-
Posts
28,077 -
Joined
-
Last visited
-
Days Won
364
Content Type
Profiles
Forums
Events
Everything posted by robcat2075
-
Quicktime Pro is not free ($29.99) but that is what i use to compress my image sequences and re-compress my AVIs from screen cam movies. I like it because has control over both video and audio compression.
-
64-bit A:M does render to AVI Under Format>Save Options>Set you must choose "Full frames (uncompressed)" or "Microsoft Video 1" as your compression. However, "Full frames" will make huge files and Microsoft Video" is a poor codec, but they do work for those instances when you HAVE to have an AVI. Quicktime is not available yet for 64-bit programs in Windows.
-
That's pretty good! There is probably a turbulence combiner that could get you a similar pattern.
-
Just playing with extra cd files in library
robcat2075 replied to johnl3d's topic in Tinkering Gnome's Workshop
Any idea how old that character is? He looks great. -
The jpg in my zip won't import into your A:M? Or your JPG doesn't work?
-
-
In what manner are you making the leaf?
-
Looks like Keith will be closing down his store for good on March 1. You can get his entire 61 video animation tutorial series for $19 Although he is not demonstrating in A:M almost all the concepts will translate to A:M. Some of the early videos suffer from primitive screen capture but they get better as he gets better at it. At that price, I can't imagine passing it up. If even one video is useful to you it's a bargain.
-
Looks like a toon render situation. I believe it is possible to have the characters toon render but the floor be normal rendered. First.... in the properties for the ground, set Toon Shading>Method to Toon with multiple lights Also, in your render settings, set Override Shading to OFF
-
This new "It Can't Be Done!" tutorial series will be somewhat more general interest and briefer than "Painting with Light" so don't be afraid to give it a look! Part 1 is on YouTube. How to make a smooth, glass-like heart shape? We preface our attempt with some discussion of A:M tools. Part 2 is on YouTube. We begin our heart with Lathing and make an unusual use of the Rotation tool. Part 3 is on YouTube. To the center of the heart! Part 4 is on YouTube. CFA early, CFA often. Part 5 is on YouTube. You get the Hook. Here is the image used as a rotoscope in Part 2
-
We have a new nas and it's now up and running!
robcat2075 replied to Jason Simonds's topic in Animation:Master
I hope you mean "now" ? -
My own feeling is that dialog animation is more about the acting performance than the mouth shapes. Compared to the time put into the acting, the time to do the mouth animation is a minor factor. I've never actually tried the dope-sheet method to automate lip synch, maybe it can be done great but, looking at other people's results, it seems to give an over-animated, choppy look that needs to be edited to bring it back to normal and it also has a repetitive look to it. At animation school they taught us to just keyframe motion manually rather than start from something that was automatically generated so that's how I've always done it. It's the last thing I do after all the other animation is figured out. If you can get a cheap copy of "Stop Staring" by Jason Osipa, he teaches that fundamentals approach to dialog. Some early editions even have coverage of Animation:Master but he was using an old version (which didn't have CP weighting) so the details of how he rigs a face in A:M are not necessarily current but the general concepts of sliders and mouthshapes and timing are still valid.
- 17 replies
-
- Enforcement
- pose
-
(and 1 more)
Tagged with:
-
I've boiled this down to the bare details to show the essential concept. Here's the animation: CornersSpeak.mov Here's the explanation: clip3621ControllingPoseEnforcement.mov Here's the PRJ: PoseEnforcement07.zip When you first asked about this I didn't think it could be done!
- 17 replies
-
- Enforcement
- pose
-
(and 1 more)
Tagged with:
-
flowing liquid really animated material
robcat2075 replied to johnl3d's topic in Tinkering Gnome's Workshop
Looks like a very viscous liquid. -
I'll try and make a video of it tomorrow and then you can see what I'm looking at.
- 17 replies
-
- Enforcement
- pose
-
(and 1 more)
Tagged with:
-
There is a Show More Than Drivers icon for every item in a Pose, Chor or action Turn it on for the On/Off pose that contains the pose you are trying to set enforcements for.
- 17 replies
-
- Enforcement
- pose
-
(and 1 more)
Tagged with:
-
If i said to turn on "Show more than drivers" does that solve it for you? If not, ask some more here.
- 17 replies
-
- Enforcement
- pose
-
(and 1 more)
Tagged with:
-
Hmmm.... can you show me a screen shot of where you are accessing the enforcement of one Pose when you are making the On/Off pose?
- 17 replies
-
- Enforcement
- pose
-
(and 1 more)
Tagged with:
-
-
Onward and upward! Or sideways! Whatever the next interesting project may be!
-
Mr. Silly String!
-
Interesting. You are setting it in the model or the material? I was setting it in the render settings. The limitation may be a bug that needs to be reported.
-
Yeah, character aniamtion is the black hole of time!
-
I was able to set it up to 1000. What version are you using?
-
I think that's a fine first expedition into animation you got put together there. There's a lot of complicated manuevers in the scene. If the text in the book was importabnt for us to read that probably could be substantially bigger on the page, but I think I get it even without that. Idealy, there would be something to make that first candle fall, like maybe she accidentally nicked it with her wand as she's looking at something else.