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Hash, Inc. - Animation:Master

Kamikaze

Craftsman/Mentor
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Everything posted by Kamikaze

  1. Thanks Rodney...good thing to know! Mike C
  2. As some know..I just recently got back into A:M after being away for a few year...but that didn't keep me from jumping head long into the "rear window" project .....I may have bitten off more than I can chew ...But I will , baring any rendering issues, have something to submit ..... tho I may not have the required 2 sec ... space at the beginning ..... all in all a project to work on whether ones own or a group is a excellent way to stay sharp or re acquaint.... Mike C
  3. Robcat Thanks for noting this........and the project file Mike C
  4. Just wanted to say .. hope all is and will go well with your Brother ... and your project looks very interesting .... Mike C
  5. Thanks Robcat I'll give it a try that way.. Mike C
  6. Exactly what's suppose to be in those first 2 seconds? looks like I may not have any transitional time ..... depends on what is filling those 2 sec. sometimes that dragging doesn't seem to drag, the manipulator is the after selecting but no dragging...I know I have done something non kosher , Ive been away from AM for a few years...........Oh, I meant to ask .....when getting ready to render and positioning the 3d frame thingy ....how should I work it if I have flying objects getting very near the camera at a point in time? Thanks for you patience...I hope..smile Mike C
  7. I can't believe after all the times I have watched the video tutorial on this project I just now caught that you said 2 sec. NOT two frames ..I use frames as my setting so that would equal 48 frames .......my wife has always told me, I hear what I want to hear, but in this case I had no reason to care if it was 2 frames or 2 sec. Mike
  8. Ooo blobbies too......another first for me......thanks.. Mike
  9. Hey John ,Im sure going to load er up in 17 and see how this streak thing works, so thanks for sharing.....looks good... Mike
  10. I am testing my recent project in 17 ...... I thought Id try to see what streaks looked like but was having some trouble ..I could only adjust the color in the material alone and not when put onto a group ...... and when particles where turned on and this is in the model window the streaks would go down with the force all set to zero ,,sense I have never used steaks I am not sure whats normal...... Sprites are looking good tho ..... as they did in 16 .....
  11. Wel Ill be darn .... that is effective .....I wonder if it would all work in comination..the heat wave and the slightest bit of smoke.. Ill have to give it a go..Im still on 16b tho Ive installed 17.. Mike
  12. Hey I like it...yes it does look like a mirror ..... less reflection trees or buildings outside?
  13. Thnts pretty darn cool ....kinda hippie ish...or Laughin style ...remember Laugh-in?
  14. Thanks, Ill take a gander.... bound to help .... Mike
  15. OMG looks like it took a crap on the last one ....but neat look as long as it wipes afterwards.....
  16. I want a heat effect ..... and sense Ive seen what it looks like in person and I dont see how I can achieve the effect, its going so fast out the tailpipe and distorts to differing degrees as it goes out ... not sure how one can get that ...... I think I want more than what is necessary////
  17. All I'm using here is sprite smoke ... with the opacity set really low...and rate of emission pretty high .. I have two separate particle/sprite emitters, could not duplicate and see any noticeable change even with diff settings and diff sprite image.....I would crash to DT a lot if I attempted to adj. settings while the particle drawing button was on.... I made a pose slide that goes from the color black to red with hi amb. and glow on , looks a little to red in the vid. and I made some turbine blades that spin, ....not realistic but fun looking... I don't want the puffy look that Im getting still very hard to see the smoke anyway, but it's almost close enough for government work......just joking ..... Mike C_130_m.mp4
  18. Thanks Rodney ...... very useful links ...... heat haze ...got to remember this ...... heat wave ...what I was using is what much of the nation is going thru ..... Mike
  19. Really enjoying this thread ........
  20. That one link to that wavy effect was close ..... yea I did a search didn't find much but gave me some things to try ...... when I recall how the exhaust of a c 130 use to look like in my old Airforce days it is almost like the payvemnt type heat wave and some very soft smoke ....that is if the T56 engine was in top notch running condition........ fun thing to experiment with...
  21. Not sure what else to call it ....... I would like to have an effect for the exhaust section on my jet engine to have that heat wave like effect, not really smoke or very little smoke and maybe it would extend out 10 feet or so from the exhaust , maybe a translucent sprite effect with a fast end life or a material effect? never was good at understanding animated materials. ... or some other method? I always have h hard time getting the look I want with sprites, due to my limitation not the sprite sys. I will go abouts working on ideas..if you have any! ..... sound like a job for "TinkeringGnome" hope I spelled that correctly....John Mike C
  22. Kamikaze

    Shower

    That is rather neat John..........Thanks
  23. Don't know much about the Newton but could it be a consideration? ....
  24. very cool......so nice to see how you set it up
  25. Aflack.....
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