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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. I think I see shagy in there ,nose,mouth
  2. Thank's Ill try that
  3. Couldn't you just edit the relationship.pws user relashionships ,name of relationship ,relationship r click edit use the slider to get the % you want to change and just move the cp's
  4. Looks good I like the sky as you have it ,oh I have a couple of planet maps you may be able to use
  5. I have a volumetric light in this scene but it's not even ,it has more than one beam and don't look good ,is there a way to change or use ordinary lighting to get this effect ,Im trying to get a dark bg with a light over the table lighting the charectors faces and hands.I am not good with lighting as you can see any advice would be helpfull cheers Steve
  6. Good luck with it ,at least things can only get better
  7. I don't know that there is but you could turn down the density to 0 maybe
  8. Thats a graet idea ,put me down for one
  9. Theye all worked very well ,I didn't notice any diffrance in quality,QT pro 7.6
  10. You can increase the thickness of the hairs without to upping the density,but you probably knew that allready . But I think the hair makes him look better .He looks a lot like Clark Kent ,very good charector
  11. Good looking barn ,will be good to decal
  12. Thank's ,Rob I will take a gander at that tut ,,I need it
  13. Well with Jirards head model,where are you Jirard.A walk cycle ,done with the 2008 rigg and hardley done any smartskinning that rigg just seems to get better to use as long as I remember to cfa the model lol dude_walk.mov
  14. Nice looking model
  15. Good one ,like the animating
  16. Prety groovy charector ,nice animation I like how the sword work's with the camera
  17. Yea it can be a bit time consuming but if you take your time it work's graet,and if you use a scullcap for your hair you can reuse it on other models
  18. Steve did you try particle hair ,its good and not that hard if you don't need dynamics on ,witch you probably wouldn't need with that lenth hair
  19. Nice charector,good profile
  20. I allways have that problem ,I adjust the bias hanles a bit and it seems to work ok ps nice looking model
  21. I got it done ,and its working a treat ,maybe Ill do a bit of smartskinn but it hardly needs it
  22. My moneys on the green one ,looks like its working a treat ,nice job
  23. Lovely modeling ,do you do this to a scale ,just wanderd what sort of size it was
  24. Thank's Mark yea I did notice the hand wasnt as it should be ,god knows how I got the thigh bone out ,will send it as soon as I have it ready cheers
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