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977 topics in this forum
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- 17 replies
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Here's a brief clip of me waving my Cintiq pen around the screen. You'll see that the cursor is always about 5-6 video frames behind the position of the pen. cursorlag.mov I'm wondering why it should ever be more than one screen refresh behind. Consider that the screen is refreshed at 60 fps. On a 2.5 GHz computer that means there 41.6 million clock cycles between every screen refresh. I would think that on an otherwise untasked computer it should be possible to read the position of the pen and update the cursor on the screen in less than 41 million clock cycles and yet there seems to be a pipeline of delay built into the process.
Last reply by pixelplucker, -
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After several failures to get access to clipshare I tried to recover my password. I'm not a great fan of it, as I can't remember I lost it, but my old one gets bucked. I keep asking for a recovery but it seems as if the email never comes through. Also I see all movies comments of cynthia..,(?) Is that the one who framed my email?
Last reply by Madfox, -
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I had the chance to design a website for my employer. It can be found here: www.stevenjohnsonconstruction.com It's a work that will be changing often so please help us get the word out and link it to your websites as well. Thanks all.
Last reply by Ilidrake, -
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Hello there, when a decal in AM is done, it gets saved in the AM model or project file in a special decale section. I did not analyze this entirely, but the info here must be the nr of the patch, the cps involved, the positition of the cps in the xy space, and that should be it. This equals basicly UV coordinates as they are stored in an .Obj file. Now it comes: If it would be possible, to parse the UV information of an .Obj file into the file format and the order as it is represented in an AM model file, it should be possible, to get the UV information out of an .Obj file and integrate it into the AM file by putting it at the correct position in the file. As far as I…
Last reply by Rodney, -
- 6 replies
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Recently, I had occasion to be moving models on a sphere. To be more precise, I was moving ships on a globe to show travels. Well, guess what? The program moves models from point A to point B in a straight line. The ships kept submerging. Unless I put the ships well above the water, I have to change their location (z as well as x and y) very frequently as they move along the timeline. If I put them well above the water, the angle of view sometimes makes them look like they are very far from where I wanted them to be. Sometimes they look like they are on the land. This becomes an issue especially as they are approaching a port. Does anyone have any ideas? Is there a spheri…
Last reply by Pitcher, -
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Source: Numberphile I've always like Tony DeRose and here he discusses the process of subdivision, averaging and such that they've used in computer animation. At the end he discusses the weighting that allows for smooth curvature by identifying the limit that can be used in smoothing that just happens to be an equivalent to smoothing to infinity. There is to be a follow up video but I don't think it's been posted yet.
Last reply by Rodney, -
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- 558 views
How is it that no one noticed this before? Escher’s impossible stairs inspired by high school stairwell
Last reply by robcat2075, -
- 1 reply
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Why did I think of Nancy when I saw this... http://www.disneyresearch.com/project/printed-teddy-bears/ Of course, automated sewing has been around for a very long time...
Last reply by NancyGormezano, -
- 4 replies
- 750 views
Our seemingly endless wait for a truly high-quality "My Little Pony" movie may soon be over... DreamWorks Animation & Hasbro In Merger Talks
Last reply by robcat2075, -
- 1 reply
- 809 views
Go get your Windows Updates today... Microsoft fixes '19-year-old' bug with emergency patch
Last reply by johnl3d, -
- 1 follower
- 3 replies
- 927 views
Have any early adopters had a chance to play with A:M on OS X 10.10 Yosemite? Unlike with Mavericks... which threw a lot of folks off a cliff for a brief moment... it would seem most incompatibilities with Yosemite are related to hardware drivers. That sounds like good news for A:M users as keeping hardware drivers up to date is generally a good practice anyway. As Yosemite is a free upgrade for Mac Users it likely to be adopted by many: http://www.apple.com/pr/library/2014/10/16OS-X-Yosemite-Available-Today-as-a-Free-Upgrade.html
Last reply by jason1025, -
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- 605 views
from the Too Many Times to the Well department... 'Toy Story 4' coming from Pixar in June 2017
Last reply by robcat2075, -
- 5 replies
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https://code.google.com/p/android-breakout/source/browse/src/com/faddensoft/breakout I like this setup for sharing an open source project. I want to make one like it (for animation using simple color transparent sprite sheets or just sprite sheets timed to music and sound effects for a smart phone). Of course, if anyone had any "pull" or "influence" or "interest" or advice why it's just a dumb idea...would be greatly appreciated! Been trying something similar on monoboom.co/development.html/ but am I the only one that thinks ditching the .com site for .co had some comical sense? It is shorter, and who cares about .com anymore? I've got .info, .us, .org…
Last reply by DZ4, -
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- 918 views
Hi Guys, its time for me again to treat me with a christmas gift, and I want it to be a new AM subscription. Since I am a fan of the Setup Machine Rigg and it is now for free i just want to make sure, that when i get a new subscription vor V18, I can also download V16 (32bit) and use it on the machine where my subscription is running on, right? Please correct me if I am wrong! Regards Heiner
Last reply by ruscular, -
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Brendan Bolles, creator of the ProEXR plugin for After Effects etc. has launched an effort to cull together various open source image and audio formats into a new (more universal) media format for image sequences. It looks like he'll easily make his initial funding goal. This is of interest primarily because having a -simple-, -universal- and -patent free- image format that allows for still and moving imagery has long been of interest. Will MOX just be another file format to contend with or can it achieve it's lofty goal? If anyone can do it it might be Brendan Bolles. This video outlines some of the problems and the support behind the idea:
Last reply by Rodney, -
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- 9 replies
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Best wishes, Will! May all your Zandorias be fully tarred!
Last reply by Rodney, -
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Saw this and looks pretty handy but wondering how well it would integrate with AM http://www.allegorithmic.com/products/bitmap2material Maybe use it in conjunction with Bitmap Plus plugin?
Last reply by Clipping Path Specialists, -
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For those of you working on personal projects of the non-commercial variety this might be of interest. Nuke is a high end compositor used in the production of many feature films. And of course Nuke does offer more than just compositing. Some of the features: http://www.thefoundry.co.uk/products/nuke/features/?product=nukestudio The PLE release is designed for learning the software with the obvious hope that you'll want to eventually purchase the commericial release because it is that useful to you. There is a long considerably long list of things you cannot do with the noncommericial release: These constraints may limit usage but they do allow acce…
Last reply by robcat2075, -
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This is fairly self explanatory. Folks have long desired to be able to make sense of audio waveforms...
Last reply by Rodney, -
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I tried rendering a chor. file in the bitmap format, and the sky became black on the rendered picture. When I rendered as an avi, the sky was light blue as usual. I would like the sky to be light blue in the bitmap. Any ideas?
Last reply by Pitcher, -
- 3 replies
- 949 views
This is a SIGGRAPH presentation on how the body deforms during breathing as applied to animated characters/avatars. Perhaps a bit more technical than routinely necessary... still, it contains some information especially useful for those striving to create 'realistic' performances. I wonder what qualifications one must have in order to be a 'breath actor'...
Last reply by robcat2075, -
- 1 follower
- 18 replies
- 2.5k views
Octane Renderer is extraordinary. The company that sells it creates plugins for many software like Blender, Carrara etc ... And why not Animation Master. I sent an email to see if they have plans for plugins AM. It would be good that many send an email if interested in this renderer. Octane is a GPU engine Unbiased. User-friendly gpu allows use to make an image from 10 to 50 times faster. I use octane and it's really impressive.
Last reply by Xtaz, -
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hello, is anyone an idea for what's new in version 19? I dream of rendering GPU. particles as objects. UV tools and chamfer. That may be a bit early to talk about?
Last reply by robcat2075, -
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Looks interesting: The parallel between Disney marketing via movie subject matter and the Disney theme park has always been tied together but with Lasseter in charge that tie and subsequent cross pollination has increased dramatically. And they have only scratched the surface. It is telling that Lasseter's involvement in the theme park predates his involvement in animation. He's come a long way from ferrying folks around on jungle cruise adventures.
Last reply by Rodney, -
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Hello Hashers- Just noticed a blurb about the upcoming new Pixar Movie, "Inside Out" coming out next summer. Looks pretty funny when you consider the premise and the voice actors. I don't know if anyone at Pixar saw this terrifc short: (http://www.youtube.com/watch?v=JuyB7NO0EYY) before they formulated their movie, but both concepts look great. Tom
Last reply by fae_alba, -
- 2 replies
- 965 views
http://www.theverge.com/2014/10/9/6951375/david-letterman-hatsune-miku-anime The other night David Letterman featured a band led by a hologram, Hatsune Miku. I had never heard of her, have you? You will. This video compares pop idols like Justin Beiber to, and suggests the future may be dominated by 'entities' like Miku. Animation plays heavily thruout the scheme, and it is going-on BIGTIME as I write. INTERESTING.
Last reply by nemyax, -
- 1 reply
- 624 views
Some might say it was inevitable: Link
Last reply by John Bigboote, -
- 31 replies
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https://youtu.be/z5nBA45DvRo Andrew Kramer has announced a November release for Video Copilot's Element Version 2. Element is an Adobe After Effects plug-in that offers realtime GPU based 3D rendering, right within the After Effects application. Version 1 was a big hit but had obvious drawbacks in that with realtime GPU you can not generate shadows or reflections... well, with V2 he appears to have jumped those hurdles, and threw in realtime sub-surface-scattering and refraction as well! The shadows, refraction and SSS look pretty nice, and the reflections use a bit of a 'cheat' as realtime raytracing is still unobtainable. It is kind of amazing! Prices and up…
Last reply by Rodney, -
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- 737 views
This Saturday legendary Disney animator Andreas Deja will be conducting a brief Master Lecture online at Virtual Animators. The 1 hour limitation suggests it'll be a bit brief to be much more than a survey/overview but at $25 I'd say it will be well worth the money and knowing how Andreas enjoys teaching I'm sure there will be many learning opportunities too. He has stated his plans to conduct a demonstration. There is limit seating for online attendance so if you are interested it is best to sign up sooner than later. http://www.virtualanimators.com/index.php/workshops Saturday, Oct 11, 11AM PTD And whether you attend or not... don't forget to kee…
Last reply by Rodney, -
- 6 replies
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I am working on a small project and am wondering how I convert my model to an STL format for 3-D printing. I have ANimation Master Version-13 any helps is great Thanks Chris
Last reply by simpleyork, -
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Finally came in, set everything up without a hitch and wow what a nice machine! Lots to watch out for as with any high tech equipment, biggest issue is keeping the resin tray clean, keep material mixed and plan on a resin tray with each liter of resin to play it safe. Thought they sell the trays separate they are the most prone for print failures simply because of the wear and tear of how the machine operates. I did my first print of a coin, tossed it on edge because I didn't want to have to glue 2 parts together for a quickie proof. I printed it at med resolution 50 micron and the detail of the text all held perfectly. Far better than any Objet or Polyjet print I hav…
Last reply by pixelplucker, -
- 1 follower
- 7 replies
- 1.4k views
does anybody know what is going on over there? it seems like someone buys them... at least the mail i received is indicating that. see you *fuchur*
Last reply by ruscular, -
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- 683 views
From the Hollywood Reporter... I presume there's some sort of signal light they shine on the clouds to call an emergency board meeting.
Last reply by robcat2075, -
SyncSketch
by Rodney- 0 replies
- 876 views
We are seeing more and more of these type of applications... a definite trend in collaborative software. While useful and interesting once online sketching is ubiquitous I imagine many of these application will either fade from existence or be assimilated into other products. I fully expect Youtube and other video services to move in that direction as well. But... in the meantime these application are available and can help bring collaborative projects to life. Like several similar offerings SyncSketch provides online annotation of video uploaded to the cloud. Sharing a link with someone else allows you to then share that information with others. Here are a fe…
Last reply by Rodney, -
- 2 replies
- 777 views
This is for folks that use TechSmith's Camtasia screen recording software. With the recent update to Camtasia 8.4 the recording file format has changed to allow full compatibility between PC and Mac. Good news. The bad news is that this change makes files recorded in the latest release incompatible with earlier releases. You can't open them, etc. This is something to consider if you use more than one release version of Camtasia or work with other who do. Note that a general workaround is to save/produce the content as a video file and share that but all of the specialized recording data (mouse movement etc.) will be lost (flattened?) as you do. Also noted,…
Last reply by Rodney, -
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I am having trouble posting links here, but I put an update on my website http://www.monoboom.co/ Sorry to say I've lost my other downloader so I'm back to 1 download on Play for my app (me!). Anyway, with a green screen, and the ability to convert that to a black background PNG, I think a lot could be done... But I'm on moderator queue and you took down my topic. Am I really that bad at posting? Looks like http://www123videomagic.com/ has a green screen kit that could create an image sequence (with a not included camera to a RAW file) that could be converted to PNG (with other software) for color transparency (which is not the old color transparency just…
Last reply by DZ4, -
- 13 replies
- 2k views
Hey all--- Working on an outdoor scene with a grassy plain that rises to a mountain. I'm looking at a grassy texture, then a rocky, then a granite-like one for the sheer mountain. Question is, how to effect a smooth transition from grassy to rocky to granite without them obviously being patch breaks. Just getting into texturing heavily and any head's ups or links to getting started would be appreciated. Thanks, Rich
Last reply by Rodney, -
Sony Picutures/Imageworks is pressing toward the release of an updated Popeye. Initially I was quite skeptical but if anyone can pull off a decent Popeye feature it's bound to be Genndy Tartakovsky. The 'animation test' begins after a short intro. I have never been a huge fan of Popeye although at times I almost became one when a story hinted at his potential. But I watched him a lot when I was a kid. As a kid of four or five years old I use to have a recurring nightmare where I was down in a deep well being chased by a shark and it wasn't until (by happenstance in my late teens) I saw an episode of Popeye where that scene played out with Popeye as t…
Last reply by Rodney, -
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- 1.5k views
http://genero.tv/georgeharrison/
Last reply by nemyax, -
- 9 replies
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Hello Hashers- I was watching the "Secret of Kells" and saw some cool smoke effects which have me stumped. They used celtic spirals for the rising smoke and the outer spiral lines changed from white to dark when they crossed some sort of masking line.(see animated clip). I'm sure there is a pretty simple explanation how they achieved this effect..but I can't figure it out. Can anyone explain this cool effect? Many thanks, Tom SmokeQuestion.swf
Last reply by Tom, -
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- 1.4k views
Microsoft To Abandon Windows 7 Mainstream Support. Pressure Builds On Windows 9
Last reply by pixelplucker, -
- 9 replies
- 2.3k views
How long should your next animated story be? You can tell more than a few stories in 10 seconds or less... So before you invest in your next story as a 90 minute epic animated feature film perhaps you may want to tell one a bit shorter... more economically... ...perhaps even in 10 seconds or less.
Last reply by Fuchur, -
- 3 replies
- 1.1k views
Tired of animating? Or anything else? Scientists agree: Coffee naps are better than coffee or naps alone
Last reply by John Bigboote, -
- 0 replies
- 814 views
http://tandf.msgfocus.com/q/16vqEHslJb5/wv This was posted on facebook by animation magazine
Last reply by johnl3d, -
- 0 replies
- 1.5k views
CGTarian is yet another online school that has offered a wide range of courses. I'm not sure if we've discussed those before. Recently CGTarian launched out on an updated path with new instructors and few newer approaches. I note that JP Sans (highly active in the Animschool realm is an instructor*) and a focus is said to be that individual courses can be taken without signing on for the longer term. A little about CGTarian (from their website): The price of admission is still high for attending online classes but as long as the value is also then taking a course may be well worth the effort. As always, my suggestion would be to sample the lessons ava…
Last reply by Rodney, -
- 1 reply
- 787 views
This is the best rock, paper scissors tale I've seen told.
Last reply by Fuchur, -
- 1 follower
- 22 replies
- 3k views
This is an old clip but the results are so cool, thought the Hashers might enjoy it. http://www.youtube.com/watch?v=gT9qU_fJNuw Wish there was some sort of plug-in which would simulate some of these effects... Tom
Last reply by Clipping Path Specialists, -
- 1 follower
- 86 replies
- 9.4k views
I got my feet wet in the '3D Printing' arena this week... turned out kinda cool! I uploaded a hash model of my Tireman character to sculpteo.com(via OBJ exporter with a .mat file for colors...) and interacted with their online 'repair-bot'... which sent me back to A:M to make revisions maybe 8-10 times as I learned what I could and could not get away with... and mostly what geometry was deemed 'too thin' for the scale I had chose... which was 3.8" tall. This print cost $80...I am pretty happy with what I see. My method was to pose the character using his TSM rig in a chor and save it out from there as a .mdl... which I opened and deleted all the bones and decals f…
Last reply by pixelplucker, -
- 1 follower
- 19 replies
- 2.3k views
More often than not creative types find themselves locked in a self contained cycle of non-creativity at one point or another. One of the most significant of locks they place on the imagination is that of the eternal self fulfilling prophesy of 'I can't draw.' Let's cut to the chase. To draw is to pull something up or toward you (although if something or someone else is drawing in an opposing direction it might also be said to be drawn away or down) One need not place lines on a piece of paper with graphite, pen or other instrument capable of producing a visible line but some form of line must be placed in order to reveal the structure of a visual idea. One…
Last reply by pixelplucker, -
- 0 replies
- 687 views
I'm a bit behind the times, but I viewed Harlock Space Pirate(2013 cg version) for the first time a few nights ago. The texturing details jumped out at me so strong. If you like CG texturing and lighting, this film is worth a view. The characters faces do however look generically anime. It seems like they all use the same head model as the other CG Anime films. But those are even well done. I rather enjoyed the film and found myself drawn to the details of the texture details in both the characters and props. It was obviously a motion capture driven project for both facial and body animation, but it was very well done. William
Last reply by detbear,