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Everything posted by Kamikaze
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Robcat....sense I'll be having a few characters I may use both ways . Enough fun for today...bedtime
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Beard cloth test Here is another test with strips of simcloth as the beard...I have a deflector caging the strips then after simming I hide the defl. cage ..still need to work on settings and look of the strips I'm thinking I may want the style of simcloth as hair for this video .... I may even do a test just to see the render diff. in speed ....there is a way to sim out hair before actual render, if I recall correctly..baking....but I've had no luck in figuring how it works..... Uploaded another attempt ........ Went to hair sys, and I'll be sticking with it..... lot of kink....now work on those settings and I'll go on to my next task... beard_f.mov Beard_strips_a.avi Beard_Hair_sys_A.avi
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Update: For a change of pace I've started working on one of the characters ..... it's an old render as lines skeleton I may use as the captain....I'm just testing out a way to use simcloth as hair/beard, in this test I see I need to stiffen the cloth a bit, moves too much........... I have also tested out the regular hair but not liking render times compared to cloth as simple hair. I also may test strands of cloth as hair.....as done in Rodneys posts. Beard_test_3.mov
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Gerald, Thanks for the file and the detailed info .... this will come in handy to learn from.. Mike
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How to cut a circular opening on a tube
Kamikaze replied to detbear's topic in Work In Progress / Sweatbox
I love seeing these things worked out..I remember having all sorts of problems with this on my C-130 aircraft port holes .... I'm sure someone on the forum help me out all I remember is a lot of spline handle adj. not a fan of booleans for this purpose.....and thanks all for the mdl files... -
Pretty cool, superb voice acting......
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Updated look at my Pirate Ship 3D model.....still a ways to go ! Cannon Doors added with their hardware ...nothing is really textured at this point....... Added captain quarters door moved the aft? sail pole back so it was not in front of the captains door. moved all the sail poles even if slightly Pirate_Boat_Show.mov
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Looking good, I'll keep checking back for the progress...
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Shows what I have missed when I was away from AM for a few years...thanks for the link...I'll catch up ...I love seeing these animations...
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These are great learning tool, so thanks again John..... always appreciated....
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How long..in minutes is the entire "short"? what are your plans? ..... Utube, or DVD etc..... I understand the animating...I cant get the hang of it...so frustrating to see it in ones minds eye and not be able to translate that to screen..
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looking Nice ! this is a cool project !
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Nice syfy look, thanks for the files too..... MIke
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Update, The past few days I've been working on the Mast Rope Ladder, after several modeling ideas turns out the simplest worked the best, so far, I guess it could be simpler but here is what I have , I need to find a way to make the rope of the ladder thicker without making the entire ladder bigger....... the ladder with a cloth material, not sure what settings will work best when I and if I get to the animating ....... I thought I'd share the ladder model and the cloth material as I have it now in case someone would like to examine or experiment...........time for me to move on to other modeling of the ships exterior.... In the video clip is a test of the ladder rope simcloth sim . Ladder_Rope__Masts__final_1.zip Ladder_simcloth_rope.mov Ladder_simcloth_rope_2.mov
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I want mine with almonds .........damn if I don't crave a chocolate bar !
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I'm not one to critique, but I like what I see ..may I ask.....these look like low patch characters .....if so.. they look like they animate well? I may need to go low patch on my characters.....
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Cool, and entertaining...love the banjo !
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Trippy there John...... with nice movement too....
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Does it crash ALL v11 projects or just this specific one?
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I have also been in the process of modeling a Pirate Ship .........Still a long way to go ......I want to make this as detail as possible and will probably have several different ship models , stripped down for animating the exterior and others for any interior shot I may want...... Once I'm close to finishing up the modeling I'll post it here for download......but for now here is where I am at with the modeling.... Showcase.mov
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Thought I'd start a WIP thread on my attempt at a Music Video ..... I'll post updates on what I'm working on and as I move along I'll post model files just in case other may have use for them. So far I have modeled a Blunderbuss pistol ...not historically accurate but will work for my use..... Blunderbuss_Pistol_17.mdl Blunderbuss_Fire_2.act
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Simcloth crashing for me in v17b & above (64bit) (SOLVED)
Kamikaze replied to Kamikaze's topic in Animation:Master
it shows 17c SSE3 -
Simcloth crashing for me in v17b & above (64bit) (SOLVED)
Kamikaze replied to Kamikaze's topic in Animation:Master
I have just noticed that 17c W 64 bit (simcloth crashing version) version has this extra OPEN GL extension..."GL EXT texture filter anisotropic" that 17a does not show .....even tho I couldn't say why, but I don't think that would have anything to do with the crashes..........? Mike -
Simcloth crashing for me in v17b & above (64bit) (SOLVED)
Kamikaze replied to Kamikaze's topic in Animation:Master
Rodney, Thanks for the info......Hey ! I do exactly as you show ..lettering each new install and keeping the rest ...well at least I try to remember to do that .....oH and on my problem ...v17a 64 bit works ...all 64 bit verions afterwords 17b 17c simcloth crashes ......all these on the same machine obviously......and all 32 bit version work also.....WIndows 7....... I'll try the installer with a "run as admin" and see what happens ....... I've got till next June when supscriptions runs out to figure out whats going on....it has to be my maching .. other say it works for them .......... Mike