*A:M User* Shelton Posted December 3, 2009 *A:M User* Posted December 3, 2009 Wow. This has really taken off. I am just modeling with mine and you have modeled textured rigged animated. Excellent work Gene. Keep it coming. Steve Quote
TheSpleen Posted December 3, 2009 Author Posted December 3, 2009 Thanks! I have alot of fun in all phases of the creation. I also have more free time than most folks. Quote
largento Posted December 4, 2009 Posted December 4, 2009 Wow, Gene! Lots of stuff this time! Looking great (especially the Sphinx!) Quote
NancyGormezano Posted December 4, 2009 Posted December 4, 2009 funny funny - love it! (What? no eyes on the trees?) Quote
TheSpleen Posted December 4, 2009 Author Posted December 4, 2009 Thanks! If I am posting too much just let me know lol Quote
TheSpleen Posted December 4, 2009 Author Posted December 4, 2009 Here is a trick I have learned: When setting up a set....like say the throne room. Sometimes a wall or object will come in the way of a great camera angle. So any wall/object/prop that might hinder a camera angle what I do is create a pose slider for that particular object and call it "Squish" What it does is squish the object all the way to the floor, and after the shot is complete I can unsquish it. Dunno if this is common or not but thought I would share this idea. Gene Quote
largento Posted December 4, 2009 Posted December 4, 2009 Here is a trick I have learned: When setting up a set....like say the throne room. Sometimes a wall or object will come in the way of a great camera angle. So any wall/object/prop that might hinder a camera angle what I do is create a pose slider for that particular object and call it "Squish" What it does is squish the object all the way to the floor, and after the shot is complete I can unsquish it. Dunno if this is common or not but thought I would share this idea. Gene That's a unique way to do it! There are a couple of other ways to do this: One is to have the different parts of a set be individual models that are then assembled in the Choreography. That way you can turn off their visibility or make them inactive when you need to. Another way is to hide them in the open model window. Open the model file and select the piece that you want to hide, use the "/" key to select all of it, then use the "." key to switch the selection to everything else and then use the "h" key to hide the piece. It's still there, of course, but it will be invisible in the chor. You can't save the model with that information, though. So you need to render at the same time (or repeat the process when it comes time to render.) Quote
TheSpleen Posted December 5, 2009 Author Posted December 5, 2009 http://www.youtube.com/watch?v=60u5zI9WmMA Quote
TheSpleen Posted December 6, 2009 Author Posted December 6, 2009 Flyby of props http://www.youtube.com/watch?v=q9w2dqZNIiU Quote
Animus Posted December 6, 2009 Posted December 6, 2009 Looks like you're having fun, and us too. Love your horse! Michel Quote
TheSpleen Posted December 6, 2009 Author Posted December 6, 2009 Looks like you're having fun, and us too. Love your horse! Michel the horse comes with the A:M cd Thanks though! Rest is mine Quote
Animus Posted December 6, 2009 Posted December 6, 2009 OOps! I told you already in a previous post, Ramses is great! And I might use the horse too. Michel Quote
TheSpleen Posted December 6, 2009 Author Posted December 6, 2009 OOps! I told you already in a previous post, Ramses is great! And I might use the horse too. Michel The horse just fit the whole theme of the video. And Yes, it is a very well made horse. I take advantage of any resources I can. Quality is important but so is speed of production. Quote
Hash Fellow robcat2075 Posted December 6, 2009 Hash Fellow Posted December 6, 2009 great looking character designs, even the pyramid! Quote
TheSpleen Posted December 6, 2009 Author Posted December 6, 2009 How does this look for a sun? sunnn2.mov Quote
NancyGormezano Posted December 6, 2009 Posted December 6, 2009 OMG - We're all gonna die, we're all gonna die!!! Great effect ! (talk about global warming) - Love it. Would work also for a comet ball. Wonder if you could get it to have more spike-ier looking solar flare type rays ? But really not necessary, as it definitely communicates "HOT DESERT SUN" Quote
Paul Forwood Posted December 6, 2009 Posted December 6, 2009 That looks like a great, angry fireball but try changing the direction of your lighting so that the shadows look like they are cast from the sun and animate the intensity to match the pulse from the light source. That would help the illusion. This looks like it is going to be another step up from your previous work. Quote
TheSpleen Posted December 6, 2009 Author Posted December 6, 2009 Yes I noticed the shadow too but was more worried about how the sun looked. I agree the shadows need to match. Quote
TheSpleen Posted December 7, 2009 Author Posted December 7, 2009 http://www.youtube.com/watch?v=SZPB_QIWWho Quote
*A:M User* Shelton Posted December 7, 2009 *A:M User* Posted December 7, 2009 Gene Nice setup. looking forward to seeing this Steve Quote
TheSpleen Posted December 8, 2009 Author Posted December 8, 2009 The MOV file I added is by no means complete, I need to tweek it a whole lot more. Quote
Admin Rodney Posted December 8, 2009 Admin Posted December 8, 2009 I think I see what's coming next! That's looking really good. Quote
TheSpleen Posted December 8, 2009 Author Posted December 8, 2009 Thanks Shelton and Rodney.I am still in pre production. Lotta stuff still to be done. Quote
TheSpleen Posted December 9, 2009 Author Posted December 9, 2009 little bit more work done logotestNEW.mov Quote
jirard Posted December 9, 2009 Posted December 9, 2009 Great work. You have learned a lot in a short time. Quote
agep Posted December 9, 2009 Posted December 9, 2009 Nice character designs. I like the Sphinx and the Pharaoh very much Quote
TheSpleen Posted December 9, 2009 Author Posted December 9, 2009 Here is an update on my credit logo http://www.youtube.com/watch?v=t_iT3WcW5Wk Quote
TheSpleen Posted December 10, 2009 Author Posted December 10, 2009 Here is Myron's http://www.youtube.com/watch?v=nzCNQQKGby8 LOL Quote
TheSpleen Posted December 11, 2009 Author Posted December 11, 2009 Really surprised nobody commented on Myron's credit. LOL it cracks me up. Quote
Hash Fellow robcat2075 Posted December 11, 2009 Hash Fellow Posted December 11, 2009 Those are both charming! Quote
TheSpleen Posted December 11, 2009 Author Posted December 11, 2009 Thanks, I told Myron he needs to save that clip for another time, LOL Quote
TheSpleen Posted December 13, 2009 Author Posted December 13, 2009 WIP montage so I can delete the smaller files and I also added a thing or two. http://www.youtube.com/watch?v=Vw3x4kh6_78 Quote
johnl3d Posted December 15, 2009 Posted December 15, 2009 looks like a bad hair day.... when is the parting of the waters Quote
TheSpleen Posted December 15, 2009 Author Posted December 15, 2009 looks like a bad hair day.... when is the parting of the waters I figure I will prolly need your assistance to get effect properly. I believe we are breaking this into 2 videos. So parting the water might not be in first one. Gene Quote
TheSpleen Posted December 15, 2009 Author Posted December 15, 2009 give some lead time on the water Will do, thanks! Quote
largento Posted December 15, 2009 Posted December 15, 2009 Great looking character, Gene! Your style is really starting to show! Quote
mtpeak2 Posted December 15, 2009 Posted December 15, 2009 This is looking great, Gene. I like the hair on Aaron, well done. Aaron's has alot of hair coming out of his ears, I guess he doesn't hear to well. Quote
johnl3d Posted December 16, 2009 Posted December 16, 2009 just a quick trial very rough split.mov Quote
TheSpleen Posted December 16, 2009 Author Posted December 16, 2009 Ok so I altered the horse a tad. So shoot me, he fits. camule.mov Quote
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