sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. steve392

    rat

    Good looking charector ,what mischief will he be getting upto I wander
  2. Thats a helluva good charector and bvh works well ,nice rocks by the way
  3. You might find it here codecs
  4. Thats good Vern ,you quicky trail person you
  5. Yea maybe I got some spine bones a bit wrong then ,to high ,is this one any better ,maybe Im doing them all that way and need to change it bodytest_m.mov
  6. She is definately looking better ,have a good trip Steve and say hello to Goofy for me lol
  7. haha it looks the same ,anyway got it and its working graet,easy enough for me to use with your instructions aswell.Thank's Mark its good to be able to use this properly at last
  8. my thoughts exactly Iv wanted to make a charector like that for ages ,nice work great pecks
  9. haha no not on a Mac ,I used the TSM for a couple of models and had problems as I now know becuase of my modeling ,the horsewoman I done worked really well though .I started using the 2008 rig when Mark was making it and I realy like how it work's plus Iv got used to installing it now,probably not perfectly but prety good and it has a lot of things going for it .fans are allready there ,hands work very well and other things like spine controls make it a good rig for me .If youv not triede it you should at least take a look at it Rob .There are a few good rigs now TSM,Lightrig ,2008 rig and if your more advanced than me and thats most ppl the squatch rig .One thing I find beyond me is a face rig so I use poses .I have no dislikes with any of the rigs its just that I find this is good and I can actually do it
  10. Sorry Rob I should have just moved the body bone ,this one has just the body bone moved body_test_2.mov
  11. Heres one trying to show it working ,first 10 frames nothing moving the body only to 30 then chest ,then pelvis ,not eligant on my part but you can see it moves from the hip I think I must say I really like this rig for its eas of installing and the stuff it can do body_test.mov
  12. No your right its the 2008 rig heres a screenshot ,the body target is usually there in this rig as far as I know,if it shouldn't be Im sure Mark would have soon picked it up and told me.What if anything can you tell about the channel editor ,doese it look something like it should for that jump or have I got it compleately wrong
  13. Is the addy right Mark s-hara(at)ntlworld.com
  14. Wow that makes a lot of differance with the spires ,looks fantastic
  15. No ,no mail Mark not yet
  16. Thank's a lot Robert ,I will try that BB thing and change the fps .I added frames to try and get that up/down thing right Im finding that the hardest thing to do,but will keep trying it.A tut on that would be very handy but your time is limeted as is everyones I supose .I think Im learning a lot though ,its made me think more about the hows and whys of it so many thank's edited Thought I would show you this ,its at the top of the first jump
  17. Thank's ,I didn't use a constraint on the cards ,thought I would try it sorta freehand
  18. Putting this little animation together as a learning thing along with the other one in the other thread ,Trying to impress Robcat lol I don't think so,anyway its giving me some choices wether to use constraints on the cards or not and wether to use fk or ik this is the question ,what do you guys do test_cards_2.mov
  19. Oh yes ,Thank's for that offer Mark ,model sent .That last one seems even smoother ,did you change anything or is it just a better bvh file
  20. Looking good Steve,I think that done the trick
  21. Hell thats working graet ,I like the Ally shufle .Will you tell us how your getting this Mark so I can follow it
  22. Oh thats nice ,you done a good job of tweaking she looks more femanin now.allthough her neck looks a little thick from the front view,or maybe thats just me nice job
  23. To be honest theye look good to me
  24. I like the charector and the way he moves is good ,nice hair
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