sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. I remember using the original version it worked well it wil be nice to have another tool on the tool belt.....now if I can just find my pants ..(says john trying to be funny like Vern)
  2. try creating a new animations based ont he revised layers
  3. Not sure what you are trying to do but here is something very simple using simple pose slider and gradient fire.mov -fire.zip
  4. yes imageready makes it easy
  5. http://www.google.com/search?sourceid=navc...ed+gif+producer check here
  6. I tried adding the light to a model in the model window then adding the rotoscope in the chor and it did not work, But using a separate light and attaching the light to a model in the chor with a constraints it worked fine using the image you posted
  7. try the light in an empty chor if you have it setup correctly you should see t on the ground if you aim it there... then if it works there.... trouble shoot in the other chor to see why it does not show..by folowing do you aimed at...
  8. just follow mtpeak's instructions along with Vern's suggestions on size face.mov
  9. reasonable water can be made with a simpl;e combiner use fo both color and displacement aniated in the chor here is a sample that is a lttle too quick WATERY.mov project v15c WATERY.zip
  10. Foe the darksim water material once you apply it and adjust the speed it animated as it renders here is a quick sample on which i applied the ocean material to a sphere and rendered with the default settings simwaterocean.mov the other is an old post from my now defunct web site showing water and ice darksim materials watersim.mov
  11. there was just a recent post showing how o use the plugin recently use the search in the upper right to look for it what you could also do is after you build a tree select it and do a copy flip attach and you can then adjust the mirrored model on the bottom for the roots quick example
  12. johnl3d

    cloud

    use the search feature and get tons of links/answers search for clouds http://www.hash.com/forums/index.php?act=S...ghlite=%2Bcloud
  13. johnl3d

    light

    look at this post http://www.hash.com/forums/index.php?showtopic=32227
  14. darktree textures that are animated should work if the animated option is on
  15. tools customize keyboard will show which key combinations are for what short cuts in current key window
  16. how about animated material on a plane mist_haze.mov mist.zip
  17. gravity turned off color changing over time simple streak test stre.mov streak.zip
  18. looks like streaks would do it
  19. look on here ftp://ftp.hash.com/pub/updates/windows/
  20. not sure what you are trying to do but here is something I threw together liq.mov liq.zip turned the emission rate on 300 and off 0 in the chor and I have the liquid bouncing off the target
  21. image of what you are looking to reproduce would help
  22. like this ? lamp.zip
  23. it does not have to be photoshop all I did was take a free texture then set values for ambience by gray scaling the decal then changed the levels etc
  24. after you activated the original all you do is install the update on top no further activation needed
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