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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. Another Spleen-dead creation
  2. Great story and characters
  3. I have windows 7 installed my cpu is AMD Athlon™ 64 X2 Dual Core Processor 5200+ I have no major issues
  4. great idea thanks
  5. yes wow
  6. Fantastic Piece thanks for sharing
  7. great idea
  8. just a quick trial very rough split.mov
  9. give some lead time on the water
  10. looks like a bad hair day.... when is the parting of the waters
  11. wow great !!
  12. v15h streaks why.mov why.prj
  13. great animating/modeling
  14. Gene do you ever sleep ...great cast of characters
  15. Nice Looking Model
  16. Now have the bird caw and you're all set
  17. spline path you select with the shift key pressed like homeslice said ...regular path select and edit in model mode in the chor
  18. all your models look related......nice style Gene
  19. Nancy nice character colorful as you usually are
  20. not sure what you were doing with the pose..unless I misunderstood you wanted the effect to flow from one end to the other of the model which the way it was set up I assume was bottom to top so only the Y direction had to be modified in the pose changing the start and end values of the gradient material I embedded the material and models into a project after I did the positions in the gradient for when the pose was 0 and then at 100 check and see what I did then ask if you have any further questions results ..model shown twice once flipped fix.mov fixed.zip
  21. what no green men....nice model that would take me a lot longer
  22. at work now can look at it tonight
  23. quick answer the gradient setting reflect the model dimensions for start and finish once pose is setup the model can be any size in the chor
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