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Hash, Inc. - Animation:Master

Xtaz

Hash Fellow
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Everything posted by Xtaz

  1. well ... I will use the initial concept, no legs just knees. the character 2 is "Liu" and was created remodelling Lau`splines.
  2. amazing results Robert... I definitely need to try it
  3. Hi Ernest... Thanks for your comment, I used a skin material from DarkSim and the style was created using radiosity and a PS plugin (Magic Bullet)
  4. Thanks everybody for incentive ... I'll do my best in this short. Gerald, it was bothering me indeed. What about this new one ?
  5. I had to put aside the project of "Trem do Pantanal" because it is a big project that requires more labor (modeler, animator etc etc). Meanwhile I began a more modest project, a short film called "Lau". I present you, "Lau" the main character which gives the name of the short. The rendering style is the same image below. There will be 4 characters: Lau Baby Lau character 1 dog I'll concentrate all my efforts to complete this project later this year. And follow the schedule: Concept Modeling Texture Rig Storyboard Animatic Animation Render Post production (sound effects, music, cuts etc etc) I believe it will have around 2 minutes long Comments are welcome, as always.
  6. when you want ... it will be a pleasure.
  7. Thanks friends... wordless to describe how happy I am. Congratulation to all participants, good work hashers.
  8. Hi Alvee in this post you can see some images all done just using A:M. Come to yellow side of 3D.
  9. Welcome ... A:M have all tools needed to produce great animations, its learning curve is extremely fast with an intuitive way to do what you want to do. One of the best examples here in the forum is Gene ( The Spleen )... follow this link http://www.hash.com/forums/index.php?showtopic=41481
  10. It's good for me Jason... there is a mistake in the word "result", it is "resault" there
  11. hhhmmmmmm I still have 3 days
  12. Xtaz

    Nidaros Cathedral

    Amazing, The sense of magnitude that you could put in the model an]d in the scene is impressive....
  13. indeed I would love to participate, but I couldn't this time ... good luck friends. Unfortunately it is becoming common, many ideas in my head and no time to realize them
  14. latest result using V17 Beta 1 ( 64 bit ) = 3'08" amazinh job Hash team !!!
  15. v17.0 Public Beta 01
  16. Feliz aniversário... as we say here in Brazil !!!!! Thank you for all your "things" ( tutorials, tips, comments, posts )
  17. Pledged ... shared ... Good luck
  18. Amazing stuff Stian ..... Tell us how you did it ...was it edited ?
  19. Thanks for try it Robert ...
  20. Houston, We've Got a Problem. Lathe tool isn't working correctly... It is unaligned (???) am I doing something wrong ? lathe.mp4
  21. If I understood correctly your problem, you want the light source show itself in your model .... then you need to enable Specular Intensity/Size to your object
  22. Hi Rusty .... the simplest way is to use an expression.. I tried demonstrate this method in the tutorial below Rusty.mp4
  23. Hey Serg ... amazing cycle man !!!!
  24. Happy happy Holmes' day
  25. Working on it.....
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