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Hash, Inc. - Animation:Master

dre4mer

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Everything posted by dre4mer

  1. Thanks Robert, It's currently a "render as line" spline. I'll see how that works for animating, seems like it could potentially be problematic. I'll slowly keep pushing toward rigging him. I installed TSM2 yesterday per your suggestion! Haven't gotten to actually attempt rigging him yet, but I will soon! -Ethan
  2. Well I know he doesn't look all that different but I had to remodel his eyes because the way they were they weren't very animatable, plus he was a little cross eyed! Also, re meshed his hands a bit which you can't see but they look the same, to accommodate animation. Numerous other small changes, so he would still look alright closer up.
  3. Apparently while I was gone Eric started drinking the same beverage mix that Stian has regularly? My only question is... where can I get some? Great work on the detail here eric!
  4. Experimenting with a little boat. I threw a background in behind him too I realize it would be a little hard to sail up a dark jungle river but still....
  5. PC here, really? I didn't think it worked... I'll HAVE to check into that!
  6. Thanks guys for the comments! I would love to animate him.... the hardest part for me is rigging though. Gack.... since TSM 2 died I've been afraid to try and tackle rigging again.
  7. I hadn't seen your post Walter I've been pretty busy. I think Simcloth has changed a bit since I was playing with it in those tests. Your best bet is to try lots of things until you find something that works. Playing with the toon shader.
  8. Does anyone know what became of Mike and his ebon project?
  9. Awesome Eric REALLY nice work!
  10. Yeah, I really like the board texturing too! Good work. -Ethan
  11. Hmmmm hmmm.. you raise some interesting thoughts Nancy..... I think you are right... I do want them both to be handsome and appealing. The villain I don't want to be "the devil incarnate" but just noticeably evil.. and the hero should be just a bit more innocent and appealing than the villain. Which isn't happening right now. I can see what your saying... The solution to the problem from this point I would like to be to leave the villain about the way he is.. maybe make him a hair more sinister. But then just to "fix" the hero" to be more handsome, more debonair. So.. how to accomplish that... uhg... some of my changes to make them "match" by giving hero man more edges to his face.. may have caused him to lose some innocent handsomeness. I'll have to bring him through another bout of tweaks. Faces are so complex in there subtly it's amazing! -Ethan
  12. Hmm good point. Here is a lot of tweaks to both characters. When I put them together they really didn't feel like they "matched" in style.. so I changed a bunch more details... I may have taken the hero character to far with that. Anyway, here's an update thanks for hte comment. your right I tried to make him more sinister and bad.
  13. Thanks Nancy! I love modeling... the rigging is the killer for me..... which brings me to your question sheldon.. I'm not sure what I'm going to do about the rigging... when it does come time to rig them I may have to simplify the clothes a little to make it easier. If I can get simcloth or dynamics working I will for sure Here is the beginnings of his arch nemisis...who will no doubt vie for the affections of said damsel. Mostly just the face work here... I'll get a good classy dark out fit going for him eventually.
  14. Hey thank you for the encouraging words and comments guys! That is a helpful link on the differences between the faces Meowx thanks! Animus you're right they do look alot alike.... I was trying to maintain the same style in both characters. I was afraid if I changed them to much I would lose the style. But they do look like twins now.... Maybe I can help that out with eye color and texturing a bit. He'll have a 5oclock shadow and if they have different hair colors... maybe I can get away with it. Here is an update on the dress for her!
  15. The way I figure it... every hero needs a woman right? Spent a long time on her face trying to get a feminine look. Her outfit is by no means done I kinda threw it together after spending a few hours on the face. -Ethan
  16. Nice character! I like the expressiveness in the design!
  17. El dorado is classic! Here is a little beard experiment... honestly I'm not sure which I like better. They seem to have two different feels. Any comments on which is the better way to go? I might lean myself slightly toward the texture beard. Thanks, -Ethan
  18. Thanks guys, he's coming along. I have to say that I really loved the characters in 'el dorado' so there was certainly a bit of influence from that time period Really about TSM? Do we know if TSM still works with V14? I bought it right after TSM2 came out but I presumed it wouldn't work with V14. I have the download here somewhere. TSM and weight mover together made it so I could actually rig stuff effectively for the first time. Another update.. I played with some different boots for a bit... the last one is what I ended up with.
  19. Thanks for the comments guys... the rigging .... is my worst enemy since TSM bit the dust... though I can't wait to see this little dude animated. I might give sign track a try for the face. Another update. Still planning to try modeling the beard per Agep's idea. Here are some pants!
  20. Hmm that is an interesting idea! Thanks for the comment! I think I will give it a try as soon as I get the body more completed! Here is some further work on his outfit.
  21. Hi guys and gals. I haven't gotten to use AM for anything creative in a bit and was really starting to feel the lack of creativity in my life.. So this Sunday afternoon after church I sat down and started working on a character just for fun. And I was reminded once again why I don't use anything other than animation master... and how wonderfullly easy it is to just make stuff!
  22. insane modeling! Such a pleasure to just gaze at the detail. How long does it take you to model something like that?
  23. Ah yup you found them! Interesting comment on the scarf, they actually told me they wanted them to be really thin because the ones that come with the kits are that way. Thanks for the comments! -Ethan
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