mtpeak2 Posted July 5, 2010 Posted July 5, 2010 I was bored, so I through this together. Played with IBL and AO. Quote
mtpeak2 Posted July 5, 2010 Author Posted July 5, 2010 All I did was texture the ground and setup the scene. All the assets are available on the A:M cd and the extra cd/dvd (can't remember which one). I made some adjustments to the AI settings and I'm rendering at a higher res and more passes. Quote
mtpeak2 Posted July 5, 2010 Author Posted July 5, 2010 Chris, don't you have your own images to deface? That was not appreciated. Quote
Hash Fellow robcat2075 Posted July 5, 2010 Hash Fellow Posted July 5, 2010 Good scene. I think the ground is picking up too much light. I don't know why. The other objects seem to be responding appropriately. There isn't ambience on the ground is there? Quote
mtpeak2 Posted July 5, 2010 Author Posted July 5, 2010 No ambiance on the ground. I'll need to find a darker image for the ground texture, I think. Here's a high res image, which shows alot of things that need fixing. Quote
Hash Fellow robcat2075 Posted July 5, 2010 Hash Fellow Posted July 5, 2010 I defaced this one... That probably isn't an HDRI image you've got for the sky so the bright spot in the clouds isn't contributing as much as it should and reducing the overall contribution of everything else as it should. A really hazy kleig light from the direction of that bright spot might fix the balance. Quote
largento Posted July 6, 2010 Posted July 6, 2010 Cool image, Mark! I like the low angle and the poses. Quote
itsjustme Posted July 6, 2010 Posted July 6, 2010 The only thing that bothers me is the smearing of the textures on the creature bodies. Great stuff, Mark! Quote
mtpeak2 Posted July 7, 2010 Author Posted July 7, 2010 Thanks guys. Robert, that looks better. I was able to adjust the ground texture to darken it up. I also fixed the texture stretching to the dragon on the right (manual cp adjustment in chor). Weighting might fix it. The model has alot of areas that have more than 2 splines intersecting at a cp, which would be nice to fix, but that would mean redecaling. The dragon on the left has some rendering artifacts, I think it's the bump/displacement on it. The walls need to be fixed too around the edge. Here's a rerender of some of the fixes. Quote
Hash Fellow robcat2075 Posted July 8, 2010 Hash Fellow Posted July 8, 2010 Yeah, that's better. What's the bright orange strip above the left dragon? Quote
mtpeak2 Posted July 8, 2010 Author Posted July 8, 2010 Made some adjustments to the dragon on the left. Quote
TheSpleen Posted July 8, 2010 Posted July 8, 2010 Looks great! I mean really great. some dust around feet would be cool. Quote
pixelplucker Posted July 9, 2010 Posted July 9, 2010 Very well done, maybe put some rubble or scatter some rocks on the ground to break it up some? Quote
mtpeak2 Posted July 9, 2010 Author Posted July 9, 2010 Played around with different effects in a paint program. I thought this looked pretty cool. Quote
*A:M User* Shelton Posted July 9, 2010 *A:M User* Posted July 9, 2010 Wow Mark I missed this thread. Very Cool! The last two really sets the mood. Steve Quote
thejobe Posted July 9, 2010 Posted July 9, 2010 amazing what a little creativity and a lot of time can do Quote
mtpeak2 Posted July 9, 2010 Author Posted July 9, 2010 Thanks guys. I'm going to render at a higher res to see how it looks. I have the lower res set to my wallpaper and it looks great, but want it at a higher res. Hopefully I can call this done and I can post it to A:M Stills when it's done. Quote
largento Posted July 10, 2010 Posted July 10, 2010 Whoa-ho-how! That fog and the lighting really help with the scale. Looks great! Quote
TheSpleen Posted July 10, 2010 Posted July 10, 2010 that pillar dead center appears to have no texture? Quote
mtpeak2 Posted July 10, 2010 Author Posted July 10, 2010 Thanks David. Gene, it doesn't, I was too lazy to fix it. Quote
Hash Fellow robcat2075 Posted July 10, 2010 Hash Fellow Posted July 10, 2010 Making the left dragon mostly silhouette is a nice compositional device. Quote
detbear Posted July 11, 2010 Posted July 11, 2010 That's really looking nice. Much improved from your original. Quote
mtpeak2 Posted July 13, 2010 Author Posted July 13, 2010 Thanks. Robert, the silhouette wasn't intentional, it happened to work out that way. This is very odd, I uploaded the image to A:M Stills (last friday), but it never showed up. I don't remember ever waiting for the image to be posted there. Quote
Hash Fellow robcat2075 Posted July 13, 2010 Hash Fellow Posted July 13, 2010 Robert, the silhouette wasn't intentional, it happened to work out that way. Happy accidents are how the concepts of good composition developed. Quote
thumperness Posted July 26, 2010 Posted July 26, 2010 Was this originally made with the "Create a Dragon Button"? Quote
new guy Posted July 26, 2010 Posted July 26, 2010 incredible! everyone on this forum just blows my mind! Quote
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