NancyGormezano Posted September 1, 2005 Posted September 1, 2005 Getting inspired by all that terrific modeling going on - so started a new project - not sure where it's going (I never know), maybe I can make something for the next mini-movie contest if there is one. Meet Mutha Naycha. To be joined eventually I hope by her "Gurlz" Comments welcome. Quote
agep Posted September 1, 2005 Posted September 1, 2005 Great looking model! You have a very uniqe and cool style Is the skirt made out of hair? btw. didn't notice the pose at first! Funny how she hold her handbag! Regards Stian Quote
trajcedrv Posted September 1, 2005 Posted September 1, 2005 Nice model, and I really really really LIKE the dress. Good work, Nancy!!! Keep us posted Drvarceto Quote
modernhorse Posted September 1, 2005 Posted September 1, 2005 Wow that is so unique. Those eyes ! Congrats on this character and I hope to see her move. ..d Quote
Paul Forwood Posted September 1, 2005 Posted September 1, 2005 Beautiful, Nancy! She looks as if she would have some interesting tales to tell. A lady of some style, perhaps with an association to the theatre or another area of the arts. I guess, as Mutha Naycha she would be accomplished in all things. She would also have excellent balance. Or perhaps you could have her become unbalanced when dancing with over-industrious industrialists. Palette and textures are beautifully handled in your inimitable style, as always. I love the character and her costume but if you will forgive me one small criticism, I think her bag looks too heavy for her to be holding up with only two fingers. Or perhaps the contents are very light? Not like any lady's bag that I have ever known ( Perhaps it contains magic scales? ) I look forward to seeing more. Quote
Zaryin Posted September 1, 2005 Posted September 1, 2005 Excellent character, posing, style. I love her. Quote
NancyGormezano Posted September 2, 2005 Author Posted September 2, 2005 Thanks all for your comments - I appreciate it very much. Stian - yes her skirt is made out of hair, along with her eyelashes, feathers, and head hair. I love hair. I want cloth. I will upgrade. Paul - I went for exagerrated size in the purse as I was thinking I wanted to use it as a comedic element when I animate her. She will be a dainty lady (in her mind only), with more than enough strength (she is Mutha Naycha, after all) who wields this big clumsy inappropriately heavyweight styled purse, out of whackly flinging it all around - probably knocking stuff down with it in the process. It will be her bag o' tricks. It will go wherever she goes (reminiscent of a dear nutsy cousin of mine). I'm still thinking of designs/characters for her potential Gang of Gurlz - Tree, Cloud, Fire, Trash, etc. Unfortunately I started this before Hurricane Katrina - what I originally had in mind doesn't seem so funny any more. Thanks again all. Quote
Gerry Posted September 3, 2005 Posted September 3, 2005 I love the purse material, Nancy! Great job all around. I too want to see her move. Quote
Paul Forwood Posted September 3, 2005 Posted September 3, 2005 She will be a dainty lady (in her mind only), with more than enough strength (she is Mutha Naycha, after all) who wields this big clumsy inappropriately heavyweight styled purse, out of whackly flinging it all around - probably knocking stuff down with it in the process. It will be her bag o' tricks. It will go wherever she goes (reminiscent of a dear nutsy cousin of mine). Sort of Aunt Agnus, from Bewitched? Quote
Mr. Jaqe Posted September 3, 2005 Posted September 3, 2005 Awsome dress, it looks great. The pose is perfect and the bag completes the home run. Good work! Quote
NancyGormezano Posted September 3, 2005 Author Posted September 3, 2005 Sort of Aunt Agnus, from Bewitched? More like a cross between Betty White & Bette Midler. Dingy dainty with brazen Brooklyn sassy. She might even live in apt 2c across from Mrs. Goldberg. Yoooo Hooooo Mrs Goldberg? (Oy, am I old or what?) (Betty White is an actress - broadway, tv - who performed in US sitcoms: Mary Tyler Moore show, & Golden Girls. Mrs Goldberg was a very very early black & white era tv character. And Bette Midler is the one & only Bette Midler) Quote
jfirestine Posted September 3, 2005 Posted September 3, 2005 Very nice design! great looking character. Can you post some wireframe images so we can see how you modeled her? I like the pose! Great work! Quote
KingSalami Posted September 4, 2005 Posted September 4, 2005 yes, me want wires! Is that splines for hair or what? transparent texture for feather in hat? And... did you model the dress feathers on the bottom or use hair system for them? please reveal all Quote
Eric2575 Posted September 4, 2005 Posted September 4, 2005 Very professional looking - you've got it right! I'll be very happy when I can just play around and produce something like that. Cheers Eric Quote
Hash Fellow robcat2075 Posted September 4, 2005 Hash Fellow Posted September 4, 2005 Reminds me of the Fanny Brice song "Second Hand Rose". She looks wonderful. Can't wait to see the movie. Quote
Paul Forwood Posted September 4, 2005 Posted September 4, 2005 Okay. I'm with you now, Nancy. This character has enormous potential but she's got alot to answer for too. An ecological sitcom could be very popular if you can hit the issues from the right angles. Good luck with this, Nancy. I look forward to seeing where it goes. Quote
NancyGormezano Posted September 4, 2005 Author Posted September 4, 2005 Can you post some wireframe images so we can see how you modeled her? Aaaack! You want to see her Nekkid? No one's ever asked to see my splines before. I'm thrilled! I must say her immediate ancestor for the body (arm, hands, legs, feet, start of dress) are from Ricky the Rat's genetic material off the wonderful A:M Extra CD (thank you Alain Desrochers). Hat too started from Alain's Hat (casquette) off of CD. Best money I ever spent. Oh wait...umm...er...twas FREE! (I will upgrade). Here she is with & without hair - details of hair to follow Quote
NancyGormezano Posted September 4, 2005 Author Posted September 4, 2005 Material for Head Hair with Emitter Quote
NancyGormezano Posted September 4, 2005 Author Posted September 4, 2005 The same decal drives the color for the Head hair, dress & ruffles on dress Quote
NancyGormezano Posted September 4, 2005 Author Posted September 4, 2005 The petal shaped ruffles use a hair emitter that is a colored pink rectangle - that I shaped using the thickness & bow properties of the hair material. I probably didn't need to use an image emitter but I felt the slight pink color added another dimension to the color of the ruffles Quote
NancyGormezano Posted September 4, 2005 Author Posted September 4, 2005 Each feather is simply two identical rectangular strips (3 patches each) placed closely together but that their normals face in opposite directions. I created the feathers first in an un-deformed state (straight up vertical). The strips are decaled, and the hair is combed into a feather shape. One could play with the length of the feather-hair splines (in brush mode) to more accurately create a feather shape. I didn't care. The feather patch geometry was deformed after combing to make the shapes I wanted. Did it this way because it was easier. Quote
oakchas Posted September 6, 2005 Posted September 6, 2005 Wasabi Woman is a Wonder! Thanks for all the detail, Nancy! Gosh, I hope with time and effort, I can get "there" (where it is you are at)! While she looks so sweet and benign... I don't wanna mess with this "Mutha" ! Quote
KenH Posted September 6, 2005 Posted September 6, 2005 She's looking great Nancy! Very unique and nice efficient spline use. Man, I can see her going loco with that hulk of a handbag! Quote
Gene Posted September 7, 2005 Posted September 7, 2005 Nancy, I think this is by far your best character! I just took one look and I couldn't erase the image from my memory...very impressionable! I love it! Eugene Quote
NancyGormezano Posted September 28, 2005 Author Posted September 28, 2005 She Walks (not really)! She Talks! She Floats around! Trying to get back into animating - needs more work - but it's a start... Nuthing.mov Quote
DarkLimit Posted September 28, 2005 Posted September 28, 2005 Great job nancy.......love your modeling style......... thanks for sharing........... Quote
Hash Fellow robcat2075 Posted September 28, 2005 Hash Fellow Posted September 28, 2005 It is so cool that you can take the same tools we're all using and come up with something so different. Such great characters! Keep going! Quote
steve392 Posted September 28, 2005 Posted September 28, 2005 Lovely model Nancy and that acting is very nice allso .Is that your voice ,it goese very well with the charector .Allways amases me when I see the wireframe how striaghtforward it looks ,but I know it aint ,as allways graet work Quote
KenH Posted September 28, 2005 Posted September 28, 2005 Huh?!? I just noticed. Is that curly hair image determining the shape of the hair? If so, I didn't know you could do that. Quote
Guest william40 Posted September 28, 2005 Posted September 28, 2005 Very nice! I love your style! Quote
NancyGormezano Posted September 28, 2005 Author Posted September 28, 2005 Thanks for the comments, all - thanks for looking Steve: Not my voice (Clip does seem to fit Mutha in one of her nicer, more wistful, self absorbed moods) - there is a terrific website with great sound clips from movies, tv shows - hysterical stuff - good for practicing lip sync - a treasure of inspiration: http://www.dailywav.com/ Ken: HUh? - don't understand - you've used images for hair emitters, haven't you? - Even with the image, I still have to groom the guides - I make the proportional size of the emitter close or the same as the image - but even more interesting effects come about when one doesn't ... see: http://www.hash.com/forums/index.php?s=&sh...ndpost&p=130983 Robcat: I definitely intend to keep going, thanks! - I want to keep practicing acting with lipsync, so I have many more ridiculous sound clips (from above website) to work with. I am struggling with getting timing to be less floaty - more snappy - I just don't seem to get the hang of it - but I don't want it to look as formulaic as it does with many film houses - not good enough yet to pull it off. Need also to work on stronger, more creative poses. Quote
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