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Hash, Inc. - Animation:Master

jirard

Craftsman/Mentor
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Everything posted by jirard

  1. This is a new character I'm working on. Still have a ways to go but crits are welcome.
  2. Thanks! I am gonna leave her like this for now and work on the male character
  3. Got a little more done today. Crits still welcome. (Hope I'm not boring you guys ) I'm just starting to work on the foot.
  4. I was able to finish a little more today. i will get the legs done tomorrow.
  5. Thanks, I was thinking of finding a shader for the hair. By roughness you mean tweak the splines? Thanks I will add that extra spline. Thanks Rodney
  6. Thanks guys Figured out how to add materials haha. (Lost my manual so its trial and error for me)
  7. I feel the same way. I see some of the wireframes that alot of you guys are doing and cant believe that so few splines are being used to get that detail. I'll see where I can delete em and post more pics when I finish the rest of her. Thanks!
  8. No the head isnt connected I just got lazy and hoped nobody would notice. I guess i will connect it lol. I feel like the face part of the head is to flat lookin, almost like its a mask.
  9. Decided to get some stuff done today. Crits welcome
  10. Very inspiring! It makes me wanna put alot more effort into my own work. whenever i get lazy and dont feel like putting the time in on my project I will look at this thread and the Hash movie thread and get busy lol. Keep us updated!
  11. Thanks guys! I think I fixed the brow and tweaked the nose a little. I'll post more when I finish modeling the bodies
  12. Added an eyeball and put the the other head in there for size comparison.
  13. This is the second character in the short that I have been working on. I still have alot of tweaking and modeling to do but its turning out ok. edit: I was just showing some friends the male model and they said he looked evil, which wasnt my intent and that his chin looks messed up. That is supposed to be a goatee lol! Maybe I should fix the brow and.......? Critiques and suggestions welcome. Thanks
  14. The eyes are separate. I need to define the eyelids a little better. I plan on doing a few more tweaks and building the rest of the body later this week
  15. Thanks for the replies. Do u guys notice any trouble spots as far as animation would be concerned? The models gonna be used in an animated short I am working on. This is one of 3 charaters that I will be using. Its been hard trying to get my mind around spline modeling but I am finally getting the hang of it. I was concerned that people would think of the Boondocks when they saw the Afro.
  16. Thanks! Uh.......How do I render with the shaded spline view hehe.
  17. Hi I've been checking out alot of the work here and finally decided to post something myself. This is the first model that I feel is somewhat worth putting on this forum. This is a female character I've been working on for a short film. Crits welcome
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