dre4mer Posted May 30, 2006 Posted May 30, 2006 Here are two stills from a short film that is slated to be finished by august. It has both live action and 3D. I'll probably post some more about it as it nears completion but I thought it would be nice to show a tiny portion of what Animation Master is doing! -Ethan [attachmentid=17117] [attachmentid=17118] Quote
NancyGormezano Posted May 30, 2006 Posted May 30, 2006 looks fascinating - makes me want to see more Quote
Johneva Posted May 30, 2006 Posted May 30, 2006 It appears that in the first picture we are looking at a man who is viewing image 2 in a translucent display, so we are actually looking at it from the back. If that is the case, wouldn't the image be mirrored (left to right), or am I just looking at it wrong. Thanks, John Quote
dre4mer Posted May 30, 2006 Author Posted May 30, 2006 Technically you're right, in getting the stills ready to slap up here I didn't mirror the second image. In the completed film any such instances will be corrected since the display is translucent. -Ethan Quote
Dhar Posted May 30, 2006 Posted May 30, 2006 That looks cool, especially the translucent screen. Please keep us updated Quote
Viper GTX2.0 Posted June 20, 2006 Posted June 20, 2006 Nice work you should post that in A:M stills or did you do that allready? Quote
dre4mer Posted June 24, 2006 Author Posted June 24, 2006 come to think of it.. I've never posted anything to AM stills... I guess I never thought anything was good enough Quote
itsjustme Posted June 24, 2006 Posted June 24, 2006 come to think of it.. I've never posted anything to AM stills... I guess I never thought anything was good enough They look good enough to me, Ethan. Nice stuff so far! Quote
Dark_Jedi Posted June 25, 2006 Posted June 25, 2006 better then good. its just right to show off lol Quote
dre4mer Posted June 26, 2006 Author Posted June 26, 2006 ah well thank you all for the encouragment! I posted an updated version to AM stills. [attachmentid=17721] Quote
dre4mer Posted June 29, 2006 Author Posted June 29, 2006 Very happy with more results i'm getting with AM on this short film. 25 passes makes for some smoooooth looking stuff!!! Thanks Hash awesome awesome! [attachmentid=17816] Quote
trajcedrv Posted June 30, 2006 Posted June 30, 2006 This looks great: characters, light, water.... keeps us posted! Quote
bentothemax Posted June 30, 2006 Posted June 30, 2006 Great looking work so far! I am excited to see this short : D stop teasing Ben Quote
case Posted July 1, 2006 Posted July 1, 2006 not good for stills hodgepodge they sure as crap look good enoph for a demo reel Quote
helimox Posted July 8, 2006 Posted July 8, 2006 Dude, That is awesome!!! , I love your textures and water and lighting and rendering- What rendering setup are you using other than 5x5 multipass?. I would love to know more. Keep us posted Loving it Tim Quote
Admin Rodney Posted July 8, 2006 Admin Posted July 8, 2006 I'm just now getting to see these images on a computer that does them justice. In a word: Beautiful! Quote
dre4mer Posted July 10, 2006 Author Posted July 10, 2006 Thanks for the comments guys! I've been working pretty hard on the lighting look so far and we are getting decent results but I am having some trouble keeping it consistant. It's surprising how much things seem to change just moving the camera to a different location in the chor. As for the lighting question I suppose it's an attempt at a sort of simulated radiosity. One major sunlight with numerous additional lights to try and mimic bounce lighting. Might seem like a detail but it seems to help quite a bit. Then 16x multipass with DOF to soften things up; 25x if I can afford the time. The 70 second opening shot these stills were taken from took 8 slaves 53 hours to unload at 25x. Also, interestingly enough, shadow maps took significantly longer to render with this scene than raytraced shadows. -Ethan Quote
Eric2575 Posted April 5, 2008 Posted April 5, 2008 Ethan: did you ever finish this short? If so, where can wee see it? I've been waiting a long time to see this. On a technical note, how did you get that nice transition of the water from the shore - pretty much clear water - to the deeper parts of the ocean - very dark blue? I've tried transparency, water color, density, etc, but nothing as pleasing as what you've got. Eric Quote
dre4mer Posted April 15, 2008 Author Posted April 15, 2008 Hi Eric, Ah thanks for the interest! I've been waiting so long to finish this as well... Sigh. It's still in progress but only in my very limited spare time. I have most of the film (about 20 minutes) as roughed shaded renders where everything pretty much does what's it supposed to but the animation isn't refined and the lighting (apart from my base island scene) isn't completed. There is unfortunately probably a good 2 months of work left on it and I simply haven't been able to find those two months. I've even got 2 animators standing by waiting to help me but I don't have the time to organize the effort. One of these days it will happen. As for the look I tinkered with the water for a long time. The final resulting image comes from a water plane with a hole cut in it with a transparency map and displacement to give it the ripples. This is reflecting the sky sphere for the water coloring, and then a texture map on the ground itself extending into the water gives it the deeper water look as well as the "wet" sand. So it's cheating quite a bit. Hope that helps a little, if you get any where on some water I'd love to see the results! -Ethan Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.