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Hash, Inc. - Animation:Master

a.quaihoi

Craftsman/Mentor
  • Posts

    138
  • Joined

  • Last visited

  • Days Won

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a.quaihoi last won the day on July 3

a.quaihoi had the most liked content!

3 Followers

Contact Methods

  • Skype
    a.quaihoi

Previous Fields

  • Interests
    Aquariums, Cars ( 80's -90's Models ), Creative www.silikongraphics.com
  • A:M version
    v19
  • Hardware Platform
    Mac/Win
  • System Description
    Mac Pro 5.1 | Windows 11 64 Bit | 128 Gig Ram | Dual 3.46 Quad Core Xeon | SSD | Radeon RX 580 8gb
  • Short Term Goals
    Make a short animation !
  • Mid Term Goals
    Develop a Indie 3D Game
  • Long Term Goals
    Haven't thought that far yet
  • Self Assessment: Animation Skill
    Familiar
  • Self Assessment: Modeling Skill
    Advanced
  • Self Assessment: Rigging Skill
    Advanced

Profile Information

  • Name
    Aldrich J. Quai Hoi
  • Location
    Melbourne, Australia

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a.quaihoi's Achievements

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  1. test animation for World Industries TVC for Globe Skate comp over here, they originally started to do this in 3DS Max until they realised AM was the best for this type of work, dont know where these models are though that was a while ago, most of the work was left on the company servers as I only worked there freelance
  2. thats mad ! you got me digging the crates for old work lol , TVC for Doritoes
  3. Thanks fellas, its been a long time coming ha ha true about the animation thing Michael, finally getting there and def about to have some fun David ! Happy UFO Day ! ( didn't know this was a thing lol ! )
  4. Been working on this little guy since AM 98 !! haven't had much time t work on it with workload and life stuff .. . 10 versions later in AM 19 . . some things screwed up but fixed now, new version of Momentum / Perry Animations Rig in place, love this rig, very simple and does the job ! we've got a local animation gathering weekly I think called loopdloop where you send a little loop animation, got invited to submit something by Perry Animation so doing a little 30sec one, more to come soon, need to work on the animation routine those skills have become super rusty
  5. Also you will need to run on an intel Mac as AM is not compatible on ARM processors. Im a dyed in the wool Mac person, but I strongly suggest you setup a windows machine if you want to get the best out of AM. Best solution is to get the best last gen intel Mac if you have to use Mac and setup dual boot so you can use windows native, and you can have AM running on Mac and Windows while booted in either OS. My current rig is an old 4.1 flashed to 5.1 Dual 3.46 with Opencore running Monterey and Win 11, 128gb, SSD's RX580 PC card AM works great in it and you have 24 cores to render, these machines are like couple of hundred now, will soon setup a dedicated PC just for Am soonish
  6. You should just self publish ! Man its a tough world out there, but now you have so many avenues to expose your work from social media, your tube etc. No more burning CD's and DVD's so take advantage. wouldn't worry about ai, real art is hand created, not with prompts, great idea to do a refresh and have fun along the way. From our experience, we have tried so many things in the past years to " commercialise " from games, to hardware and software projects and more and what I learned is that if you plan to make something for commercial gain then be prepared to spend all your money or be prepared to give most of your intellectual property away while going through every possible obstacle under the sun to try and realise this commercial venture, where you have invested all your money into it and the project never gets finished because of these and other factors, also because somewhere along the road you forgot why it is that your are doing this work for, and commercial success / exposure become the point of focus. You stop having fun and burn out, with no finances and fist full of ideas, hopes and dreams, you reluctantly go back to work while you are burned out to catch up and get your grind on. Ive had plenty of opportunities to make good money with the right connections in the industry, but something . . . that little thing called artist integrity always made me stop, don't be a sell out man, to the point where you feel like you are fake just like the people and the commercial industry that surrounds you, then you have a Jerry Maguire moment and walk away from it all, because your cup is overflowing with bullshit and sitting for 6 hours in traffic everyday has sucked the life out of you. After many years once your mind recovers, you have almost caught up financially and thanks to your mentor, you have tuned your focus by going back to basics and doing what you know instead of trying to do what you didn't know, you find once things smooth out, that hey you've got al these cool projects on the shelf, you life is almost balanced, and now you can take some of those shelved projects and spend some time to do little bits of it at a time . . . for FUN, and now software has advanced, hardware is advanced, there is so much more now that you can do that you couldn't do back then and things begin to become fun again! Aha! THAT was the element that was missing, sure you can do hard work, but if you dont have fun along the way its never a good thing. This is what I've realised, if you concentrate on trying to make a commercial product, it will show, if you throw the commercial aspect of your work out the window and concentrate on having fun, it will show in your work and in turn people will see it in your work and they will be drawn to it and you can share it with them, then you may get approached by the commercial people who want to use your intellect to make money, just some of my experience I thought Id share after reading your post. The best thing is that you do it ! Once I was commissioned to draw a comic book and I looked at the end commercial product and the task was daunting . . . then my mentor ( old boss ) said, hey if you draw a page a day, at the end of the year you will have a 365 page graphic novel , true, just do bits at a time and dont look at the commercial aspect of your work on the horizon line and most importantly have fun while you do it ! I pretty much learned AM ( the basics ) in 30 Minutes while I was working in Advertising to produce some TVC's, as the software we were using was quite shit for character animation at the time, in fact at that time you either used SGI stuff Softimage etc, Lightwave or the small number of 3D apps that were only ever useful for doing title animations, AM was a revelation and hyper intuitive its was as if it anticipated how 3D modelling, rigging and animation SHOULD work, it was brilliant and still is to this day in all its flaws and achievements. The I did a brief internship with Momentum Animations and we still produce " commercial " work routinely with AM even though the worlds moved on with other apps, literally commercials. But Dylan Perry has been quietly working over the years on a feature length animation, bit by bit he's the guy you should talk to and get some inspiration, we don't classify as having major commercial success, but he knows the biz if that interest you Reworking is the key, he has so many models and set designs that are being updated and reused in his film I am watching what your are wanting to do in the real and you have a good idea to rehash your work and bring it out again Keep going man !
  7. Yes Rob this does happen, an yes its windows background updates that cause it dont know which versions 22h etc etc, version 19.5 all variants it gets this, I went through this last couple of weeks, fresh install of Win 11, it worked fine for a few days and then haywire after the system did some security and system updates, to the point where it just corrupted the system drive and went into boot, error loop, even with windows restore points and hard drive image backups as soon as it connects to the net and does a software update, you can be guaranteed that it will bug out AM - moral of the story dont let windows run an update once you have a stable system and clone your drive to another one just incase it does, because sometime restore points and or hd images get corrupted too. I had to go back to ver 19 on Win 11 for a stable system, have tried to totally disable any updates but that is " against MS EULA " . . .
  8. Thanks Rob, the problem was that hard drive crashed and it was a struggle to try and get windows up and running again, literally had to install windows to a spare laptop, then clone it to another drive and then boot pc ( Mac Pro 5.1 ) again, I think even if I reinstalled it again on the same drive it would have changed host id, but that ssd look like it was on its way out, have messaged Jason :)
  9. Hi all, I upgraded my pc hard drive to a larger capacity by cloning my hard drive and now my license is not valid, checked the host id and it has changed, is there a way to stop this from happening, I wish we still had dongles, would be super good right about now so I dont have to bug Jason all the time, especially when you need transition to a new computer
  10. lawl . . . all the greatest techno / trance record covers of that time . . . Bryce + Poser yep novelty at best and the god awful rendering speed line by line by line
  11. love your work man 🤘 That's beautiful
  12. I think we had ( Art School ) Ray Dream first, then Moved to Infini D . . . then Lightwave, ( wasnt a big fan ), some of our lecturers were employed by companies and universities using Softimage on SGI gear I was like man can we go to your work and play to which they replied, only if you want to make 3D with command prompts - eeecch!! I thought the isometric graph interface would be good transitioning from graph paper drawings for Ray Dream . . . but it was not and it was slooooowwwww on the schools Macs . . . I picked up AM when I started my first job in advertising, we had to produce some ads and infini d wasnt cutting it, one of the guys at our company told us about Dylan Perry from then Momentum, he made a call and Dylan dropped past with AM 96 / 98 I think, gave us a 15 minute quick start guide . . . I produced 2 x 30 second TVC's like in a couple of hours, the modelling was exactly how it ought to be, the rendering, rigging was so intuative . . . rendering, rigging, the works ! best app ever, ran fast on macs and pcs but it did crash a lot back then ha ha . . . so did you eve use Bryce 3D or Poser lol
  13. Hey Rob, interface / real-time & general usage, when I was installing it on initial launch it took a while, registering plugins ?? then was quite sluggish and became more sluggish, I was monitoring system temps cpu / ram etc. etc. and the computer was not throttling down, even with real-time subdivision bumped all the way down it was still sluggish, mysteriously today it seems to be working quick again . . . 🫤 . . . think somethings dying on this old computer . . . time for a upgrade
  14. Ray Dream Designer / Studio 😂 . . I remember that ! Infini-D too
  15. Space Walk Time 

     

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    1. Michael Brennan

      Michael Brennan

      Great Character!!!

    2. a.quaihoi

      a.quaihoi

      hey thanks, that was a while ago, would like to spend more time here, but there's always work to done, you work is pretty great too Mike 

    3. Michael Brennan

      Michael Brennan

      Thanks Aldrich  :)
      Look forward to seeing more cool work!

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