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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. Is the addy right Mark s-hara(at)ntlworld.com
  2. Wow that makes a lot of differance with the spires ,looks fantastic
  3. No ,no mail Mark not yet
  4. Thank's a lot Robert ,I will try that BB thing and change the fps .I added frames to try and get that up/down thing right Im finding that the hardest thing to do,but will keep trying it.A tut on that would be very handy but your time is limeted as is everyones I supose .I think Im learning a lot though ,its made me think more about the hows and whys of it so many thank's edited Thought I would show you this ,its at the top of the first jump
  5. Thank's ,I didn't use a constraint on the cards ,thought I would try it sorta freehand
  6. Putting this little animation together as a learning thing along with the other one in the other thread ,Trying to impress Robcat lol I don't think so,anyway its giving me some choices wether to use constraints on the cards or not and wether to use fk or ik this is the question ,what do you guys do test_cards_2.mov
  7. Oh yes ,Thank's for that offer Mark ,model sent .That last one seems even smoother ,did you change anything or is it just a better bvh file
  8. Looking good Steve,I think that done the trick
  9. Hell thats working graet ,I like the Ally shufle .Will you tell us how your getting this Mark so I can follow it
  10. Oh thats nice ,you done a good job of tweaking she looks more femanin now.allthough her neck looks a little thick from the front view,or maybe thats just me nice job
  11. To be honest theye look good to me
  12. I like the charector and the way he moves is good ,nice hair
  13. I had trouble adjusting the timming of the jump ,I had to add more frames to be able to get it .There are times when Im not sure if Im making it better or wors lol.Is there a way besides scrubing to see it in slow-mo ,I have to render it to be able to see the changes as I can't seem to judg it sliding the scrub bar .Iv never used the channel editor so much ,its a real handy tool.I must say Im enjoying doing this its a great way to learn .I realize your probably very busy Robert and I appreciate you taking the time to help and advise ,so without further addo heres my latest rendishen jump_test_take3.mov jump_test_take3_left.mov
  14. Could you do a shaded wireframe side view Steve,a bump map on the lips makes a world of differance
  15. A lota lota work ,glad its going ok David
  16. I actually triede that jump where you open the legs front and back and I had to land with my back foot bent ,and not flat like I had it ,wich gave him the pain ,even though I did feel an idiot doing it
  17. Thank's a lot Robert I will study it and try again ,will post when I think Iv got it work't out cheers,Thats a clever way of doing the notes btw edit Man youv got good eyes lol
  18. That looks a lot better to me ,well done it all goese well together now
  19. Robert could you take another look if you have the time please ,to see if its an improvement in your eyes .I think its way better after going through your notes and adjusting things,it now looks to me more like he is moving himself if you know what I mean I adjusted the whaiting a bit on the pelvis and the top of the legs ,and the knees needed the spline rings closer together Hes suposed to be an old guy x navy a bit of a down and out ,down on his luck just messing doing some exersizes very badly but at least hes trying lol jump_test_take2.mov jump_test_left_take2.mov
  20. Haha thats good I like that one
  21. Loovely curves .I don't know what age she will be but to me her face looks older than her body at the moment ,probably just my experiance or lack of .Maybe when her hair and lipstick are on it will be differant again but lovely modeling edit It maybe the white patch on her head throwing me
  22. Thats a nice looking train there mr spleen
  23. Yea the background is just an image as a layer,yea the timing is my worst enemy (very bad at it) .I supose you could just vidio a bouncing ball to get the timing ,I might try that Thank's for your reply's
  24. Mmm I may well use this idea ,looks realy nice
  25. Looking good ,nice smooth modeling ,you done a good job on the shoulders by the looks of it and yea she's um um nice
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