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Hash, Inc. - Animation:Master

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Showing content with the highest reputation since 03/16/2024 in Posts

  1. so I have to say... that's not a kilt... it's a skirt. I true kilt is about 2 fingers ABOVE the knee.. Somewhere I had an Incredible Hulk model wearing a kilt and tossing a caber.. sadly lost to the great hard drive crash of '01!
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  2. One of the problems I've run into importing my A:M models into Blender is that most of my models have very limited geometry. I can add a subdivision modifier, which does smooth out the parts and pieces, but it also reduces them in size, so I end up with a model that no longer looks like it did in A:M. Today, I watched this youtube video... A subdivision modifier that keeps the model's volume! And suddenly, an old friend appeared, looking not a day older (or skinnier!) I'm busy with the latest Stalled Trek, so I can't really go off on a deep dive right now, but if you've run into this problem, this appears to be a solution!
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  3. A modern render of my 20-years-ago Showdown entry, now with lighted dance floor!
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  4. Look at this fabulously flexible result of rigging a face with the Transfer_AW plugin. Steve @Shelton modeled this great character (right) and then we pulled out a lo-res version (left) with just enough splines to cover the essential landmarks of the face. We rigged and CP-weighted that with some minimal bones for the jaw and lip corners and then used Transfer_AW to interpolate that lo-res rig to the hi-res mesh. It would need some further fine-tuning but this is a huge time saver for rigging a face. TAW Hans.mp4
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  5. A modern render of this Showdown entry, now with lighting, atmosphere and sound...
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  6. Incase you thiink the wookie was too hairy....same model with Material chamge and decals whathappen.prj
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  7. Here's a variation a bit more organic looking...
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  8. You can see his :blood" flow insideguy.prj
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  9. Here it is! This is 10 yrs. of my life. (so THIS is why Pixar needs 300 people to make a film) Thank you robcat, fuchur & other AM forum gurus that helped me!
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  10. Congratulations! I thought I knew what was going to happen and you surprised me all the way through. Nicely done.
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  11. Nicely done! And thanks for sending me down the internet rabbit hole to find images of the various guesses modelers have made for a rear view of the Maria robot; something Metropolis never showed.
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  12. nice one, Edward. Well done.
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  13. It's always nice to see someone complete a long-term project. I liked the story. I guess that's why they call them hooters, huh?
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  14. That was fun :). Well done and thanks for the honorable mention in the credits ;). Best regards *Fuchur* PS: And if you want to re-render it in a higher resolution than 480p, please let me know :). I have a couple of rendernodes which could help out if necessary ;).
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  15. how long did it take you to render ? did you use a render farm ? wht is the resolution of the original clip. i like it.
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  16. Hooray! I enjoyed your movie!
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