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Hash, Inc. - Animation:Master

Fuchur

*A:M User*
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Everything posted by Fuchur

  1. You can add stuff quite easiiy: 1.) Click on " View > Libraries" if it is not yet available. 2.) To save a material to the library, the material needs to be saved externally somewhere. That can be done by Right-Clicking on the material and choosing "Save as...". 3.) Now you can drag and drop the material-file on the Library View. Like that, you can put it in a folder in the library-file. The other way to do this is to right-click on the material and choose "Create Shortcut to Library". If the file is not already saved externally, A:M will now ask you if it should be saved externally now. After that, the file will be put in the library at the current position you have navigated to. Be aware, that the library only references files... that means, you need to save the stuff to a place, which is accessable when you want to use the library. Copying only the library file to for instance another computer without having access to the folders where the files in libraries are referenced from will not work. This will not only work for materials but for all the other files in A:M too... See you *Fuchur*
  2. Amazing model 👌 I'd say that the couple is there because they are just looking nice and because the beach is only reachable by car and the oil is the reason they could go there 😉 See you *Fuchur*
  3. Hm... Win xp will not be supported with v19. You may want to use win 7 instead. One of the best windows oses around and closer to xp concerning the interface and the stabillity or even better. And compared to win 8/8.1 it needs less resources. Win 10 may be a good one too... But i did not test it fully till now. Just heart that it ia quite nice too.
  4. Very cool Keep on rocking!
  5. I am using Win 7(64bit) and Win 8.1 (64bit) currently... I am working more on Win7 and just from time to time have a look on some stuff I do in A:M at my win 8.1 laptop... I can't say that I have noticed anything different. Are you using Win 8 or Win 8.1? (always use 8.1... 8 is horrible) See you *Fuchur*
  6. Hm... I used it with v18 32bit and it did not crash... It did not work as it should (did create something bit not perfectly) neighter... See you *Fuchur*
  7. Beveling... but I am not sure it works with the newest version... You need to select a spline (ring) to activate it and it will only work in 32bit version of A:M v18. See you *Fuchur*
  8. That really was great . Much character in that character's movement . Well done! See you *Fuchur*
  9. Sweeper can do that by itself... have a look at the options if you use a specific number of duplicates, etc. . See you *Fuchur*
  10. Looks very nice
  11. That will get you sharp edges. Rays > 1 will generate soft once but will take longer to render. (this is sometimes called area lights in other software if i am not wrong). See you *Fuchur*
  12. Quite close to what I have seen from movies from india. There the differences between the liberal and the conservative parties are a common topic too. It is a good sign that stuff like that is appearing. It would be interesting to see who made it... Western people or someone in the middle east. I hope the second... For me it is not even strange but a little "klischee" but whatever it is it is good. See you *Fuchur*
  13. Fun ... but they really close to forgot about voice-acting, sound effects, etc. See you *Fuchur*
  14. Fuchur

    Sev Trek

    That was fun to watch ... well done! See you *Fuchur*
  15. It is on v19 not this version here. V19 will only be available for windows vista and newer though. (due to a compiler change I guess). Since u use a subscription you will be able to use v19 when it is out (it is not yet available for beta testers neigther) but only with newer windows versions than xp. see you *fuchur*
  16. Hello everybody . I wish you all a Merry Happy Christmas (or whatever you are celebrating all over the world ) and a wonderful time with your family, friends, children and partners whereever you are . Best wishes *Fuchur*
  17. As far as I can see, this is only important if you exporting and reimporting something... See you *Fuchur*
  18. Have a Merry happy christmas everybody see you *Fuchur*
  19. It is not in v16... it was introduced in v17 I think. Have a look at my signature for a video tutorial about it. See you *Fuchur*
  20. these are the once you want... but they are only available if you are in a perspektive birds view. in the views-toolbar you can switch between those. (there very likely is a shortcut for that but i am not sure right now which one it is. see you *Fuchur*
  21. That is not really possible... what you have there is a triangle-model. Those are especially unsuited for A:M. You have two options: Peak the splines (which will look facetted) or use snap-top-surface (the retopoly-tool of A:M) and rebuild the model over the available geometry. If it was a quad-faced-model, it could be useable with a little bit of work, but like this, that is close to unusable. See you *Fuchur*
  22. Hi Simon, go to "Tools > Options > Rendering", switch the selection-box to "Shaded" (or "Shaded Wireframe" and it should be available below. See you *Fuchur*
  23. Have a look at you realtime settings. i'd say in v15 you have "show backfacing patches" on and in the other version it is off. See you *Fuchur*
  24. very nicly done with a very good sense of timing and nice animation and overall look. keep on rocking *Fuchur*
  25. Actually, you can create a path quite nicely in the chor as anything else. Click on the path-tool and create a simple spline. Now the path should be there... now switch to "Modelling"-mode in chor. You can now for instance lath that spline and ist should be ready to go. Another possibility is, that you turn on snap-to-grid, and draw with the help of that an evenly spaced 4 point spline. Now select the spline and set the magnitude to 167% (this is quite close to a circle. See you *Fuchur*
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