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Found 17 results

  1. Installers: Windows: Windows 32Bit Windows 64Bit Mac OS X 10.13.6 or earlier: Intel Mac v19.0 Intel Mac SSE4.2 SDK: v19.0 SDK UpDate Change Log: Fixed All: 7025 Re-arranging bone heirarchy causes constraints to not get made Fixed All: 7023 Adding IK constraint creates motion with incorrect offsets Fixed All: 7022 Interrupt drawing broken Fixed All: 7024 Multi-pass anti-aliasing broken Fixed All: If a renderpreset was loaded ,the projectcamera was not flagged as modified
  2. Installers: Windows: Windows 32Bit Windows 64Bit Mac OS X 10.13.6 or earlier: Intel Mac v19.0 Intel Mac SSE4.2 SDK: v19.0 SDK UpDate Change Log: Changed All Particlesystem Streak and Blobbie there is a new Boolproperty "Color change over lifetime" , this controls how the color is changed as default the color is changed over the lifetime from each particle, if it set to "Off" the color change is done for all particles equal Fixed All 7011 Particle systems should only display modifyable pro
  3. Installers: Windows: Windows 32Bit Windows 64Bit Mac OS X 10.13.6 or earlier: Intel Mac v19.0 Intel Mac SSE4.2 SDK: v19.0 SDK UpDate Change Log: Fixed Windows 6982 Click in PWS causes crash Fixed Windows 6981 upon loading v19.0g and higher get an error on Enhance:AM .atx and .trb files
  4. Installers: Windows 32Bit Windows 64Bit Intel Mac v19.0 Intel Mac SSE4.2 v19.0 SDK UpDate Change Log: Fixed All: 0006942 Audio in Chor doesn't play Fixed All: 0006941 Crash on Decal scaling New All: for chor new entry in the menu -> "Bake and Remove Bullet Constraints" bake simulation data and remove than the Bullet Constraints from the models If the Shift key is hold while clicking this entry, a simulation run is first done for all Bullet Constraints New All: for objects new entry in the menu -> "Reset Main Bone", set
  5. Installers: Windows 32Bit Windows 64Bit Intel Mac v19.0 Intel Mac SSE4.2 v19.0 SDK UpDate Change Log: Breaking Change: sdk changed, external plugins must be recompiled Fixed All: 0006908: Layer are not visible in chor rendering with Render Lock Mode (green button) Fixed All: 0006899: View Undo, View Redo shortcuts not editable Fixed All: 0006906: Reordering Null in heirarchy causes crash Fixed All: 0006907: Adding one model to another model causes crash Fixed All: 0006904: Cloth object doublesizes and misses deflector
  6. Installers: Windows 32Bit Windows 64Bit Intel Mac v18.0 Intel Mac SSE4.2 v19.0 SDK UpDate Change Log Fixed All - 6852: Rendercrash when Toon render > Override Shading > Toon with Falloff has a custom gradient attached to it... Fixed All - 6850: Lower corner text wrong Fixed All - 6843: Bullet simulation doesn't move when moving bones Fixed All - 6828: Choreography Properties Channel type not correctly shown Fixed All - 6831: Diffuse maps not working Fixed All - 6839: Am slows to a crawl occurs on models with very high patch count Fixed All Decal-&g
  7. Installers: Windows 32Bit Windows 64Bit Intel Mac v18.0 Intel Mac SSE4.2 Change Log New: Interface: Save before Render: saves the project, if it is modified, after hit "OK" in the "Render to File Settings" Dialog can be controlled with the "Save upon Render" checkbox at Tools/Options/Rendering , Default is ON Physic: Bullet Integration into A:M added Bullet Constraint for physic simulation with the bullet physics engine Alpha Documentation Modelling: Scale to X=0 option Before we do a Copy-Flip-Attach it is good practice to select all the CPs we presume to be on the center Y axis, go to th
  8. Installers: Windows 32Bit Windows 64Bit Intel Mac v18.0 Intel Mac SSE4.2 Change Log Fixed All: [bug]6687[/bug] SDK missing method for joining splines? Fixed All: [bug]6685[/bug] Decal placement tools do not work correctly in Camera view
  9. Installers: Windows 32Bit Windows 64Bit Intel Mac v18.0 Intel Mac SSE4.2 Change Log Fixed All: [bug]6505[/bug] Layers drawn in front Fixed All: [bug]6631[/bug] Depth sorting problems in choreography Fixed All: [bug]6643[/bug] Bias-Handler not showing (the line of the bias handlers not visible) Fixed All: [bug]6540[/bug] copy loose decaling on 5 point patch Fixed All: [bug]6647[/bug] Grid only shows when an object is selected Fixed All: [bug]6663[/bug] After Deleting a spline, Undo does not restore it. Fixed All: [bug]6664[/bug] Crash upon drawing spline in new PRJ Fixe
  10. Installers: Windows 32Bit Windows 64Bit Intel Mac v18.0n Intel Mac SSE4.2 Change Log Fixed All: - 6628: Exporting MDL from Chor causes crash Fixed OSX: - 6630: Option Dialog Box changes crash Fixed All: - 6635: Instead wizard amplitude appointed wizard mirrorbone Fixed All: - 6632: Simcloth simulation crashes Fixed All: - 6638: NetRender crash when changing JPEG settings New All: menu entry for Models "Renumber CP's" renumber the model cp's
  11. Installers: Windows 32Bit Windows 64Bit Intel Mac Intel Mac SSE4.2 Change Log New All: - 6627: Very slow rendering on select frames New All: - 6624: "Paste with Bones" over-simplifies CP Weights New All: - 6621: Expressions no longer possible New All: - 6616: 2-axis Translate handles not drawn properly New OSX psd and tif imageformat plugins added New All: psd files are corrupted if they have a alphachannel Changed All tif imageformat plugin, added compression dialog avaible compression types None,Packbits,LZW,Zip default is LZW New All: - 6611: "Apply Snapshot" not
  12. Links Updated Installers: Windows 32Bit Windows 64Bit Intel Mac Intel Mac SSE4.2 Change Log New All: Button "Snap to CP" snap a bone to the nearest cp You must manually add this button from "Tools->Customize->Commands->Manipulator" (Cube with red point and arrow) to add a keyboard shortcut search for "Snap Bone To CP" only active in modelingviews , when the view is in bonesmode Snap the selected bone manipulator (Chain,End,Shaft) to the nearest cp, hidden cp's are excluded from the calculation except of moving the shaft, the bonelength isn't preserved Fixed All: [bug]660
  13. Installers: Windows 32Bit Windows 64Bit Intel Mac Intel Mac SSE4.2 Change Log Fixed All - 6601: Percentage pose and skeltal keyframe bug Fixed All - 6599: Filepath recognition is not the same as used in master.exe and renderserver.exe Fixed All - 6311: Patch Images do not Bake Fixed All - 6598: realtime display error for textures with alpha channels Fixed All - 6595: Boolen Cutter is working from some viewpoints perfectly, but from other not.... Fixed All - 6539: average normal Fixed All - 6597: Crash when rendering from a non camera view and Motionbl
  14. Installers: Windows 32Bit Windows 64Bit Intel Mac Intel Mac SSE4.2 Change Log New All: (0006593: Wizard: Import Images on Grids) Plugin "Gridimages" , avaible from a choreographie "Add Images"opens a image selection dialog for selecting the decalimage, multiple selection is possible if the checkbox "Import as an animation or a sequence of images" (win) or "Import as sequence" (mac) is checked and the selected image is a imagesequence a animated decal is created can be used multiple times, new selected images are added at the end of the imagelist "Clear List" remove all items from the im
  15. Installers: Windows 32Bit Windows 64Bit Intel Mac Intel Mac SSE4.2 Change Log Fixed All [bug]6585[/bug] Crash when change group order. Fixed All [bug]6562[/bug] SSS and Average Normals don't appear to work together. Fixed All [bug]6584[/bug] CP Weight does not work. Fixed All [bug]6583[/bug] Render crash by the pose sliders. Fixed All [bug]6572[/bug] hover text for bone draw mode Fixed All [bug]6587[/bug] Renderserver: Cannot access selected output directory! error Fixed All [bug]6573[/bug] Render or Netrender hangs on specific FRAMES Fixed All [bug]6580[/bug] Model Wi
  16. Installers: Windows 32Bit Windows 64Bit Intel Mac Intel Mac SSE4.2 Change Log Fixed All [bug]6561[/bug] transparent models are not drawn correct in shaded views Fixed All [bug]6557[/bug] Transparency is not shown correctly in workspace for OpenGL 3 Fixed All [bug]6570[/bug] multipass rendering with motionblur failed Fixed All [bug]6563[/bug] Add with Shift-Key pressed does not add a new non-continuies spline (worked in v17) Fixed All [bug]6569[/bug] Do not connect two different spline at the beginning of the connection with key-Shift pressed Fixed All [bug]6576[/bug] Crash i
  17. Installers: Windows 32Bit Windows 64Bit Intel Mac Fixed All [bug]6542[/bug] Crash When Rendering With SSAO & Stereo Together Fixed All [bug]6528[/bug] Crash after editing groups then re-ordering htem in PWS Fixed All [bug]6523[/bug] Rotate manipulator not drawn correctly Fixed All [bug]6538[/bug] strange hair
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