It took me a while to texture the hands the way I wanted, but I am glad with the result…
For the last few days I was playing with the idea of making this little guy move, and today I had some time… voila, here he is in all his (moving) glory.
I installed the squetch rig, and it turned out much easier than anticipated… Install plugin made it much faster than before when I moved million bones by hand.
I said this elsewhere, but I’ll repeat it here: much thanks to David Simmons who made (and perfected) the Squetch rig and to Martin Hash that had the vision to make it official TWO rig (did I mentioned that he also makes some cool software ? ;-D)
I’ll try to iron out some creases that form when moving, weight the CP’s where necessary and then we’ll see what will come out of this guy…
Of course, I have a lot of texturing left (hair, clothes) and I’ll try to install Stephen Cleary’s Face gizmo…
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