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Hash, Inc. - Animation:Master

robcat2075

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Everything posted by robcat2075

  1. Does it have to be a formula? that won't be the easiest way. What did not work about either of the two ways in my link ?
  2. Well, I'd hold off on that. It's possible there are some problems with the store since Jason did some stuff n teh server.
  3. Welcome back Rusty! The easiest way to do spinning rotation is to change the interpolation method of the bone from Quat to "Euler" Try this. If you have more questions, ask. Geez, almost ten years since that post Seems like just yesterday.
  4. All the subs are one-PC each
  5. Hi Simon, The second bones folder is visible because "Show More than Drivers" is on. Turn if off and it will disappear. Or you can close the folder and ignore it.
  6. This would be a good thing to bring to Live Answer Time tomorrow.
  7. I'm not sure about the question. Did you watch the video I pointed you to? Absolutely, totally none of it works? At all?
  8. I don't think Bullet element have the ability to merge and separate like fluids and blobs do. they are more like Jell-o than liquid.
  9. Hi David i believe the simplest solution is to save a PRJ with all those files embedded. Load your PRJ in A:M Do Project>Embed All Resave your PRJ with a new name Use the new PRJ for Net Render.
  10. I presume the losing wine guessers got fed to sharks.
  11. That is amusing! How did you end up saving that in 3gp?
  12. There's a lunar eclipse going on now. Go out and look at the eclipse but remember to wear your moonglasses. https://www.timeanddate.com/eclipse/in/usa/dallas
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  13. I'll note that turning on "Volume Preservation" in the Bullet Soft Body constraint generally makes things look better.
  14. Try this one... ThomDrop04 unsimmed.prj
  15. Hi Guest Returning User, The death of Quicktime is a problem. One solution is to render to an image sequence of TGA or JPG and use an 3rd party video editing tool to compress that to a video format like MPG. In Render to file settings click to the far right of "Format" to get the drop down list of available formats you can save in. AVI is a video format you can still render to in A:M but it is poor and I don't recommend it. If you merely need to watch your animation you can still load image sequences into A:M and it will play them if you have enough RAM.
  16. Dropping boxes... BoxDropC1000.mp4
  17. More stuff dropping... JackDropB1K.mp4
  18. It's a bit like cloth in that denser meshes can be floppier. Sometimes slightly different settings can get very different results, so you have to experiment. So far, I haven't detected that "Bounce" changes much
  19. It's been sitting there for a year now but I've never tried Bullet Soft Body Dynamics. It works very well! Here is the PRJ if you want to try. RubberDonuts05 unsimmed.prj in the Chor and Choose simulate Bullet DonutDropAO1500.mp4
  20. Yes, it is Bullet now. You add bullet behavior as a constraint to an object in the Chor. Select the object>New Constraint>Bullet Rigid Body Here's a simple sample...
  21. What is "hench"? 🤔 Have you thought of making the detail on the front of the small dragon more scales or plates?
  22. What plugins were there for Bullet?
  23. I once made video on using that feature to create 3D movie pairs i haven't re-watched this but I think it will cover your question of video in the timeline If you still have questions... ask.
  24. Costco return policy... 90 days ought to be enough to know if it works or not.
  25. What is Costco's return policy? How much would you be out if you ended up with inside-out graphics and wanted to return the cheap laptop?
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