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Hash, Inc. - Animation:Master

John Bigboote

Hash Fellow
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Everything posted by John Bigboote

  1. Thanks Jason... I was using CAM-STUDIO...a horse of another color entirely. AND- My headset/microphone sux...picking up noise from the processor, I need to get a USB headset as you recommend. On my way...
  2. Having trouble seeing this tutorial...it had worked previously- wanted to review it. Getting the Q? quicktime error.
  3. Happy Birthday Mark! Looks like we share the same day! Hey- I just saw your Dean Martin Christmas greeting...TOO COOL!
  4. How did QT skip versions 8 and 9?
  5. Checking!
  6. In video 2 they are watching the eagle animation and Martin is narrating: "That terrain was done in my competitors program, but I'm not too proud to use the best of what's out there..." I dig the mullet!
  7. http://www.hash.com/forums/index.php?showt...471&hl=snow If you need falling snow...I contributed a snow project a while back...this snow is made with sprites and forces for wind.
  8. Keep at it... your a musician- how long did it take you to learn to play your chords right? You had to do it again and again and again...this is no different.
  9. Does this effect become greater by scaling the width of the lights up then?
  10. Just wrote.
  11. Wow---Rodney said exactly what I was going to recommend!(about the bottle not being drank by red-shirt guy...) It will help build your payoff.
  12. I don't have the project nearby...but seem to remember (yes Photoman) that I lathed a flattened white sphere and had it reflect into the globe with a higher ambiance. Thanks for the interest!
  13. Cool and quick! I'd be interested in the setup....
  14. Great group! The Photoshop guy kick-ass! Where's our little yellow A:M guy?
  15. Truth be told...before today I had never even HEARD the word 'dispersion'! But now I know what it is, and I appreciate the example. I wonder where you learned this one? LOVE to see it under a moving camera circumstance, but that's me...motion is my bag.
  16. Better check your aspect ratio...11sec uses a more of a 4X3 ratio, unless they have changed it. Hate to see you go too far...it's looking really good!
  17. Firstly- I'd recommend always rendering to individual frames, if you can. Secondly- I seem to remember a similar thread about 1 year ago when Martin Hash was 'among us' (have we lost him for good??? I hope he returns SOMEDAY!) I seem to remember him saying that 2000 pixels was about the biggest A:M would render. He could'nt imagine anyone needing anything bigger.
  18. Put a ski mask on him and he's streaking! Great breakdown, Robcat...one in a series I presume. ( I have both people and animals in motion from Ed'weird' Muybridge if you need scans made...)
  19. You ARE trying to render the same thing right? Like, frame 1 and then frame 2...or are you splitting the scene in half and (say for a 10 sec scene) starting the 2nd processor on frame 5:00. Could be worlds apart in render time depending. I have a new PC and will open a 2nd instance and try a test...
  20. Sounds like you have a fairly adequate machine...right? Are you setting your render-queue to render odds-evens? I find on a quad-core machine it is best to just render on 3 cores...and leave the 4th for Windows OS. Some people even go so far as to open the task-manager and set affinities for each instance- I never saw any advantage doing that, so I don't anymore. IF you use 3 cores you can setup A:M to render every 3rd frame. Start A on 1, B on 2, and C on 3.
  21. Coming-along nicely... good advice- the 'moving hold'... I also like Robcats advice about making one of them standing up.
  22. Dig it! You've got a sort-of 'clay-mated' look going on. Keep them coming!
  23. I think it's great that you want to immortalize your high-school shenanigans in animation. Keep at it!
  24. DIGGIN IT!
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