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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,162 topics in this forum
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- 1 reply
- 438 views
I assume from absence of any real information in guides that it is not possible to use any form of scan software (eg on clay models) to develop character in Hash... characters must be created by the stitching method described I think. Any advice welcome. also about importing characters from other programmes outside Hash... I understand that inanimate objects can be imported. Are there any tools for converting an inanimate object from say 3dstudio max into an object that can be animated in hash? Many thanks. Look forward to responses! Sorry, I am an AM newby and just learning the ropes here... and clearly this is much the best character animation software on the m…
Last reply by Rodney, -
- 8 replies
- 1.1k views
Gang, I recently purchased the ExtraDVD and cannot successfully link the library tothe PWS for drag n drop. I have followed the instructions found at link http://www.hash.com/lib/. They were very helpful. I was able to move the original V11.1 data from the CD and the models, materials and projects all show as expected. I successfully transferred the ExtrasCDVol1 and the folder shows in the PWS and I can drill down to all the great content. Unfortunately this does not work for the new ExtrasDVD. No folder exisit in the PWS area for drill down. Perhaps there is some folder hierarchy which I am not following. Any help is appreciated. Thanks, Mike
Last reply by Rodney, -
- 1 follower
- 9 replies
- 1k views
Does anyone use a Graphics tablet and if so, how is the interface with AM? Would it work with the 3d painter program? Just doing some research for a wish list item in the future....Thanks for the feed back... I finally finished a character, just some tweaking to do and now on to rigging
Last reply by Luuk Steitner, -
- 1 follower
- 1 reply
- 289 views
ok this one is not so much a AM question as it is a AM forms question , in a lot of the post you have both the rendering and the PRj files as a link , yet i cant find a way to upload eather of those , how do you do it?
Last reply by Caroline, -
- 1 follower
- 1 reply
- 357 views
ok i know how to use the pose option to move a model into a pre defined postion , during a few of the much appreceated help topics iv put up plp have said to use a action to get something to do something , i dont know how to set one up or even how to get started , any help would be most appreceated
Last reply by Caroline, -
- 1 reply
- 440 views
ok if youve seam avp youll know what im taking about though still invisable you can still see an out line of what ever it is.
Last reply by Fuchur, -
- 0 replies
- 279 views
im making a jet and have got the base frame down but i need a after burner effect and was woundering if any one had any ideas
Last reply by Master chief, -
- 6 replies
- 516 views
Hi - I am trying to get the effect of bright light bursting through a triangle shaped window - any suggestions - would I set the window transparency down and what type of light should I use. I have tried several things and can't seem to get the light concentrated or "glowing" through the window. Any suggestions would be appreciated. Thanks - Eric
Last reply by frosteternal, -
- 2 followers
- 4 replies
- 702 views
Hello, Can anyone help me with info on how I can load the Animation Master 2006 onto my Mac G3 blue tower with Panther? I keep getting the error message that says I need Tiger or Leopard and I don't want to spend another $100 bucks to upgrade. They told me at Fryes that it would work on Panther using a patch from Hash??? Any help is greatly appreciated. Thanks, Scoonie
Last reply by scoony2, -
- 7 replies
- 779 views
OK, I am stuck. I have spent the last 2 and a half years building models, sets, animating and assembling choreographies. I am going through our final renders, and have hit two huge problems that I cannot figure out how to correct. I called Hash's number and they told me that the problems were with the version I was using, and I needed to upgrade. I took them at their word, paid for v15 and I am getting the EXACT same issue. So I am hoping the collective knowlledge of this forum can help us. First, I have these random "blotches" appearing on a model. They are showing up what appears to be randomly in a rendered cho. they show up for just one frame, but if I …
Last reply by Master chief, -
- 2 replies
- 427 views
ok after 8 hours of modeling and shaping ans the such i have a model of the monkey lord form sup com , no i need help i need to know if any one know how to do this kinda laser
Last reply by MMZ_TimeLord, -
- 1 reply
- 499 views
When I select mirror mode, it does not mirror oppisite side. Is there another setting I need to adjust? I am running V15a.
Last reply by Fishman, -
- 1 reply
- 376 views
ok i found out that having a spline in the main animation screen works really well for moving a flying object , how every it seams to auto set the movement from start to end without proper setup Ie i wanted a "asteriod" to over 50 secons slowly come in and eventualy hit the ground , but it hits at 20 seconds and for the life of me i cant figure out how to change this
Last reply by Rodney, -
- 2 replies
- 498 views
Can someone help me understand the limitations of baking? I keep trying to bake a model and it just hangs at "Organizing Map Layout". How long should baking take on average? My model has crumple, eroded, and a simiont material.
Last reply by johnl3d, -
- 2 replies
- 357 views
i was wondering if there was a way to set a object to rotate as long as its pose is turned on , i have a mega laser cannon with some rotatin parts and they spin quite fast so rotating this every 2 frams would be quite anoying .
Last reply by johnl3d, -
- 1 reply
- 374 views
ok iv been told that by using this constrant you can make it so that a bove can only move in specific directions , i have robotic arm and it has 3 joints 1 goes left and right , while the other 2 are up and down , (think a tarancalas leg) how do i set these up to work correctly as i tried myself but they didnt apperantly kick in
Last reply by John Bigboote, -
- 5 replies
- 596 views
Hey, This time i cant get the wheel to lathe properly. It says to move pivot. I dont get it lol. This modeling is a lot of learning lol Hopefully ill be able to be proficent with it soon. Thanks Geoff
Last reply by Rodney, -
- 5 replies
- 773 views
Hey, Im working on the plane tutorial and its come to the part where you are supposed to form the cockpit. I cant figure out which CPs to mmove in order to make the cockpit with out screwing up the model. Heres a pic of the splines and what not. Thanks Thanks Geoff heres a pic with the wing hidden Plane_cockpit_pic.bmp
Last reply by Geoff, -
- 5 replies
- 726 views
Hi - I have been seaching the forum for materials trying to learn more about them. I see the following darksim link http://www.darksim.com/html/simbiontam.html How does this work - it says the Simbiont Plug-in is already in version 13... and up I am guessing. I just upgraded to the latest version - how do I know if I have the plug-in. Also, are the free materials they have on on the site applied like you would a regular material? Someone help me see the light, was a little iffy about downloading the plug-in, didn't know if it was just for an older version
Last reply by flashawd, -
- 1 follower
- 4 replies
- 452 views
As an example, I will use the MirrorBones plugin available here: http://sgross.com/plugins/index.html 1. Download the mirrorbone.zip file. 2. Right click it and Extract All. This should give you a MirrorBone.hxt file. 2. Right click it and left click Copy 3. Click Start Menu > My Computer 4. Click the Folders Icon on your top toolbar to show a list of folders on the left hand side (If you don't have this, you will have to double click your way down to get to the hxt folder, instead of doing the next step). 5. You need to click the plus signs next to My Computer Local Disk (C:) Program Files Hash Inc V15.0 6…
Last reply by Masna, -
- 2 replies
- 331 views
Hi - I need to create a golden planet w/ a glow around it - for the planet I just used a sphere, and created a material for it - but I noticed the "glow" in the property attributes doesn't have any sub setting, there is just an off and on. Is there a combo of other property attributes that I can use to get the effect I am looking for - just a glow around the planet - thanks for any suggestions.
Last reply by flashawd, -
- 1 reply
- 325 views
i recentaly saw a cool wizzard use in witch a font wizzard was used to make a fish that was golden brown and still smiling and that got me thining , is there a wizard that would take a picture and create a model from it ( noting that it woud need to be cleaned up ) .
Last reply by brainmuffin, -
- 5 replies
- 428 views
ok im making a gun with a extendable barrel in the top down view the barrel is facing north , i now that there is some sort or constrant usable but i dont know which to try
Last reply by Master chief, -
- 1 reply
- 277 views
with all the help if been getting im getting close to rendering my first longer that 5 secons movie but there is one last thing ( at least for know) that i still dont know how to do or at least correctly , the movie is going to have a car getting chased by a plane of sorts and there is going to be shooting . my questions are , A is there any way to do a good muzzel flash, B since there is going to be at least 50 differant shots fired do i have to have 50 models in at the start and
Last reply by johnl3d, -
- 1 follower
- 4 replies
- 390 views
ok here the deal in order to make a laser that actaly works for what i need i had to make the beam about 10000 cm long , my question is is there a way to asign a model a value that would cause any part of another model to no longer show up , ie putting a block of this model behind a giant robot so the beam is hitting it and not just passing through it?
Last reply by zandoriastudios, -
- 1 follower
- 4 replies
- 839 views
I found a font I downloaded awhile ago called KR smiley anyway I used the font wizard to get the letter e which is a smiling fish Did a simple action on it and got this cfontfish.mov fontfish.zip Just another way to get a model
Last reply by John Bigboote, -
- 1 follower
- 16 replies
- 1.1k views
ok im making a car of sorts and got the basic model riged but it has ocured to me that i dont know how to make the wheels turn execpt by frame by frame actualy rotating them , is there an easyer way to do this?
Last reply by robcat2075, -
- 1 follower
- 2 replies
- 312 views
ok im trying to do a wepon system with a laser blast but for some reasion when ever i place the shot at the time its ment for it gets placed at the very begining in some weird place. all i want to know is how should i put a lasser shot in with out it being placed at the very start of the movie , or does every model you are going to use have to be in at the start?
Last reply by phatso, -
- 1 reply
- 430 views
I'm making a walking animation, using the action window, I completed the action, however it only seems to play the first 10 frames, why is this. =/
Last reply by phatso, -
- 16 replies
- 878 views
OK i really somehow gotta learn this slowly, but i need to learn this, itll make my animating like 100x easier. Whats happening is when i animate someone in a choreography i make then maybe jump or jump then spin, or also recently happening the can can then a slap on the face, but whenever i do this it always starts from the begginning so for the can can move, it totaly ruin it, because he starts slapping himself in the face at fraom 0 moving his hand slowly up. and for jumping he starts rising into the air from the very begginnimg and for the jump and spin he start spinning from the very begginning too. i dont know how to make it so they start the second actio…
Last reply by robcat2075, -
- 2 replies
- 484 views
i have this wave file from fosters home for imaginary friends and because i only have one audio clip with all three of them talking how can i get it so all 3 of them can use the same one and all come in at the right time.
Last reply by jzawacki, -
- 3 replies
- 335 views
ok heres the deal i have need of a laser shot for an animation i have tryed using just a rendered line but that wasent glowy enough and then i tryed to use a pipe that was good but some how went all the way back to the start causeing issues how can i make a laser that fires and then ends
Last reply by johnl3d, -
- 1 follower
- 6 replies
- 626 views
I am having trouble with multiple control points. I'm using 2005. I create a sphere by making a 2 point line, latheing it (lathing?) then I delete the bottom cps. I then highlight all the cps and rotate by typing in 90 degrees. The result is a perfect sphere with the exception that multiple cps are created at each point. When I pull one cp away, there is 1 or 2 more where I pulled the first one away. Can anyone help with this? Thanks
Last reply by bravo2080, -
- 2 replies
- 383 views
ok i set a 6 point crystal to render as lines but fo some reasion its still rendering the surface as well s the lines is there a way to turn this off.
Last reply by John Bigboote, -
- 4 replies
- 398 views
Hi - can anyone give me a link to a sample of of a fog effect that they have done - or possibly a tutorial. ;-) I need it for a project and I need some ideas. Thanks - E
Last reply by flashawd, -
- 1 follower
- 12 replies
- 820 views
if youv ever played any sci phi games you will notice that they usualy have a force field or bubble that has a really cool plasma effect , halo 1 in the control room for example , i was woundering if there was a way to do this in AM sort of like this with out so many colors and transparent rainbow image and sorta lke this, its the one on the bottom as i couldent add the pic here as saying something about picture extentions picture any other vareation on this would also be appreceated as i need some thing workable before flashy
Last reply by Caroline, -
- 6 replies
- 784 views
I keep getting a message "Exeption #033 Realtime Render" everytime I try I try to do something with the model I'm making. (selecting it, turning, adding CP's, ...anything with the model I can't do.) I've tried the www.hash.com/reports, but it wouldn't let me log in. Anybody ever have this problem before?
Last reply by HomeSlice, -
- 1 follower
- 2 replies
- 438 views
Would a model of a single "red blood cell" be available? I am experimenting with a very simplified depiction of blood flow through veins for a video project on a medical subject. Thanks so much.
Last reply by phatso, -
- 0 replies
- 361 views
Hi again, I'm gradually working my way through the tutorial book that came with the A:M package, I'm on the part where I model a FW-120, but half way through, the pictures I've used for rotoscoping have gone blank, I've tried upping the transparency as it was on 0, but still nothing, help? r4z2
Last reply by r4z2, -
- 1 reply
- 391 views
Is it possible to have 2 actions at the exact same time in animation master? Dragging two actions on the character is not working. I want the character to bounce and talk at the same time.
Last reply by Rodney, -
- 7 replies
- 673 views
After making manipulations with a model (rotate, scale etc.) in choreography in a zero frame, how can I null values in order them to become new default values? Thank you all!
Last reply by Fuchur, -
- 1 follower
- 12 replies
- 989 views
Hi - I have a potential client that want their plastic bottle modelled in 3D and animated to show how it works. I have been playing around w/ the fluids tutorials and all the samples that people have generously posted and it seems that fluids is more designed to work as a faucet, hose, water fountain... anything flowing. Is it possible to have fluid in a bottle for example tip up the bottle and have it flow into a second chamber. I posted a flash anim of the bottle I modelled doing a 360 spin, so you can see the hole in the center that connects the two chambers that I need the fluid to flow through. Any help would be appreciated - even when you check "object collision…
Last reply by flashawd, -
- 4 replies
- 525 views
I've been looking online but all I see are downloads for the 3dsmax version. Any help is appreciated.
Last reply by ChuckGram, -
- 3 replies
- 538 views
Hi, I got this program about 2 years ago at a macworld exhibition, when I got home I immediately put the disk in my drive and started playing with it, but I found that it was too complex for me at my age, so a year after that I tried it again, still too complex. But now, after a few months getting used to other 3d programs, I want to try it again, but I am hindered by a very simple thing! Whenever I have a new composition, there are always only 100 frames, and i want to increase that number, and its driving me mad, I know there's a simple solution but I can't find it. Help? Thanks in advance, r4z2 (Hopefully an animator in the making)
Last reply by r4z2, -
- 4 replies
- 642 views
Is there a kind of template for material combinations and settings already laid out anywhere? x+x+x+X= glass, or chrome ... ect.. or do you play with the setting until you get what yoou want....Thanks for answering in advance.
Last reply by johnl3d, -
- 1 reply
- 431 views
Please, i need manual of the NetRender. Thank you all.
Last reply by Rodney, -
- 1 follower
- 6 replies
- 567 views
I made a flour sack with a skeleton and made an action of it kicking in the sky then coming down. but the skeleton was really hard to use, unlike the models that came with AM already. if u got any tips then itll be great if u can tell them.. anyways heres the video. Flour_pack_kick.mov
Last reply by SplineSoup, -
- 1 follower
- 2 replies
- 456 views
OK i made a tooned rendered out version of walking, and it looks great, but the walking could use some improvements i could say. ima post it righ down here, but if you have any helpful tips, hints stuff thatll help and tutorials i could find( besides the video tutorials here, watched almost all of em) and done em. Running_movie.mov for the info its my very first ever alone completed running (meanig i did not use anything but my head, no tutorials or posts on the forum. wohhooo!
Last reply by phatso, -
- 1 reply
- 459 views
Okay guys new problem!! I need to model a heart for my girlfriend but idk how! Ithought it would be cool if I gave her a taste of my work but I NEED A HEART!! HELP!
Last reply by johnl3d, -
- 4 replies
- 675 views
Hello, everyone whos looking at this. i made a hammer and it looks great i think. i added wood and steel materials to it, but the place where the materials touch together that doesnt look realistic at all and i needed some help to make it look more realistic. Also the head of each side of the hammer has this black thing on it and i dont know what it is. if any of you can itd be great if you could help me out and give me tips.
Last reply by Rooky Animator,