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Hash, Inc. - Animation:Master

HomeSlice

Film
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Everything posted by HomeSlice

  1. When you install 15f, the installer give you a choice of what folder to install the program to. The default is "C:\Program Files\Hash Inc\V15.0\" but you can tell it to install in whatever folder you want. Make a new folder in your Program Files named "v15f" and install it there.
  2. Can't wait to see it populated with evil monkeys!
  3. Since all you want is a simple FK spine, you can just delete the Torso Translator and Head Translator, use the "Attach Bone" button to attach the head bone to the Torso bone and the Torso bone to the Lower Spine bone, and set the "Lock IK" property for the Head, and Torso bones (in the Model Properties) to ON. That should give you what you want. You don't really have to mess with adding an extra layer of control bones for the spine unless you just want to. There is only one relationship in the spine. It is in the Bones model > Show Lower Spine Relationships. The Lower Spine has a constraint to roll 50% like the Lower Hips bone and 50% like the Torso. As long as you are aware of that, you should be able to add whatever control structure you want to the spine without interfering with the existing constraints. I didn't use any expressions in the rig, so you don't have to worry about those.
  4. Here is something to try for animating Propeller speed. It worked on an action for stormy waves, but I'm not sure how well it will work for your use. If your scene isn't too complicated, you can set your propeller turn action's "Blend Mode" in the choreography to "Blend" instead of "Replace". Then animate the "Blend Percentage".
  5. Yes, that would be us, the users
  6. Nice atmosphere Largento. Do you have an actual dwelling now? Inquiring minds want to know!
  7. Please be nice to ... Steve ... He does this for free. He doesn't get paid to fix bugs. We really appreciate him
  8. Very nice Kimberly. This kind of short format is good for learning and practicing. It is not so overwhelming as a longer production. I hope to see many more of these!
  9. Yet another impeccable model from the master
  10. I didn't realize we have so many members over 100 years old!
  11. That reminds me of stories about how Thomas Edison used to work
  12. I forgot about that one Nancy. That's a nice trick.
  13. Tralfaz you are on a roll man! As a fun diversion, you could try to sneak images of your models into your work somehow. ... of course the boss may not appreciate it ...
  14. If you want to final render without decals, go into the Decals container for your model and set the Percentage property for each image to "0". As far as I know, this is the only way.
  15. Spleen's Spline-Dead Creation?
  16. very nice model!
  17. Yes. You can grab one for your version of AM here. http://www.innovateenterprises.com/AM/
  18. Thanks malo, you are a very clever person to have figured all that out.
  19. I only watched the first one, Euro-lingo Hero. But it is freakin' hilarious. What a great idea! I could actually read the whole thing and understand what it was saying.
  20. That's a nice looking portrait Paul!
  21. Hey, hope we can hear more of the band sometime!
  22. Wow Jaff, you put a lot of work into that. It looks great. The were a couple of times when I was expecting the camera to shake a little when a person fell to the ground. That might add to the drama!
  23. Oh yeah. THAT's a Christmas tree! Merry Christmas
  24. Oh, you didn't mention this was an ... adult ... animation! I was wondering why you modeled the bodies under the clothes. I didn't realize the clothes are coming off.
  25. Wow you put a lot of work into that. It looks great.
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