light the brain reactions sign? Quote
starving4rtist Posted April 11, 2005 Author Posted April 11, 2005 wow that looks really good! great job! How did u light the brain reactions sign? I made the surfaces have 100% ambience, then turned glow on. Quote
Mr. Jaqe Posted April 11, 2005 Posted April 11, 2005 Coooool! I hope you get good pay for that piece of work Quote
steve392 Posted April 11, 2005 Posted April 11, 2005 Eh? Fingernails on gloves? haha yea never thought about that Rodney Thats looking realy nice now I must say ,the signs look spectacular Quote
starving4rtist Posted April 12, 2005 Author Posted April 12, 2005 Started on animation: http://mvandeweghe.ath.cx/storyboard/quickrender.mov Quote
Mr. Jaqe Posted April 12, 2005 Posted April 12, 2005 CoooOOOOooool! The brain got some attitude! He isn't just a model, he's a charracter! Good work! Quote
Newbert_Zero Posted April 13, 2005 Posted April 13, 2005 its not long but it looks very nice and smooth. Quote
Newbert_Zero Posted April 13, 2005 Posted April 13, 2005 its not long but it looks very nice and smooth. sorry double post.... oh well you deserved it. lol Quote
Zaryin Posted April 13, 2005 Posted April 13, 2005 Well...it definatly looks like a brain. Just remind me to lock myself up if I see this thing walking down the street, haha. Great modeling. Quote
Fishman Posted April 13, 2005 Posted April 13, 2005 You've really got to come up with a solution to the brain stem problem otherwise you might be looking at an R rating or worse! Otherwise, it is great! It's truly a character (not just a brain with legs and arms). Keep us "posted"! Scott Quote
heyvern Posted April 13, 2005 Posted April 13, 2005 Yes, you can definitely see that it is a "male" brain... Yes "he" needs to wear pants... or... include more of the spinal cord and make it a tail... that could get very creepy though... Or just eliminate the brain stem... no one would really miss it... I don't even use mine much... I don't think... -Vern Quote
ChrisThom Posted April 13, 2005 Posted April 13, 2005 You've really got to come up with a solution to the brain stem problem otherwise you might be looking at an R rating or worse! I'm glad I'm not the only one who noticed that. Quote
Gerry Posted April 13, 2005 Posted April 13, 2005 Yeah, unless the brainstem is a part of their logo you could probably do without it. The animation looks great, and the still of the stage set really shines. I also had some thoughts on the arms and legs, but in the end I think it's better to just leave them "cartoon-style" like you have. Quote
starving4rtist Posted April 13, 2005 Author Posted April 13, 2005 Small updates. http://mvandeweghe.ath.cx/storyboard/quickrender.mov I hid the brainstem and stuff...does it look better or worse? Quote
Mr. Jaqe Posted April 13, 2005 Posted April 13, 2005 It was a lot "calmer", slower and I liked that. I would say that it's better. Quote
heyvern Posted April 14, 2005 Posted April 14, 2005 I give this... two thumbs up! What I find very funny... or interesting... is that... for a moment at the end... he almost gives the impression... of a guy in a big brain suit... I could almost imagine someone in there... saying, "Hey? Where is everybody? I can't see anything in here! Hellooo?" Vernon "Sponge Bob Brain Pants!" Zehr Quote
Zaryin Posted April 14, 2005 Posted April 14, 2005 LOL, that's exectly what I was thinking, Vern. Excellent Job. Quote
HeadlessBill Posted April 14, 2005 Posted April 14, 2005 Now, all he needs is a sidekick. Maybe a character named 'Pinky'. Quote
starving4rtist Posted April 16, 2005 Author Posted April 16, 2005 Update...the rope is VERY much a WIP. http://mvandeweghe.ath.cx/storyboard/quickrender.mov Quote
jamagica Posted April 16, 2005 Posted April 16, 2005 man! that's such great animation you have there...thanks for remembering to post updates Looks great so far! Quote
Mr. Jaqe Posted April 16, 2005 Posted April 16, 2005 Update...the rope is VERY much a WIP. Btw, the "flusher" goes trough the brains thumb. ... Now THAT's something you don't hear every day. Btw, you're making really quick progress, that I like Quote
Fishman Posted April 16, 2005 Posted April 16, 2005 Very enertaining. Liked it better without the brain stem. That along with the two lobes in the back is too "suggestive". Lose the brain stem and I think it will be less distracting. Looks like a fun project. Scott Quote
starving4rtist Posted April 21, 2005 Author Posted April 21, 2005 Update. Still a few tweaks to do. Including the rope. http://mvandeweghe.ath.cx/storyboard/newcam.mov Quote
Monterey Jack Posted April 21, 2005 Posted April 21, 2005 Hey Mark, This looks really cool so far, but if your looking for some C&C here are a couple of small things that kind of stuck out for me. The first is when he pulls the rope and starts floating there. Are you going to add some kind of effect maybe a electric jolt or something before he just starts floating? Maybe it's just me, but I watched the clip a few times and each time just wondered why pulling a rope would make him float for no apparent reason. Granted, that's probably a stupid thing to wonder since we're talking about a brain with arms and legs here. But have you tried having him pull the rope, having the pieces of neon drop down and start to glow with maybe a little electric burst, then having the letters float up into place and then the brain? Maybe have him slowly get sucked into the air against his will and have him try and fight it a little bit? This is probably a really stupid suggestion, but for some reason having the brain float there by itself for a few seconds just looks too weird. Also, his hand movements at the beginning seem a little too symmetrical. Are they offset at all? Anyway, great job so far and keep up the good work. Gregg Quote
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