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jirard

Craftsman/Mentor
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Everything posted by jirard

  1. This guy is inspired from the witch from T.W.O. Not done yet. There is creasing around the nostrils I need to fix and a whole lot of other things I want to add. Crits are always welcome though.
  2. Thank you guys Not as bad as it could be. I just have to learn to deal with the fact my body aint 21 anymore.
  3. Yep those r a few models I donated. Pretty cool u thought enough of them to ask who they belonged to. I have been dealing with medical issues but still work with a:m. Hopefully someone will be able to use them.
  4. whats up lee! hit me up at gfree69@gmail.com

  5. Still roughing it out. I am gonna upload this character for crits on modeling. Its easier than putting a pic of a wireframe. rat.mdl
  6. Decided to change things up a bit. Rob I took your advice and it really helped. Still a very ruff sketch.
  7. Thanks guys. Arms coming shortly. Actually its a pet for another character. The body thus far is from thee rabbit model used in TAO. I think I am gonna make thee model in a more realistic form. The face is based on the rat that won the race in Don Bluths All Dogs Go To Heaven. I will test out your idea tonight Rob.
  8. I am interested. I am about 45 minutes away from you. gfree69@gmail.com
  9. Lee went on a 2 year mission for the church he belongs to. I think he is back. He has been to the forum in the last month. I e mailed him but have not got a response.
  10. Great work. You have learned a lot in a short time.
  11. Nice work Shelton Your making good time on this project and still keeping the quality up!
  12. I think it looks great The only crit is that i think you need more shadow on the chairs. They seem to be floating.
  13. Happy Birthday Lee!

  14. Good stuff as always Paul. I always look forward to updates to this post.
  15. I know this is an old post but another way to fix this is buy selecting all control points, copying them, open a new modeling window and pasting them there. You will lose whatever groups you had, and have to redo all the 5 point patches but the base model will still be intact.
  16. Good stuff Shelton. He has a lot of personality.
  17. Thank you I just want to make sure i am seeing this right. Is the area where I have the red arrow pointing a 3 point patch with a hook? Are the 5 point patches I have outlined in blue connected directly to the outer nostril or are there patches where I have placed the yellow outline. If there arent patches behind the yellow line did u tweak ank bias handles? It seems like there would be creases the way you did this but the model is smooth. I like this patch setup cuz it will make modeling a character i am struggling with a lot easier to make. Again thanks.
  18. Nice model Can I see a few different views of the wireframe for the first face in this post? I am struggling with making faces right now (I dont know why) and maybe a new way of setting up the splines would help. Thanks
  19. Good stuff! 1 way to make him look younger would be to smooth out the patches under and above the eyes, I notice when I am making a child, or young looking model I have to watch out for the rigid construction lines that tend to come with age. I keep everything soft and round with subtle creases (except around the cheeks). Young or older this is nice character design. Keep posting progress on this.
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