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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. Thank's a lot Caroline ,yea work gets in the way don't it
  2. OK no luahging though, good idea with the heads together_no_bones_rigged.zip
  3. I got it rigged now and its looking prety good ,only problem is the wrist and forearms are twisting as soon as I turn tsm constraints on,the arm lower 1and 2 have the roll handels pointing back as the rest .If I turn the hand it gets the twist out of the forearm but not the wrist and the hand is then upside down ,I triede changing the roll handels on the hand but its the same any idea what I got wrong Oh is the the right place to post ,Im sorry to mess up your thread Caroline a thought just acurd to me maybe theres a way to interchange the face aswell as clothes ,just a face mesh with decals on mmm maybe not
  4. ah ok thank's Mark
  5. I think I got it I needed to click on the empty background to make the bones white to be able to hit it with the eye droper tool ,I made the knee a child of uper leg 2 and constrained it to lower leg 1 and uper leg 2 at 50 % enforcement on both ,is that ok Mark
  6. Mark everytime I make a pose to try a new constraint it makes a higher number even after I deleate the old pose, I was looking for the target for the elbow constraint in that grab but when Im on the elbow there is no arm bones showing in the target and when Im on the knee fan there is no leg bones showing in the target box ,heres a grab of the higherarchy,I think its right but maybe not I would love you to take a look please
  7. Hiya Caroline ,no no bones hidden ,heres a screen grab
  8. Ihave a problem ,maybe someone can help ,I hope .When I make a pose and a constraint there is no leg bones in the dropdown for the target and using the picker tool doesn't work,any idea how to get the bones to show in the target box
  9. Great modeling ,very acurate and a real nice render .A treat to the eyes Eric
  10. Well I gota apolagise ,I thought your avator was a self image lol ,nice model looks very spline eficiant
  11. Looking forward to this David, great idea
  12. Thank's for your generosity ,good model
  13. This is looking exciting , looking forward to it
  14. Ive not mastered the rig yet but this feature looks very good ,would be great to have it
  15. Another nicely modeld and interesting charector.Your site is graet to visit and the storys you tell well made ,graet stuff well done to you
  16. Oh heck its easy to quite Iv done it over 200 times lol Good work well made
  17. Hehe thats realy good ,nice charector and trike and a realy nice style
  18. I remember this charector ,good you got back to it .I think you could have a lot of fun with it
  19. A graet lookind charector and nice modeling ,thank's for the brushes
  20. Good looking charector ,nice movement allready Paul
  21. That looks like it work's good ,I can't see any passthrough of the legs at all
  22. The dress works good and the hair moves well ,if you could get the legs not to be seen passing through it would be marvelous ,nice rig you got there to get that movement Paul
  23. You could read through these tuts ,they are very useful http://www.alienlogo.com/tincan/
  24. I may be talking out of the back of my head here but anyway ,I just got a new camcorder and it doese 3 second@s of slow mo was just wandering if that might work with the key fob
  25. Oh I see ,I kept thinking I was doing something wrong lol ,not like me .Thank's to you David and Mark I got there in the end
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