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Hash, Inc. - Animation:Master

trajcedrv

*A:M User*
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Everything posted by trajcedrv

  1. I didn't think that eye movement topic could raise so much dust around those parts... ;-) Although there probably are other areas of improvement (for example I don't like much Rose's pose when she first enters the room - it feels much too exposed for quick sneak-in), I am feeling that all of the animation in the trailer is at least "good enough" in the sense that everything works and there is not a single moment that I would point my finger and say "this doesn't feel right" (I wish that I could say that for anything that I animated and that lasts more than 5 seconds) Only thing that I found distracting was above said eye movement ;-P Hovewer, I cannot emphasize enough how lovely renders look, subtilety and quality of lights... hair... you name it! Professonal looking animation that equals the effort of whole animation department in some company - made by one man! Drvarceto
  2. WOW! Displacement now really works! GREAT IMAGE! btw: Is this character going to appear in some movie?!?
  3. Make More! me too! I guess dartiong of the eyes could use one inbetween... Eyes move very fast, but when they take so much of the screen space, thaey should behave more to the people's expectations ;-P Drvarceto
  4. You could move a bone that moves that character's part inside his/hers body and scale it down so it is not seen (quick'n'dirty approach)
  5. For a week of use, this is sucessful character! Very strange concept, but it has appeal... Once finished, your animation is bound to draw attention... Drvarceto
  6. Is there a chance that users of the older versions of A:M (11.1) might participate? This could be fun!
  7. COOL! now make im do the tricks! ;-D
  8. I can tell that this one is going to be great! Lovely work so far! Keep us posted!
  9. Looks cool. rig it, and show us how it moves;-D keep us posted!
  10. AMAZING WORK! come to think of it, some studios make 4 minutes movie and then they break their breastplate pounding about their talent pool od 40 - something animators and minuscule render farm of 100 computers... and you did it yourself... and it is only a trailer! WOW! Congratulations, this movie deserves some REAL publicity and fame! Drvarceto
  11. Nice start, but You'll have to model Dredd next! (btw: The movie was one of the rare comics adaptations that have remained faithfull to the comic. I loved it!)
  12. Its a bird... its a ... AMAZING Superman model! Congrats!
  13. so far, cool he looks... fast finish him you must, and certanly not only the bust... hey! this rhymes! (sorry) rhymes this nicely very... ... ... stop me! please!... this manner of speaking dangerous is!...
  14. WOW! Comments from some of the people that I respect the most around here! Thanks! I agree that specularity is bit too high, but I was going for sweaty/drunken/grumpy look, so it was kinda intentional, but I guess I went too far ; -D Reds prevail in the image beacuse of the fireplace light that I was trying to emulate... However, it seems that changing of light intensity over time (so to emulate fire burning) seems to be too much of distraction, so I'll have to rethink this... Thanks for your comments, please, keep them comming! Drvarceto
  15. Finally, I've managed to texture this guy properly, and here he is in all his textured glory (philtrum an' all) [attachmentid=19496] I have even done some animation, but since it is only first run to it (and I've got sime serious critique from my better half), it will wait for the next post (I just hope that it will not be few months from now;-D) waiting for your critiques... Drvarceto
  16. Thanks, Nancy! This was most informative and useful... not that I would like to encourage more of this stuff (its bad ; -P) but also sooooo funny! drvarceto
  17. I just love everything 'bout Boris& Jimbo so far! Can't wait to see the finished short! DeeJay Please, keep us posted about everything! (And some little how-to's are most wellcome) Drvarceto
  18. Looks cool so far. keep us posted, let's see this caveman move!
  19. That is really good animation. 7 or 11 out of 80 is really good sucess! Lookin' forward to see more! Drvarceto
  20. This is one big step to fame! (or two smaller ones;-D) Congratulations! you deserve sucess! Drvarceto
  21. COOL! looks like its carved of wood. Keep us posted
  22. This was very funny!!! Nancy, you definitely shuld do quick how-to for us mere mortals! Excellent combination of artistry, humor and pure venom ;-P I loved it!
  23. ease shows on property panel when you selsect constrain to path constraint under the model in choreography... hope that this helps you find your way;-) drvarceto
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