Tralfaz Posted October 15, 2009 Author Posted October 15, 2009 Been doing some more work on the command module. Got the air lock hatch put in, and did some panel texturing. Al Quote
Tralfaz Posted October 16, 2009 Author Posted October 16, 2009 Did a quickie animation test of the center pod bay door opening and closing. Al Disc.mov Quote
Tralfaz Posted October 18, 2009 Author Posted October 18, 2009 Started working on the engine section. This is going to take a while to do this section justice, as there is so much detail on it. Right now, I've just blocked in the different parts of the engine section. Also, since I have all of the Discovery components, I wanted to do an animation test of the first time you get to see the Discovery in the movie 2001. Sorry for the large file size, but I just couldn't get a nice quality smaller version of the animation. This was done using Sorrenson 3 compression. Al Disc.mov Quote
*A:M User* Shelton Posted October 18, 2009 *A:M User* Posted October 18, 2009 really cool! This is a wonderful model Steve Quote
jakerupert Posted October 18, 2009 Posted October 18, 2009 very nice modeling indeed, still it always escapes me , why so many people put so much effort into recreating things, that already exist and especially of which they don`t hold the copyrights instead of creating something of their own design... but maybe its similar fun like buiding a Revell model in plastics and a great exercise in modeling technics as well. Don`t intend to spoil that with my remark. Quote
nyahkitty Posted October 18, 2009 Posted October 18, 2009 Nice! Now at some point we can have an updated version of 2001, such as what they did recently with TOS Star Trek. :-) Although, the original movie effects are still very effective. Also, are you moving the camera to make the ship look like it's moving? Or have you grouped the instances together and then moved them? Quote
TheSpleen Posted October 18, 2009 Posted October 18, 2009 If ever a project deserved a "Wow" comment Then this would be the project! WOW! Quote
NancyGormezano Posted October 18, 2009 Posted October 18, 2009 Al - That IS nice... even makes a wavy line slouch-junkie such as moi want to go straight! (and your signature cracks me up - How true, how true. Reminds me of the BS that my husband thinks I'm buying about all those bargain "Toys R Mine" acquisitions of his) Quote
MJL Posted October 18, 2009 Posted October 18, 2009 Are you SURE that's not just a clip from the film? Nice Job. All of your effort is "on the screen", as they say. Quote
Tralfaz Posted October 19, 2009 Author Posted October 19, 2009 Thanks once again everyone. Jake, your comments are valid and I take no offense at them. As for modelling an existing object, I guess it comes down to a couple of reasons. I am trying to pay homage to a great movie that is one of my all time favourites. Also, I have a little animation in mind for it. And it does help with building up my modelling techniques. Your question could also be applied to folks who model cars, airplanes, buildings, etc. And yes, I also did build plastic model kits (mainly automobiles) and enter competitions with them. Came away with several 1st places, best in category, best historic and a few second places. One model conversion took over a year to complete. Now at some point we can have an updated version of 2001, such as what they did recently with TOS Star Trek. :-) 'GASP!' That would be sacriledge, like colourizing Casablanca! Actually, the computer keyboards could be updated. Yes, I am moving the camera to give the appearance of the ship moving. The ship is however assembled in the chor and constrained using bones so that the ship itself could move and everything would stay together properly. Hey Nancy, I showed my wife your comment, and she laughed for quite a while! Seems like your husband and I seem to find all the best 'bargains', or at least that is our story and we are sticking to it! Are you SURE that's not just a clip from the film? LOL, thank you. I was talking to my son about the 'miniature' Discovery used in the movie. Although we have changed to calling it a 'bigature' now (liked that term coined in the Lord of the Rings movies). There were two Discovery models used in the movie, one was 15 feet long and the other was around 56 feet long. That model was longer than our house at around 44 feet! Kubrik was insanse for detail and accuracy. Anyway, here is an update on one of the engines. Reworked the engine exhaust bells and worked on some of the detail. Al Quote
Paul Forwood Posted October 19, 2009 Posted October 19, 2009 So cool, Al. There were two Discovery models used in the movie, one was 15 feet long and the other was around 56 feet long. That model was longer than our house at around 44 feet! Just out of interest how long is your model? Quote
Tralfaz Posted October 19, 2009 Author Posted October 19, 2009 So cool, Al. There were two Discovery models used in the movie, one was 15 feet long and the other was around 56 feet long. That model was longer than our house at around 44 feet! Just out of interest how long is your model? Hmmm..... how many pixels are in a foot? Finished the detailing around the engine bells. Next, to detail the outside of the engine housings. Al Quote
steve392 Posted October 19, 2009 Posted October 19, 2009 Man theres a lot of detail there ,very intracate Quote
Eric2575 Posted October 20, 2009 Posted October 20, 2009 Al: Go to the tools/options/units menu and there you can set the grid to feet/inches or cm. Set it to feet, turn on your grid in the modeling window and see how long your model is. I'll bet you it's about four feet long Quote
Tralfaz Posted October 20, 2009 Author Posted October 20, 2009 Al: Go to the tools/options/units menu and there you can set the grid to feet/inches or cm. Set it to feet, turn on your grid in the modeling window and see how long your model is. I'll bet you it's about four feet long Hey Eric. Actually, I do have the rulers on in feet and inches and am modelling the Discovery full scale (e.g. the command module is just over 40 feet in diameter, which makes the Discovery about 400 feet long. Below is a picture of Sir Nigel alongside the command module. I scaled Sir Nigel down to around 5 foot 8 inches from the 6 foot 8 inches that he was originally modelled at. Also noticed I have to move up the manual controls for opening the emergency hatch. Al Quote
Eric2575 Posted October 20, 2009 Posted October 20, 2009 Either Sir Nigel is a replicant, or he's in serious trouble Quote
KenH Posted October 22, 2009 Posted October 22, 2009 Dunno how I missed this thread. Real nice work there. Quote
Tralfaz Posted November 3, 2009 Author Posted November 3, 2009 Either Sir Nigel is a replicant, or he's in serious trouble Yes, Sir Nigel is the latest Nexus model to be developed by the Tyrell Corporation. Dunno how I missed this thread. Real nice work there. Thanks Ken. After taking a break to work on the B9, it's time to come back and finish up the Discovery. Started doing some more work on the engines. Still have the detail to complete on the top, bottom and back of the engine body portion. I hope to texture a lot of the panel detail and shading using decals. Al Quote
animas3D Posted November 3, 2009 Posted November 3, 2009 Amazing work. Animation Master history in the making. Quote
HomeSlice Posted November 3, 2009 Posted November 3, 2009 Really nice start Tralfaz, but have you thought about adding some detail to the model? It looks a little plain Quote
Tralfaz Posted November 4, 2009 Author Posted November 4, 2009 Thank you everyone. Really nice start Tralfaz, but have you thought about adding some detail to the model? It looks a little plain Nah, I want to go for the minimalistic approach.... Seriously though, modelling is now complete. (hopefully...) Good heavens, just checked how many patches are in the rear engine module. This does not include the 3 engines, just the module. Sitting at 33,177 patches. Al Quote
NancyGormezano Posted November 4, 2009 Posted November 4, 2009 Ooooo weeeee, lookie all them doo-dads. Yep. I'm impressed! Quote
Hash Fellow robcat2075 Posted November 4, 2009 Hash Fellow Posted November 4, 2009 fabulous work. Do we know what sort of engines powered that thing? The fins in the exhaust nozzles are mysterious. I remember reading in a book on the making of 2001 that they considered having Discovery propelled by nuclear bombs exploding behind it, but gave up on trying to depict that. Quote
Tralfaz Posted November 6, 2009 Author Posted November 6, 2009 Thank you Nancy and Robert. As for the engines, you are correct. They were to be atomic engines that would pulse at regular intervals, thereby propelling the Discovery through space. Finished the texturing the ship tonight. Applied different shades of greys to the many panels on the Discovery. I've got a couple of ideas that I want to do with the Discovery and will be working on them in the near future. Al Quote
Darkwing Posted November 6, 2009 Posted November 6, 2009 dang. so when do the tickets go on sale to be a passenger in that....say what...it's not real? you're sure it's not real......you're absolutely positive that is not a real ship i am looking at now..no....darn. honestly, very impressive job. now throw in your application to ILM Quote
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