sprockets Super Mega Fox and Draggula Grey Rabbit with floppy ears Newton Dynamics test with PRJ Animation by Bobby! The New Year is Here! TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant!
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Hash, Inc. - Animation:Master

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Showing content with the highest reputation since 12/18/2024 in all areas

  1. I don't think I posted a link to this yet, but hey, better late than never.
    2 points
  2. So i lied. Here is Sir Harold
    2 points
  3. One more for the day. Archie or Andre, was rigged with TSM. A little more flexibility especially for the bow and arrow.
    2 points
  4. I found the rendering of Timothy walking. Here is Timothy the Goblin
    2 points
  5. This is the final "Particle Fire" project from the C++ tutorial that a few of us have been doing. I have modified it so that you can draw a trail of fiery sparkles with your mouse as it runs. Unzip this ZIP to a folder on your drive somewhere and double click on Sparklies.exe to launch. Sparklies.zip Left-drag to draw sparkly particles with your mouse!
    2 points
  6. I wish everyone a Fine New Year and I look forward to seeing you all in 2025!
    2 points
  7. The Knights Tail story has me thinking its time to get started again. All the rigs are half done. More than likely I will redo the rigs into the TSM2 with some of Roberts add ons. Here is a picture of the team and the only thing missing is Lilly, the damsel in distress.
    1 point
  8. I have been going through a bunch of AM things the last few weeks. This was prompted by my back up drive telling me there is an issue. I love an SSD and NVME drive but when they start having issues you better pay attention. Anyway, I started looking at all the assets I have modeled over the years. I was sad to see that I have started many projects over the years and did not finish most of them. Some of them include Cupid's Sick Day, Coffee Shop Disaster, A Knight's Tail, Corner Pocket .... Thanks to Robert Holmen, I look at the animating portion of a project differently than I use to. There are a couple of the projects I think I will look at restarting in the future. One of the characters from A Knight's Tail was Willard the Wizard. I really like the character and back in the day I rigged him with the Zundel Rig plus some add on items that I incorporated. There are several characters I used from A Knight's Tail, in the image contest a few years back, Sir Harold the Knight, Willard the Wizard, Tim the Goblin, Archie the Archer and of course Herman the Dragon. Here is a shot of Willard I posed this morning after being snowed in today. Don't be surprised if you see a few more characters over the next few days, along with Han's Flower pickup animation being completed.
    1 point
  9. made another squidward for quake. It felt like a spagethi monster. funny to see them come alive after modelling them! sienna.mp4 chtulu.mp4
    1 point
  10. Well poses are bascially done, but doing some re-rigging of Hans. So to take a break and rig another character at the same time, I have completed the body and head of Lilly
    1 point
  11. I hope everyone had a great Holiday, and will have a happy new year! Windows: Windows 32Bit Windows 64Bit SDK: v19.5 SDK Change Log: Fixed 0007283: Action lost on PRJ Save Fixed 0007279: Splitpatch gone? Fixed 0007286: Can't select target for Group Constraint Fixed 0007281: DarkTree/Symbiont Materials render blank Fixed 0007285: Importing MDL files will result in "No Name" as the name of the model Fixed 0007280: Imported Materials have no name Fixed 0007209: Texture Sequence as a Decal: Image > Timing > Frame is ignored by final renderer
    1 point
  12. Good day AM community, guys thanks for the assistance, I really appreciate it.
    1 point
  13. Camel in the Parking Lot
    1 point
  14. Gif file clip to animate new trial idea of a "magical" xmas tree newtree3.prj
    1 point
  15. vase.mov mp4 version: vase.mp4 vase.zip (zip does not have vase Darktree material) EDIT: this slightly revised zip includes Darktree material: vaseB.zip This PRJ was saved in v18. It will load and play in v19 but to alter and re-simulate the Newton Dynamics you will need to use v18, the last A:M version to use "Newton Dynamics". ("Bullet" is the dynamics engine in v19 and later versions.)
    1 point
  16. Sorry I have been unable to post any progress reports but this year's animation was done on the fly and there are some rough patches that I pretty much have to live with. I'm sorely tempted to go back to this after the holidays and get it right but you know how that goes! Happy Holidays and Merry Christmas! Final_quality_render_h264.mov on YouTube:
    1 point
  17. Worked on this pretty much every night this week. Its still needs some tweaking for sure but I'm bored with it so moving on Thanks David [attachmentid=21761] rabbittrick2.mov mp4 version: rabbittrick2b.mp4
    1 point
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