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Hash, Inc. - Animation:Master

Animus

*A:M User*
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Everything posted by Animus

  1. If a light doesn't cast shadows, it will go through all geometry. In the default chor, the directional lights have shadows off. Otherwise, I don't know. Michel
  2. That ship is superb and fits with your nice cartoony characters. I look forward to see all those in a movie. Michel
  3. That looks great Satyajit! Like everything else you showed in this thread. You have a clear consistant style of your own. Michel
  4. I really like the style of your images, very moody, can already feel the pace even without animation. The lighting looks great, the grainy look too. Michel
  5. Thank you Jentham2000, and thank you Yves , Rodney and Nancy for making that an interesting thread. Michel
  6. Thank you Rodney! I think I will forget about sound for that one, I had never planned anything with sound and trying to fit something in afterwards does not work that well. I tought it was somewhat funny that a few keywords fit the situation. I tried a few more songs, but I feel a 30 seconds clip is too short for a song with lyrics. After 300 views, I got carried away with a change a perspective. I made some offsets in the last part, I think it looks better, but it's still sudden end I wanted. parc_bench.mov Michel
  7. Thank you! I hope you can see that one I rendered with sound within AM, I had assembled the last ones in QuickTime. No Dhar I'm not attending Animation Mentor, but I really like what they show in there semestrial showcases. parc_bench_with_sound3.mov Michel
  8. Thank you, I hope you can watch the version with sound with that file. parc_bench_with_sound2.mov Michel
  9. Thank you Yves! I didn't work on any animation since the last post but tried to fit a soundtrack in, I think it adds a more comical extra to the scene. File size gets bigger though.parc_bench_with_sound.mov Michel parc_bench_with_sound2.mov
  10. Thank you for watching and your kind words. Xtaz, you are right, I used IK, it is not my preferate way of animating, but in this case the hands had to stick to the bench, I will put more attention on arcs. I still have more tweaking to do towards the end. I will upload a version with music later on, that should add, maybe even hide some mistakes. I use TSM2 Thank you Nancy. I put all my attention on having clear interaction, I am happy if it worked. And yes the last part is a little too rushed in. Michel
  11. Hi! I recently modeled a stick figure like the one they use at Animation Mentor (that could be a no no, but it's for personal use). I like practicing simple basic animation, that one got longer than what I originally planned. I plan to refine it more, but I am not sure what works and what doesn't anymore(watched it too many times). New eyes welcome. parc_bench.mov Michel
  12. Yes, Yes, Yes, storm warning! Michel
  13. Very nice, great pace, captivating! Michel
  14. Very nice character Jirard! Looks like the work of a fine sculptor. Michel
  15. Very nice and original! I love it. Michel
  16. So cool! Beautiful camera, great directing! I love it. Michel
  17. Are you saving from the model window? I am asking because, here I don't have the option to save the model when I have control points selected. You need to save the model first, then the project.
  18. You have to check how your actions are layered on top of each other. By default your last action replaces all other actions. You might need to change it to "add" in your case. [attachmentid=20139]
  19. Beautiful and captivating. Thank you!
  20. Those two are great, so much personality. Your scene setup and lighting are beautiful as well. There is already a story going on in one frame. I am a fan. Michel
  21. Very funny, and well animated, and visually charming. Michel
  22. Very believable! Nice work. Michel
  23. Hi! I have had problems with skylights since version 12k. I use Yves skylight (25 lights) and i get very different results after 12k. I am not sure if your problem is related to this one, but it looks like shadows accumulate with passes. I don't know if it is a bug or a different way to handle shadows.Those images were multipassed 25 times [attachmentid=12184]
  24. Hi David Good storytelling as usual. Being able to do this level of animation in 1 night is impressive. Have fun with the second pass. Michel
  25. Your character is very alive. You did a great job with his arms and hands. I love this character. Watched it a few times, no crits. Michel
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