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Hash, Inc. - Animation:Master

mtpeak2

Film
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Everything posted by mtpeak2

  1. I would add some hair direction variation and add variation to the length as well in the emitter.
  2. Adding more cps to the hair guides smoothes out the gradient.
  3. Go for it Robert. I was extremely ill yesterday and I don't know what today will be like. I'm not up to doing much of anything today.
  4. I got the info, I need to install SVN on this computer. I probably won't be able to get anything done til the weekend.
  5. It appears adding the limit constraints in the chor will fix it (I only tested it on a few models though). I would need SVN access to fix it in the updated project or someone elso will need to fix it.
  6. I know about folders. But to go through all the effort to reassemble it in the chor and have it still not work (because of all the duplicate models) would be very frustrating. The strange thing is, the other constraints work fine, it's just the limit constraints that get broken. Maybe just adding the limit constraints in the chor may fix the problem.
  7. This would probably work, but you would end up with alot of models in the chor. All the bones would get renamed and the constraint setup would not duplicate the pose to reflect that. I would have to save multiple model (after renaming the bones and poses).
  8. The problem also exists in v13. I'm guessing it has something to do with them being action objects. I really don't want to create a model with all the window treatments and have to setup all those constraints.
  9. Same thing happens in v15. No problem seeing the day/night pose. The model for the exterior lights is set to non pickable, could that be causing your problem?
  10. I just don't get it. I can delete the keys on the controllers and reanimate them and the constraints work, but as soon as I save it and reopen it, all of the constraints are broken. The chor action is breaking the constraint setup somehow.
  11. Even stranger!!! I can delete the assembly action and reapply it and the constraints work, but when I save the project and reopen, it no longer works. I don't understand this one at all!!
  12. This is very odd!!! The constraints work just fine in the assembly action, but not in the chor.
  13. Hmm, I know I had this all working, but for some reason none of the translation limits are working. The curtains and blinds have null controls and the shades just have a bone that translates up and down. I'll have to see if I can track down the problem.
  14. When will v17 be available to the rest of the community?
  15. Looking at Latimer more closely, he looks alot like Linguini from "Ratatouille".
  16. Looking good. I like the bed and globe.
  17. You have both materials set to displacement. You also have an expression set on the transparency.
  18. Nancy, I was referring to an environment map for reflections.
  19. mtpeak2

    Pendulum

    Looks great Serg!
  20. No, environment maps won't show movement. The klieg lights look much better. Don't forget that you can make the cone angle larger on the klieg lights, to try to minimize the amount of lights needed for the set.
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