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Hash, Inc. - Animation:Master

robcat2075

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robcat2075 last won the day on August 26

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Profile Information

  • Name
    Robert Holmén
  • Status
    Moderator
  • Location
    Dallas, Texas

Previous Fields

  • A:M version
    current
  • Hardware Platform
    Windows
  • System Description
    Win 7 64-bit Q6600 2.4 GHz 8GBNVIDIA GT240
  • Self Assessment: Animation Skill
    Knowledgeable
  • Self Assessment: Modeling Skill
    Knowledgeable
  • Self Assessment: Rigging Skill
    Knowledgeable
  • Programmer
    NO

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Animation:Master

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  1. See more 3D printing in my medal thread... https://forums.hash.com/topic/52666-prehistoric-medal-wip/#findComment-435442
  2. When i started designing medals 10 years ago, and Ken Citron was doing all the printing, he had to take the shapes into a polygon editor and do a boolean merge to create one continuous surface. Today, in the "Chitubox" software I am using now, I can export an A:M model of intersecting shapes and the slicer intelligently regards them as merged. I presume that is true of most other software today.
  3. I'm learning to 3D print now. Here is the front face of the medal fresh out of the resin printer. It is printed at an angle to reduce layer lines. Now dried and cured. Printing supports not removed yet. Some will snap off, others have to be snipped off. Medal face. I'm trying to judge if anything needs to be made more prominent to survive the casting process. All of the detail has to fit in the 1mm between the floor and the rim of the "dish". CU of Thom and his paint brush. Layer lines are just barely apparent. They are more like random noise.
  4. Hi Tom, There has to be continuous support from the "build plate" to any object that is not sitting on the build plate. Fortunately "slicer" programs can automate the placement of those supports. The supports are snapped off when the print is done. In practice the build plate is above the resin vat and lifted as layers are added the models can be rotated to manage where the supports are placed. A problem with a sphere or cube (for resin printing) is that they are solid enclosed shapes; uncurable resin will be trapped inside if no holes are added for it to drain out. I've read that the ideal resin surface should be 5mm or less.
  5. Maybe. But the last thing I need is more chemicals for this.
  6. Layer lines can be observed on shallow slopes. These are 0.1mm layers. I think they can be made smaller in exchange for longer printing time. The 3D print is pretty good but consider that the penny has finer details than this 3D print could show.
  7. Does the background need to be transparent? Can it be a patch that is background-colored? GIF only supports all-or-nothing transparency so a partial transparency effect like the lens flare, that partially colors whatever it overlaps, is not possible in GIF.
  8. We really need real video of a real person doing these things. Something that can be paused and studied
  9. Yes, I still have contest medals to make!
  10. I got a 3D resin printer. My first print is the teapot from the Three Teapots Benchmark As it is printed on the build plate. This took one hour to print. At this scale the walls are paper thin. After curing and removing the supports:
  11. Hi Paul, Good looking logo! Put the light in the scene where you want the flare to appear, pointing to the camera. I have put it slightly in front of the logo so it won't illuminate the logo. "Lens Flare" must be turned on in the original copy of the light in the objects folder, but the parameters can be set and animated in the Chor. demo1x.prj
  12. This worked to get Python into Visual Studio (so far).
  13. When people say they have trouble rigging what they usually mean is they have trouble CP weighting and/or smartskinning. TSM2 doesn't change that much. However it is the only rig I want to use. I prefer its installation workflow and I prefer animating with it. In the second post above, i directed Edward to a page to get TSM2, which also has two videos that show me going through the whole TSM2 process. I recommend watching those. One of them is about CP weighting.
  14. No, TSM2 is about rigging models, not about the multiple rotoscopes.
  15. Today at Live Answer Time we experimented with the Extruder Wizard and watched Felix the Cat in "Astronomeus"
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