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Hash, Inc. - Animation:Master

robcat2075

Hash Fellow
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Everything posted by robcat2075

  1. Great looking character design! He looks sort of native-meso-American (didn't want to say "Mayan)
  2. Changing the OS is going to make it look like a whole different computer. What does Pro get you that Home didn't have? I have Home Premium and it works fine.
  3. If you can sell 100 of those DVDs I think you'll be ahead of Jeff Lew and KB3. I don't know the actual numbers but he described his sales as "microscopic". And then you can give him lessons
  4. When it was over, I thought "hey, that was only a few minutes long!" but then i checked the time counter and no, it was 15 minutes. It went by fast which i guess is a sign that it's well-edited and well-paced. I like the lighting. It's got that 60's TV look which helps sell the premise. I'll also say the music very much helps create the atmosphere, give that guy a pat on the back or a dog treat or something. I anticipate one problem... You'll launch this DVD, people will like it, they'll go to Paunk.com for more, but there isn't more there yet and that chance to complete the connection is missed.
  5. The marijuana is just for medicinal purposes, of course.
  6. Hey, Mark, I fired up the 8 foot screen and watched it and it's great! It looks good and it's well-written and it's funny. It's way better than some of the things that fill the "Adult Swim" block. Have you got 50 more in you? It could be a show!
  7. Wow! you must have the SSE4 stuff.
  8. With the right settings, FakeAO can look just about like real AO soft lighting. You might give that a try.
  9. You can often retrieve abandoned web material via the WayBack Machine at www.Archive.org In this case... it works: http://web.archive.org/web/20050313212731/...etut/Flame1.htm
  10. If you could get that to flutter more... That reminds me of a play I saw somewhere. The onstage "fire" was really strips of paper or cloth being wafted up by a stream of air. To avoid burning the theater down, I suppose.
  11. Say......what???? Where may I get a copy????? I got mine early for being a Kickstarter supporter. I'm sure Mark will create some way for general sales after eh gets done with the convention circuit.
  12. My Stalled Trek DVD arrived today!
  13. Here's a basic body mechanics point... moving from side to side: http://www.hash.com/forums/index.php?showt...799&hl=hips
  14. I may have mentioned this before, but here are some notes on shifting a character from side to side.. http://www.hash.com/forums/index.php?s=&am...st&p=348588
  15. Yes I am running the 64 bit, I can't get into the 32bit version it is asking for a code. Remember, you need to copy the master0.lic file from your 64-bit version to your 32-bit version. Then it will run. and save that master0.lic file somewhere safe, too, to back it up.
  16. Can you still run the A:M you were using before? The 64-bit A:M
  17. How do I get to that because it does not come up when I right click on it. That address up there is not where you save the 32-bit installer to. You can save the installer (the file you download from the Hash FTP site) to any convenient place on your hard drive. When you RUN that installer file it will show several typical installer screens you click thru until you get to this one If it doesn't have that "Destination Folder" address, make it that address before you click "Install"
  18. I emailed Jason about vintageFilms.hash.com being down, but it doesn't look like he's been able to fix it yet.
  19. Nightwalk should be on the vintagefilms.hash.com site but that's down right now.
  20. You don't need a code to download the installer. Go to that ftp link I put up. Right-click on AM_32BIT.EXE, do "Save Link As"
  21. You have put your finger on the true struggle of character animation. I wish there were a short answer. To me it's, it's all about mass. Not just the weight of the character when he steps on the scale but the weight and mass of every body part and how the body moves all those connected parts around. The best starting point is bouncing ball. It is the simplest weight and mass to learn to move around and to learn how to use the the timeline to get it right. Remember when Holmes was doing bouncing balls? Watch my notes on that and then do that first bouncing ball and lets see what you get. No squash and stretch, just bouncing ball.
  22. Did you get the rendering process working? You definitely want rendering.
  23. Holmes just made a nice list of various people's How-To tuts... http://www.hash.com/forums/index.php?s=&am...st&p=368642 But after you've done all the TAoA:M modeling tuts, and watched some of those others that you find interesting, think of a simple model that you want to make, start a WIP thread for it and when you get stuck ask a question. That's the best way to start making the stuff stick.
  24. Simple mistakes are the best kind.
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