sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. Nice character..and movement
  2. The fire "sprite" is actually part of the material so once it is set up in the material area it can be appled to any model or patch. tonight made a quick somewhat fire looking material with the smoke sprite in the data that is downloaded with v15 then applied it to a simple model and then thom at two diffrent places fired.mov fired.zip project need the smoke .tga in the data
  3. I remember the video girl reading comics gets pulled in ..have the mp3 file on the computer but not the video.. watch here http://www.mtv.com/videos/a-ha/7846/take-o...tml#artist=1556 download here http://www.etplanet.com/download/details.php?file=666 screen captture
  4. Martin is misssing the train..
  5. sounds like you two might have picked up the swine flu ...
  6. what are you two babeling about
  7. great idea
  8. La más vieja mujer talentosa puede hacer mientras que ella ve ajuste y ella puede ser hostil tenga tan cuidado
  9. johnl3d

    Hello

    1st which version and pc/mac... and define what you mean by rotoscopes: guides for buildiing models...or decals or ....
  10. Decide to try this used a flying pig model I had removed material and actually redid decal eyes as the last ones were on two patches and the initial pass showed strange extra spots. Then this render is with multi pass off which might accent the little dents near the nose holes then tried another mdoel with the ambience turned up
  11. I agree with Matt the gradient method would be the way to go
  12. You beat me to it..... tools options modeling lathe cross sections
  13. Just make sure your pirates are safe from sniipers ..Good Luck
  14. crowd.mov Do you have draw particles/hair turned on ? crowd.zip this is 5 minute special response rerendered with better quick action acrowd.mov
  15. it is spleentrific
  16. found this old project...not sure why there was three project files transport.mov transport.zip -transport1.zip transport2.zip
  17. Nicely done and thats no bull....snort!
  18. I did this with a dark tree simbiot material which includes a bump map setting you can adjust this was at 25% I zipped a number of the materials that were brick related below Building_Brick.zip
  19. okay here is my cloth attempt band.mov band.zip
  20. Another plain drab ....just kidding..... NG production...nice work
  21. Very Nice animating and lighting and....
  22. a pose slider would allow you to make something transparent then appear ..at work or I would post example did this after work http://www.hash.com/forums/index.php?showtopic=34857
  23. I think it should be pass the HAT to reflect the current situation......
  24. Interesting animation great with your characters
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