That sounds like something you'll have to re-ask Hash about, but...
You did do this all on the Windows side of your Mac, right?
The topic says Mac, but your profile says Windows.
That's why it would be good ot have an A:M representative in that group so that a path to accomodating it wold exist in the specification.
I don't know much abotu what is involved in that or how likely this standard is to become important. Lots of standards get proposed and most go nowhere.
Those look good! You're the Newton King!
I guess you can have up to 2000 Newton objects?
Try the "Multiple Copies" or "Multiple models on Path" wizards.
Those look great! What gets played? Do you give them one Quicktime file that gets played like a big desktop across 9 projectors or do you give them a file for each projector and they get synched on playback?
That would be the "bubbling" I mentioned. Yes, it is undesirable.
The lighting is the default setup but I turned off the "Key" light and the "Fill" light and used Ambient Occlusion (AO)
more nails!
The first one has the "damping" set to 0.1 and there is quite a bit of bubbling in the nails even after they should have come to rest.
The second one has damping set to 1 and there is less bubbling but it might also be because the nails didn't build up such a deep layer. Notice that the motion only happens when nails are on top of other nails. Single nails on the ground stay put after they stop moving.
The third one is amusing for the one nail that gets somehow launched high into the air.
LessDampingMoreDampingBigLeap.mov
mp4 version:
LessDampingMoreDampingBigLeap.mp4
As 'matcap' is a term trademarked by another company (Pixologic) I'm not sure what the rules of usage/distribution are but perhaps that might be why Hash Inc wouldn't distribute the plugins.
That's interesting. Would a name change fix that?
I changed the point of the nail from a small ring to just one CP and that sails through the simulation much faster even though there's many more nails here...
ColoredNails.mov
mp4 version:
ColoredNails.mp4
Go to the tutorials link in my signature and look at the "Modeling" section. There are several tutorials that may be useful to you, especially the first two.