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88 topics in this forum
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For those , whos interestet . I have rebuild the entrypage for my plugins http://www.sgross.com/plugins/ . I hope these is now clearer, as the old one . For a short description ,for what a plugin is thought, stay with cursor a little bit over the pluginname . I have also added some crosscompiled plugins for OSX10.4 (for A:M V12 and V13) The last updatet date is not important yet , because I have all plugins only recompiled .
Last reply by pdaley, -
- 3 replies
- 943 views
Hi Hashers! http://www.bee-s.com/~gggg/tmp/nofriction4.prj Why during horizontal movement of a platform between it and red cube there is no friction? AM v12q, NewtonDynamics v92a Thanks Steffen Gross for Great plugin!
Last reply by serg2, -
sketchboard a delicious 2d/3d drawing app ;p
by Guest SandGroper- 1 reply
- 893 views
Hey this app draws in 2d and then makes a 3d version of the object how cool is that and simple free to opensource users , i shall shake my sauce to that baby! http://sketchboard.sourceforge.net/index.php# cheers groper
Last reply by steve392, -
anyone for landscaping?
by Guest SandGroper- 1 reply
- 1k views
time for geofrac2000: http://www.geofrac2000.com/
Last reply by Paul Forwood, -
- 2 replies
- 767 views
I have the programe with me but there is no installation intruction, can some one tell me where to put the files? Also what is the payment processor that sent the password? Could not locate the email.
Last reply by filipmun, -
- 1 reply
- 872 views
The Model to resemble the UV map, you can edit and re-stamp without going into UV edit because the model is the UV. Sculpting the geometry in "Action" and edit in "Object" Export to OBJ, weld & fine tune in polygon and painting in Zbrush. Introducing my solution to texture AM model in Zbrush, modeling took place in "Action" while the actual geometry look like the UV mesh, I get the best of both worlds. Download this example prj at: http://www.3d-assets.info/images/hash%20prj/index.htm Model is folded togather from separate parts and additional spline were used as alternative to bias handle, stay tune for more to come.
Last reply by KenH, -
- 2 followers
- 21 replies
- 3.4k views
Bridging spline patch to polygon model and streamline production process for better efficiency, harnessing the best of both worlds with one effort. Greetings all Hashers, the year 2006 will have another milestone for Animation Master in making high quality 3d not just within AM but all the way to its polygon counter part. From this year onwards, I will produce models for all levels with AM at the cost of a burger and adopt Buy once, Resell forever marketing to kick start the compilation of affordable 3d-assets, beginning with 3d-ebook which contain interactive 3d preview in Java and high-res 3d in pdf (instant 3d imaging for 2d artists) at: www.3d-ebook.com The 3d co…
Last reply by filipmun, -
- 38 replies
- 3.6k views
I have released today a new version from the NewtonPhysics plugin for A:M . Some words before . - the new version works only with V12.0p and higher - Sorry for the mac guys, at this time a mac version is not avaible, because there is no V12 SDK avaible for the mac . I have sent the source to Hash , hopefully they can compile them .... - there are two known problems, but I would not longer wait with releasing this version (and workarounds are available), read the known problem section attentively What's new - breakable joints between pieces of a model - fixed and breakable joints between dynamic and static objects (and Nullobjects) - A:M forces now c…
Last reply by yoda64, -
- 2 followers
- 2 replies
- 725 views
There use to be a light plug-in that I can't remember the name of it. I've tried doing searches for animation master light plug-ins but still can't find it. All I can remember is that the website that offered it, there was a rabbit model and a few shapes in the background of the image that showed the results of the plug-in. If anyone knows of it and it's still around, could you post a link? Thanks and i know it's been awhile since I've been here and I know of the other skylight rigs but was just wanting to test this one.
Last reply by J. Baker, -
- 1 follower
- 18 replies
- 1.4k views
I want to take a picture, a jpeg that is red and white, that has some black for outlines, and put it into AI. That part I can do, the problem that I have is that when i put it into A:M, it just comes out as a big block. What I need help with is within AI, how would I take the white parts of the picture, and lets say cut them out, so when I put it into A:M the red parts of the picture is the model, but the white parts are wholes. If I am confusing you, think of the Font Wizard and AI Tech Talk. The logo that gets imported into A:M has stars on it that go all the way through the model. That is what I want to happen with the white part of the picture I am tr…
Last reply by Odog2020, -
- 1 follower
- 4 replies
- 920 views
Hello fellow Hashers, I have made a model in Animation Master that I want to have made into a real life version. It is a reconstruction of an ancient sundial that I want to have made for educators to teach with. I have approached a number of companies and have found one near where I live that I would like to work with. Unfortunately they don't support AM files or 3DS. They specifically want IGES or SolidWorks. I am running AM version 11.1h on a PowerMac 1Ghz Dual Processor G4 in OS 10.3.9. The only format AM seems to export to on a Mac is 3DS. But when I checkout the file in a program like Wings3d it seems that this format has problems with 5 point patches and ho…
Last reply by Steve Pfann Jr., -
- 4 followers
- 41 replies
- 5.4k views
The Voodoo Camera Tracker has been discussed on these forums lately. To be able to use it in A:M, I have programmed an import plugin. It works for me, but since it's a quick hack, you should expect it to have bugs. Also, it's not documented at all so help your self until I have some more spare time. Since Voodoo is free for non commercial work, so is my plugin. Please report bugs and make feature requests in this thread IVoodoo001.zip
Last reply by John Bigboote, -
- 1 follower
- 0 replies
- 549 views
Are any of those plug-ins available for A:M: (FBX, RIB) i heard about rib export somewhere...but i would be nice a fbx
Last reply by nikosrf, -
- 1 follower
- 2 replies
- 590 views
Anyone know where I can find this? The ARM link is dead! Thanks...
Last reply by KingVidiot, -
- 1 follower
- 6 replies
- 1.1k views
I've been getting into photography pretty heavily these days, and ran across mention of a little FREE app called Autostitch. The killer thing is that it has some definite potential applications for 3D work as well. Here's the super-short summary: Autostitch will take any number of source images and automatically blend them together into a single seamless panorama image. Want super-easy reflection maps? Just render a bunch of overlapping shots from the same camera position, throw them into Autostitch, and BOOM! The same thing can give you an easy way to take your 3D scene and create panorama images for use with QuicktimeVR. Even if it's not a full 360-degree…
Last reply by oakchas, -
- 1 follower
- 7 replies
- 788 views
Hey guys. I am pretty new to Animation Master. I've had it for years, but rarely used it until now. I was looking at tutorials for Patching...but I do not get how to do it, and have tried many things on my own. Could anyone help me? My goal is to make Shoulders patch with Torsos to give a smooth look instead of two shapes put together, so that when it bends, it shows a whole edge of, lets say, a cylindrical object. Its hard for me to explain. I basically just want smoothness in joints and the ability to round corners. I don't get ANY of the patching systems available in AM. By the way, I am using Animation Master 2002. Thanks.
Last reply by guamdude, -
- 1 follower
- 31 replies
- 1.9k views
I like a lot of people on the forum, have a render farm. There are times where it sits idle. Is there an interest in people on the forum to contract/rent/barter for rendering services? Seems to me (reminds me of an old James Gang Song), there was some discusion about this a couple of years ago, and it didn't go anywhere. For those of you that don't know, a render farm greatly decreases your render time as the farm distributes your frames across the slaves and deposits them in a central location. The files are rendered out as .tga frames only (till V12 comes online), all audio work has to be done seperately. All files could be transfered back and fort…
Last reply by D.Joseph Design, -
- 1 follower
- 13 replies
- 1.6k views
I was looking for 3d web viewer and forgot about this plugin, I remember it was in the forum in the past. I need to study its features and would like to make comparison, anyone have some samples? The one from their website does not have anything like that. Thank you.
Last reply by sculptorpro, -
- 1 reply
- 549 views
Finishing a walk cycle (i.e. mirroring the left half to the right half) is tedious--there's a ton of copy bones/shift timeline/paste mirrored work involved, and that's assuming everything goes well. If you're unlucky enough that you need to tweak an existing walk cycle, you aren't going to want to use the "key skeletal" filter for fear of overriding existing keyframes, which means you're going to be spending a long time copying and pasting individual bones so you don't mess up the rest of the cycle. But there's no reason this process can't be automated! All the necessary information is right there in the action file--all it should take would be a simple script. …
Last reply by kattkieru, -
- 1 follower
- 0 replies
- 477 views
Someone asked me if I know of a free program that would convert TGA to JPG so they can print it. Well I found one and it works very well for the PC. Its called FastStone Image Viewer. It makes converting and printing a snap. During its install only select the file formats that do not normally come up in windows as its defaults such as TGA files. Now from AM you will be able to right click on the image and select Launch in Associated Applications and it will put up a full screen image. Right Click to bring up a menu to save-as or print. After your done right click to get the menu and close. Its not perfect but its free and you never have to leave AM just to print a qu…
Last reply by iceraven, -
- 5 replies
- 788 views
Wasn't someone working on this for A:M? I haven't heard anything in a while. I remember a few people have picked up the task only to abandon it.
Last reply by mediaho, -
- 2 replies
- 527 views
Hello I was wondering whether Animation Master can import and export files from Zbrush Thank you
Last reply by swampfoot, -
- 103 replies
- 9.4k views
Hi, A very loooong time ago I decided to make some really cool water plugins for A:M, but for a number of reasons I haven't been able to get started. Now I think I have some time to spare, though. However, as I understand it, the v12 SDK will include some new functions that will be very useful for my water plugins and if I have waited this long, I think I can wait yet another month or two. In the meantime I'd like to program something else and I thought of a new Terrain Wizard. Is this a good idea or is the old one good enough? If you think it's a good idea, then what features do you want it to have? Don't let reality stop you Maybe your particular…
Last reply by Rodney, -
- 1 follower
- 24 replies
- 2.6k views
I've attached a render of a model that the wonderfully talented William Sutton recently completed for a little adult only A:M project I'm working on... This little lady needs a big muscular male co-star for her upcoming films. If you have the talent and interest in this type of work, please email me (karl.miller8@verizon.net) a link to samples of your work and I'll respond with complete specs for the model and a request for quote. If I like your quote, I'll provide you with a contract and 3 references of A:M artists I have worked with so far. Thanks for your consideration, Karl Miller Star Pyramid Productions Times Extreme, Inc.
Last reply by J.Bruce, -
- 1 follower
- 1 reply
- 437 views
Is it just my Internet, or is Animation Pit Stop down? That site had some some awesome resource models for doing test animations and whatnot. If it's really down, I'm gonna be so sad. Does anybody know of any other good model resource websites? __________________________ nVidia Riva TNT/TNT2 Video Graphics Card (32 MB)
Last reply by RookieCortex, -
- 1 follower
- 2 replies
- 525 views
Hi, It's been a while since I've used Motion Capture with A:M. What is the currentt state of Motion Capture with A:M? Are there tutorials? What data capture systems work with A:M these days? What is the best and easiest to use? Thanks, Plasma
Last reply by John Bigboote, -
A question
by Klaxx- 1 reply
- 494 views
Where is a good place to get 3rd party aplets
Last reply by itsjustme, -
- 2 replies
- 517 views
I have just recently started using Master, problem is that I have done most of my work in Maya, one of my most important projects is in maya. can anyone tell me how I can get my scene into Master, or will I have to make it all again. thanx Later then
Last reply by leo, -
- 0 replies
- 378 views
Posted this in response to someone needing to build movies from individual images. --------------------------------------------------------------------------------------- Okay, I put up the files for the app that builds quicktime movies. It's in a trial period.... about a month then it expires. The reason? Cause I plan on fixing the app up and I don't want buggy copies floating around. HOW TO USE - 1. have folder of sequentially numbered files(jpg, pic or tga) format of "0.tga, 1.tga etc works best) 2.if you change the default name of "movie", then rename it with ".mov" extension. you can get it at either www.3dartz.com or www.vrcops…
Last reply by 3DArtZ, -
- 0 replies
- 395 views
Hey guys, in the updating of my site, I'm going to try and put up things that I think people might find useful. I had included on my Joint CD an app I wrote called "CamCalculator". Basically it calculates the x and y pixel values needed for rendering for print media. Is this revolutionary - nope. You can use photoshop to do the same thing... but maybe some people don't have photoshop? Anyhows, you can find it at my site under "FreeStuff". thanks Mike Fitz www.3dartz.com www.vrcops.com
Last reply by 3DArtZ, -
- 2 replies
- 497 views
I can't link to the Eggington one here (as its a .swf file) but... I'm liking those new ads at www.hash.com Bravo to whomever responsible! Very nice looking.
Last reply by KenH, -
- 1 reply
- 535 views
Here are a couple of models that I have made to be sold on Turbo Squid for the Hash community. This one can be found at: http://www.turbosquid.com/FullPreview/Inde...ion/FullPreview
Last reply by NickHutson, -
- 3 replies
- 520 views
Hi All, I have recently purchased the SkyCast plugin and I have been experimenting with it. Overall it seems to add a lot to my Renders...however, I don't seem to be getting the same kind of quality that others have been producing. I would like to know if anyone has any guidelines or suggestions on how to setup the lighting just right. Also, I tried the SkyCast on an indoor scene (baically made a hole in a wall and wanted to see what would happen. Apparently, the SkyCast light goes right through the walls? Not sure why. Any ideas or suggestions would be welcome. Thanks, Eugene
Last reply by Gene, -
- 2 replies
- 453 views
Is anyone have an AM animated globe of the Earth for sell? I have 3D Max but I don't want to use it. I'd rather use AM. I just purchased it so I'm pretty much a novice and I urgently need it. Here is a link to an example of the type of globe I'm looking for. http://www.turbosquid.com/FullPreview/Inde...ion/FullPreview Michael
Last reply by D.Joseph Design, -
- 1 reply
- 377 views
Hi there everyone! I've been trying to do some tidying up in one of my latest models and I haven't got a clue how to delete a pose! Can anyone help? Oli
Last reply by wwoelbel, -
- 12 replies
- 914 views
After seeing Human Characters come in #1 on the Poll of what people want, What is a reasonable amount of money that you would pay for finished ready-to-animate human characters in A:M?
Last reply by zandoriastudios, -
- 1 follower
- 4 replies
- 560 views
This is the printed version of the A:M Technical Reference that is available online. I have edited it and formatted it to get it into book form. It is print-on-demand through cafepress. When you order a book, they print it, bind it, and ship it to you. It is black and white, 226 pages, $23.98 You can get it here: http://www.cafeshops.com/zandoria.9928938 I am planning on doing a new one for V12 later this spring. If you are using the current version of A:M (11.1) then the first chapter on INTERFACE is obsolete, so just ignore it. There is documentation of dynamic constraints properties on the online version that was unavailable when this version was published-…
Last reply by UNGLAUBLICHUSA, -
First Eggprops Promotion
by Guest Wegg- 2 followers
- 29 replies
- 2.7k views
Eggprops is now offering Video Tutorials. Yay! There are currently three available. Rigging, Joint Constraints and Geometry conversion between A:M and L<cough>wave. We won't talk about that last one. BUT! The Joint Constraints video is quite cool. It walks you through how to use bones and constraints to rig things like knees, the webbing between fingers and even a woman's breast! I have made a video only quicktime preview for it <here> The Rigging tutorial is also very helpful. It shows you the basics of the 2001 or "Eggington" rig. AND!!! to help start things off. . . we are going to offer a special promotion. …
Last reply by Wegg,