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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,161 topics in this forum
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- 1 reply
- 374 views
it wont let me add phenomes HELP ill love you forever
Last reply by HomeSlice, -
- 6 replies
- 708 views
Ok... i got the movement part down with my character, because i copied the key frame just 1 frame after he was standing still. Now his whole body starts to rotate... Look at it. Messed_Up_Factory.prj
Last reply by Code D, -
- 3 replies
- 598 views
ok so im doing a dope sheet and for an imported WAV file and i did all the words for the sound but my characters mouth is not moving.... i need your help like WHOA!! Thankyou
Last reply by HomeSlice, -
- 1 reply
- 344 views
i need to make some writing and i though it would be ueasyer to use a bollean cuter but aperantly it needs a bone to use , can it be done with out it
Last reply by robcat2075, -
- 1 reply
- 523 views
I am adding some decals to models and have started to see a new problem (many decals done in the past and didn't come across this issue) The decalling is straightforward, no unusual requests, just a PNG or Jpeg to apply to a model surface. During application, it goes as planned. In model mode, it looks fine, but when rendered, I see streaks of the decal color bleeding onto other sections where I did not apply the decal. I'll try and upload an example. Any tips as to where I'm causing this? As usual, I appreciate all the help. Glider
Last reply by KenH, -
- 3 replies
- 620 views
When i try to put it in shaded mode, a black box appeares around the prison.
Last reply by machineork, -
I have a Choreogrophy set up with my characters. I have him looking around then i want his body to move later. What exactly do i do to keep his body still??? I read the Manual but I'm still confused... plz help!
Last reply by robcat2075, -
- 6 replies
- 803 views
its in the question broskies
Last reply by KenH, -
- 8 replies
- 920 views
Why does animation master have some many problems it keeps not doing what I want it to do. Also it keeps freezing on me all the time.
Last reply by HomeSlice, -
- 2 replies
- 523 views
how do i use an mp3 file to make a dopesheet? it would be greatly appreciated and i will love you forever if you help me =]
Last reply by HomeSlice, -
- 14 replies
- 1.1k views
I keep getting an unhandled exception 001 when I try and open the advanced tutorial. It locks up the whole program and shuts it down. It happened once when I was doing something else as well. Anyone know why this is happening?
Last reply by Rob_T, -
- 0 replies
- 371 views
(Should say OF Render Times - sorry) Hello all, I wanted to share the most important thing I have learned from my previous 3 Contest entries, which is: ALWAYS - budget sufficient time to render out your project the way you envision it to be. The coolest models....with the finest Decals...and over the top Materials, Particles, Etc...will look like crap if you find yourself at the deadline with only time for a quick render. Animation Master is THE 3D Package of choice for anyone who wants to control the content of their work. You can render out to *.exr format (AWESOME), use a boat-load of Post-Production-Effects(again AWESOME), Contol value (The Cat's ASS), Lig…
Last reply by UNGLAUBLICHUSA, -
- 1 follower
- 1 reply
- 655 views
I was surfing through the forums and read a post that mentioned the buddy system. I understand the concept but how does this work at AM? Is it via the chat room,My Friends or the TAO forum? Is there a sign up list or does it just evolve on the TAO forum? Thanks ref
Last reply by Rodney, -
- 10 replies
- 1.2k views
This topic is a place holder for Rodney Sirratt. He'd like to build of room full of stuff. So would I. What kind of room would you like to make Rodney? What kind of stuff do you want to fill the Room with?
Last reply by Rodney, -
- 1 reply
- 390 views
Unable to load plug-in[/Applications/Animation Master 15.0/HXT/AMXrex2005cd.hxt, -err- The file is where it belongs. 292 KB Also, before this failure to load, when it was loading, my content files on the left side of screen were all empty, although the files themselves are loaded. Should I reinstall? Guidance most appreciated. ~Jim
Last reply by Rodney, -
Help ! I applied a decal to the ground from a Jpeg file in the choreography window. The image was quite clear during the first portion of the animation work and then changed to a highly and largely pixelated version, making it unreadable. It rendered fine, but I need the clarity to coordinate the animation. I tried deleting the decal and reapplying, closing the program and restarting the computer, none of which helped. Can anyone tell me how to clear up the decal ? Thanks
Last reply by Maka, -
- 2 replies
- 437 views
OK this should be a interesting effect to pull of if its is actually possible , i currently have a tank like unit going up against a big walker , this walker has a gun that fires a green beam that is in essence a disintegration ray , what i need is a way to have the model disintegrate on one side till its all gone , to make an example take a block and shoot a beam at it only the part being directly hit would start breaking up first or a ship breaking up from the front till the back side finaly breaks up or in dragon ball z when i guy gets hit with a energy blast
Last reply by johnl3d, -
- 3 replies
- 468 views
how would you come about to add a light to a model...not on a choreography?
Last reply by Rodney, -
- 1 reply
- 396 views
how we attach nulls to points? thankyou thankyou thankyou =]
Last reply by Rodney, -
- 3 replies
- 573 views
i need to know how to add a null to a model thankyou
Last reply by Jeffnewc, -
Is there an easier way to make a movement at a specific time? Like is there way to just start a movement at 1 sec. instead of at 0 sec.?
Last reply by robcat2075, -
- 2 replies
- 566 views
Is there a plugin that allows for DirectX file imports? I've looked everywhere and searched through all the support pages and links and haven't found anything. thx
Last reply by Fuchur, -
- 8 replies
- 781 views
hi there I bought am and like it but i find it crashes very frequently. i did a standard install, etc. does anyone else experience this, it's very frustrating. thanks kev
Last reply by robcat2075, -
- 1 follower
- 8 replies
- 980 views
I can not figure out how to post my exercises to the forum.
Last reply by Rodney, -
- 2 replies
- 475 views
I have been trying to combine some live action clip, when I place the clip in as a rotoscope I see a white box covering the screen. Clicking render mode will show the frame with the clip but I can not see it when I am trying to adjust the models. Now I am not able to see the clip at all. I have tried different video formats but it is not showing any improvement. Any help would be appreciated.
Last reply by specter, -
- 4 replies
- 543 views
ok might be simple probly not i need a way to make two materials blend together with out a hard line , best example woul dbe in wow(world of warcraft) if you look at the ground by a path is it nicely blends into the grass / sand
Last reply by johnl3d, -
- 4 replies
- 579 views
I'm so confused. I created a dynamic chain for an electrical cable. I have a streak emitter attached to the end that shoots out sparks. I did this in s separate choreography and project. Exported the chor and imported that chor into another chor in a different project. I didn't change anything after importing. Everything is the same in the dynamic settings. Now the dynamic chain swings really really slow. At least 50% slower than the original. In the original I had timed the streak sparks for certain points as the wire is swinging. Now they don't line up. I'm curious what might cause this. Does the dynamic constraint rely on the "speed" of the playback? The final pro…
Last reply by heyvern, -
- 4 replies
- 612 views
well i need to rebuild a landscape and was woundering if there where any pointers
Last reply by photoman, -
- 1 follower
- 7 replies
- 710 views
I looked inside of the forum and also in the manual maybe I just missed it some where, if I want a video to play inside of my choreography like a person sitting in a chair watching a movie on a tv with it playing or do I have to use the green screen affect to get the movie to play on the tv. thanks
Last reply by Rodney, -
- 3 replies
- 522 views
Gradients folder on AM 15.0e WEB ??? , not found it in my installation Anime.gra ?? Cartoon.gra ?? Thermo.gra ?? Three-Tone.gra ?? Two-Tone (hard).gra ?? Two-Tone (soft).gra ?? Two-Tone (with line).gra ??
Last reply by cronos, -
- 1 reply
- 443 views
Hey everyone! Just wanted to post some links I have found useful in my modeling. I have included blueprint links as well as DEMs & model sheets that are great to use as rotoscopes. Some of these have been around since I first got started back in 99 while others are newer...all links work. http://www.the-blueprints.com/index.php?blueprints/ http://www.anime-model-sheets.com/ http://www.3dbug.com/?blueprints;ln,en http://www.suurland.com/ http://animationarchive.net/Model%20Sheets/index.php http://www.aviastar.org/index2.html http://www.3dmodelart.com.ar/docseng/eng_servicios5.htm http://www.battlefield.ru/content/view/201/102/lang,en/ http://www.c…
Last reply by HomeSlice, -
- 9 replies
- 552 views
Hello - I tried to open AM and the words come up - License has expired (-3) this has never happened to me before - I am guessing it is the new way it is being done? And is it as simple as going to http://www.hash.com/store/index.php?main_p...f43d22eb17a474a and paying for it and downloading it? Thanks, Eric
Last reply by flashawd, -
- 1 follower
- 1 reply
- 599 views
I've just started getting back into Animation:Master after a long absence and I've got a question about the way the various render modes display splines. In the wireframe view a 3 point spline looks nice and smoothly curved, but when I change to shaded & wireframe mode it looks like its made up of four straight line segments (2 between each control point.) When I recreate the "F" and "G" patch examples in Jeff Cantin's Basic Splinemanship tutorial the patch form looks like a six sided polygon rather than a curved spline. When I render it looks fine but the shaded mode display is very jagged. Is this normal display behavior or do I need to change something to g…
Last reply by robcat2075, -
- 14 replies
- 1.4k views
I have a student in my class that is trying to create a simple action. Everything looks correct except that none of her movements are being recorded as key frames. In 10 years I haven't had this issue come up. Usually when my students animate an action, it's a pretty user friendly process...change the cell number, move the bone..ta da...but for her, something just isn't working. I'll attempt to attached the files here. logo.prj
Last reply by Mothdiver, -
- 3 replies
- 352 views
just a quick question , is there a easy way to make fog nothing special just fog
Last reply by johnl3d, -
- 12 replies
- 1.2k views
I've tried everything and I just can't figure it out. Is there anyway to turn IK off for that rig without messing up all the other key frames? I tried adding a second chor action. This worked but then I can't key the bones. Is there a way to key all the bones at the point the second chor starts? I'm very desperate for a solution. Time critical. -vern
Last reply by heyvern, -
- 5 replies
- 658 views
Alright I'm dying here. I do not know how to turn my model into a Jpeg I have read thru the tutorials book and I must be missing it. I have searched the newbie forum just can't find it. I am sure once you tell me I will dislocate my leg kicking my self but any help would be very much appriciated. Thanks in advance, Helo.
Last reply by Helojammer, -
speech
by washbucket- 7 replies
- 641 views
can i add two different wav files to kit cat with two different dope sheets so he can do say two sentence at differnet times is this possible. since I downloaded animation master 15 through a subscription there is no manual just you demo video's thanks.
Last reply by washbucket, -
- 1 reply
- 345 views
trying to edit something to a voice trak; but the trak plays slow mo and then not at all. any ideas?
Last reply by robcat2075, -
- 5 replies
- 726 views
Does anyone know what version does "the setup machine 2" support. I know it a freeware.
Last reply by sfx3d, -
- 3 replies
- 579 views
So I made a triangle and I want it to look not as straight and I want it to look deformed. Is there a way to do this without doing it one by one.
Last reply by robcat2075, -
- 4 replies
- 714 views
Is there going to be Siggraph 2007 and up??
Last reply by Rodney, -
- 5 replies
- 636 views
I have been trying to import a dxf file from AutoCad. Non of them seem to work..Is there a trick to it or do I need an older dxf format or plug-in?
Last reply by DJBREIT, -
- 1 reply
- 348 views
all right my first real movie has hit a bit of a problem , i have one part where for lack of a better word a motor cycle jumps off a hill and lands in some sand causing a track and a bit of a indent , only problem is the sand itself is a pretty basic flat plane with the texture on it , is there a way that an object in the way of the indent i would want could push the surface into the shape i want with out remodeling the ground ?
Last reply by HomeSlice, -
- 2 replies
- 503 views
when i lathe a model and draw a box around the object, not all cp's turn green and if i try to move or adjust it, the model gets all distorted. any ideas what i am doing wrong? kevin
Last reply by Master chief, -
- 7 replies
- 666 views
Ok so thanks to photoman I got the water down and now I am adding a boat into the mix but I need help figuring out how to make a partical outline of the boat as seen in this part of the tutorial http://www.babbagepatch.com/wakes.htm
Last reply by photoman, -
- 1 follower
- 15 replies
- 1.7k views
I'm planning on trasnferring from M@y@ 8.5 to A:M and I had a few questions about what to expect: 1) Can I bring in .OBJ's of some of my models in A:M? 2) I'm looking into A:M because I'm more into NURBS than POLY's. A:M is different from both, but I understand it's more like NURBS. Can someone elaborate on this? 3) Can I import vector lines in .ai format and use them as the base for patch modeling? 4) How much file size does A:M take up? Because I'm starting out with the 1 year subscription, I have to use a cpu with internet, which only allows for my laptop. And I'm hoping it's slimmer and less demanding on the cpu resources so that it doesn't fre…
Last reply by robcat2075, -
- 12 replies
- 883 views
Didn't know wheather to post this here or in the TaoAM. I guessed here. I'm working on some simple smart skin for a petal on a flower. Is there a way to measure the length of the center spline before smart skinning and then while smart skinning so I can make sure the petal maintains its length? Seems like it should be simple but I can't find how to check a spline length between two CP's. Thanks,
Last reply by TNT, -
- 8 replies
- 869 views
I have tried doing the baggage patch water tutorial millions of times. But it I can't seem to translate most of the old version steps to v13. If anyone can help that would be great.
Last reply by animation man hi, -
- 5 replies
- 600 views
Hi all I just purchased animation master and I was in the file/models and working on lathe and splines when I finish how do I get it model that I finished over into the choreography section? thanks washbucket
Last reply by Rodney,