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11 second club entry

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I got an idea for an 11 second club entry over the holiday but couldn't start until today. So this may not get done at all but we'll see.

 

what could it be?

 

halfhead.jpg

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I got an idea for an 11 second club entry over the holiday but couldn't start until today.

 

hee hee - Living on the edge, are we?

 

A fish! A fish! A flounder fish?

 

I expect the same ol' same ol' Robcat quality super-terrificness.

 

(umm...no pressure, now...)

 

EDIT:changed my mind: little shop of horrors man-eatin' plant?

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The top of the A:M windows, in the image, give the name of the model. ;)

 

 

[EDIT] "I just ate nine people covered in whipped cream!" :o

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yeah, i guess i gave that away!

 

copy flipped attached and unnecessary adornment #1:

 

Experiment with spherical combiner to color collar

 

collar0.jpg

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Here are some exploratory drawings i did while I was still thinking I could do this in 2D. Well, that ain't gonna happen.

 

sketches.jpg

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If anyone has a model of can of Reddi-Whip sitting around already, I'd be delighted to be able to use it.

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Rob,

Even if you don't make it for the 11 second club. Keep up this little project, I'm learning a ton just from your postings.

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I'm afraid it's all off now. None of the models I saved (33 of them) saved more than two the smartskin keys, so all of mouth shaping is gone. :(

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That is too bad Robert. Your model was coming along really well.

 

Any idea what may have happened to cause the problem with the smartskin keys?

 

Al

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well, I've found one version that seems to have everything intact but the smile keys. I actually have bones moving the lips around but I was using SS to fine tune the results of the CP weighting.

 

I need to get on with the body so I'll just do without smiles for now. :angry:

 

 

I don't know why the last few versions went bad. It's like several of the CPS that had keys on them lost all knowledge that they were involved in SS and just stayed stuck in space while other parts of the mesh moved around them.

 

This didn't become apparent until i had reason to restart A:M and actually reload a model instead of just continuing on in the same session after a save.

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WhippedCream16.jpg

 

 

Only 9 hours to the deadline. That's not good.

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I like the thinner stem. But this may not be the time to start finessing details!

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9 hours to go and only the first pose done

 

WhippedCream0000.jpg

 

 

 

I like the thinner stem. But this may not be the time to start finessing details!

 

I thought the thin looked too flimsy, but it wouldn't be hard to go back even after I animate.

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This is a bare notion of the performance of the spine. The arms are only barely there yet.

 

Is the butterfly flapping too distracting?

 

WhippedCreamB0000.mov

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The arms are only barely there yet.

 

Is the butterfly flapping too distracting?

 

Butterfly is not distracting - it looks like it will be someone for man-eating plant to relate to. I like the arm/hand (right one in particular).

 

I think the ending head down pose is too similar to the starting head down, maybe have it end higher?

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I don't think the butterfly is distracting. It is like this innocent happy being that is suddenly confronted by the dismally depressed plant in a "cocoon of horror".

Can't wait to see how you work the can of whipped cream in!

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I think that people that know like us that it is an eating plant story don't get distracted,

but people watching it for the first time will think it's the the butterfly talking, for a few

seconds before they realize what's happening.

 

Michel

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Turns out there were only a few spots where you could see his mouth wasn't moving so I sorta got by with minimal lip synch.

 

"a coCOOOONN of horror!"

 

 

I didn't get my Hi-larious punchline in so that may just have to be an A:M forum exclusive some day.

 

Here it is. But don't let that stop you from slogging thru the 300 or so entries over at 11secondclub.com to vote for it!

 

WhippedCreamMP4.mov

 

 

 

Thanks, everyone, for all your comments and encouragement! :)

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That works well ,I think becuase the butterfly lands helps it aswell,lets your atention go to the plant at the right time .Well done Robert

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That will stand-out as unique. Everyone seems to use the same character in the contest. I'll keep an eye out for it. I, also, slapped together an entry yesterday using one of my old TSM1 rigged characters (weird old man) Keep an eye out for this too:

11_second_NOV2009sm.mov

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Hahaha I like that charector ,nice one Matt

Good luck guys & Gals

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Robert ... Man-eating plants, butterflies, and whip cream? ... That sounds like something my strange mind would come up with. Very nice movement with the animation ... Good luck! ;)

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Of course, there will probably be 50 other carnivorous-plant-talking-to-butterfly entries. It's the obvious choice!

 

 

I, also, slapped together an entry yesterday using one of my old TSM1 rigged characters (weird old man) Keep an eye out for this too:

 

that turned out well!

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Wow, you whipped that one up fast. Nice work!

 

If anyone is wondering (prolly not...) the skin on the old man is just the 'Plush' darktree sim with the colors altered to skin tones...works quite well for a quick 'rimlit' look that renders FAST.

11sec_NOV2009_MattCampbell.jpg

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If anyone is wondering (prolly not...) the skin on the old man is just the 'Plush' darktree sim with the colors altered to skin tones...works quite well for a quick 'rimlit' look that renders FAST.

 

I was wondering... thanks for cluing me in. :)

That little bit of texturing really adds a lot to the sequence.

 

All you '11 Seconders' are doing great things. Keep it up!

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